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10 Unintentionally Hilarious Things About Red Dead Redemption 2

From Prophet of AI


Particularly, the character loves shouting out "sure" with his trademark twang. Fans everywhere now impersonate it at every possible moment. Heck, some probably do it without realizing. Now, people can't help but notice it when playing. At least it rarely happens during the game's more dour mome


The Ties that Bind Us is a fun Stranger Mission that sees players interact with two convicts who ask that their wanted posters be taken down so that they don't draw unwanted attention. Doing this makes for some fun interactions with a citizen who refuses to move away from a wanted poster, while another one is in the hands of a bounty hunter who won't let go of


Nintendo's king-of-the-hill crossover fighter is always a good time, and the Wii U's offering is something that really made Nintendo's console worth having. In reality, it doesn't really break the mold in any revolutionary way, but its massive roster is a love-letter to gaming, making it something spec


Some games free the player of responsibility. Killing someone might not have any consequences. An evil act may go unpunished. If there aren't any witnesses, then it doesn't matter. That moral vacuity doesn't translate well in the world of Red Dead Redemption 2 . What you choose will affect you as the game develops. One decision early on will bear fruit or consequences, depending on what you've done. And the decision to help those around you or to forego a killing blow might influence how people respond to


This likely traumatized Strauss and made him the type of man who never wanted to be hungry again. Instead of falling into the pit his family had, he used his intelligence and cunning to manipulate people into owing him money. He may not have been kind, but boy was he good at getting the gang mo


The goal of this mission is as easy as they come. All players have to do is find the Yarrow plant, pick four of them, and give it to William. This Herbalist will become a random encounter after this mission is complete, asking for different herbs every time. It's not a very memorable quest, but it's the background surrounding this content that makes this a Stranger Mission that a lot of people simply didn't know about unless they replayed the game years after its release on all platfo


Sometimes open-world games sag under the weight of their content. There is simply too much to do. What's worst is when the same amount of time applied to develop content for the world is not equally applied to create a compelling narrative. That is not the case in Red Dead Redemption 2 . The writing is superb. The characters are fully realized. The emotions are nuanced. The story is believable. Every piece in that puzzle fits nicely, and the result is an elegant tale set in a wild wo

It retroactively makes him a more dynamic character int he first game due to the information players gather from his time inside the Van Der Linde gang. Since they're kind of a package deal you can go ahead and add his wife Abigail right next to him at the #3 spot on the list.


To its credit, Red Dead Redemption 2 launched in a smoother state than most other open world games out there. Compared with the Elder Scrolls and Fallout games, it runs like butter. Glitches are still in there though, and happening upon one is always hilarious. One may spontaneously fly off their horse or fall through the geometry. As long as the bug doesn't corrupt a save file or hinder progress, they are always a good t


This aspect connects to the same idea as the lack of a heads-up display. The spirit of Red Dead Redemption 2 isn't progression. It's the experience. Whatever that means to the player. In other open-world games, there is a desire for completion. There are quests, collectibles, achievements, and a myriad of other things to finish. Rockstar doesn't want you to complete their game. They want you to live in it. If you're completing something, then you're also moving on to the next thing. But Red Dead Redemption 2 is asking you to stay. So it's not going to help you finish anything. Figure it out on your


Most people have no idea that there's a Stranger Mission in the game called To the Ends of the Earth, and this is because these people checked out the console release back when the game was launched. This side quest was initially exclusive to the PC version before being made available for all other platfo


This one is particularly troublesome, or hilarious, in the online portion of the game. The mission is done and the players start making their way back to the mission giver or a drop-off point. They are quietly strolling along when suddenly a player manages to get themselves knocked off the side of a cliff or flung off their equine. Maybe they themselves didn't bite the bullet, but the prisoner or bounty they were holding probably did. Some of these targets are fragile as glass once they are sitting atop the back of a horse with their hands t

The Red Dead Redemption franchise introduced the world to the Van Der Linde gang. In the first Game Tournaments they were set up as the mysterious life John Marston lived before wanting to change his life for the better.