Baldur s Gate 3: Every Druid Subclass Ranked
Updated on April 15th, 2025, by Thomas Hawkins: With the release of Patch 8, players now have access to a new subclass for every class in the game. In the case of the Warlock, this is the Hexblade, whose pact with sentient magical weapons forged from shadow makes them masters of melee magic. This new subclass opens up all kinds of new playstyles for the Warlock, including some secret synergies with the Shadow Sorcerer, so this guide has been updated accordingly.
Finally, level ten grants "Spreading Spores," allowing them to create clouds of spores that deal their "Halo of Spores" damage to targets within the area of effect. The Druid must be under the effect of "Symbiotic Entity" to use this ability.
Baldur's Gate 3 offers players an array of different classes to choose from, each offering unique abilities and skills to aid them during combat and when exploring the world. The Warlock Class is a particularly unusual arcane caster that receives its power from a powerful and mysterious patron via a pact.
The Light domain is often granted by Gods of Justice and Fire, granting abilities that purge the dark and destroy the undead. At level 1, a Light Domain Cleric gains the ability "Warding Flare", which allows them to, as a reaction, impose disadvantage on an incoming attack. While this can only be toggled on and used once per turn, it still allows the Cleric to potentially evade a dangerous attack once per round.
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Level 1 Hexblade Warlocks also receive the "Hexblade's Curse" ability , which curses a target to receive extra damage equal to the Warlock's proficiency bonus whenever the Warlock deals damage to them. It also reduces the number needed to roll a critical hit against that target by 1, and restores HP equal to the Warlock's Proficiency+Charisma Modifier when they kill the cursed target. A Hexblade Warlock gains Shield and Wrathful Smite as level 1 spell options.
Players who want to channel the power of the stars above, wielding radiant magic and cosmic omens, should select the Circle of the Stars as their subclass. This subclass initially grants access to Starry Form, a new use of Wild Shape that allows the Druid to embody one of three constellations. Starry Form: Archer allows them to fire Radiant Arrows as a bonus action, Starry Form: Chalice allows them to heal themselves or a target within 9m/30ft for free after casting a spell, and Starry Form: Dragon turns any roll below 10 on a concentration check into a 10 and allows the Druid to use Dazzling Breath as a bonus action to deal radiant damage in a cone.
Baldur's Gate 3 allows players to further customize their character via a subclass, selected either at character creation, at level 2 or baldursgate3fans.com at level 3, depending on the class. Warlocks choose their subclass during character creation since their subclass indicates what kind of being they made a pact with in exchange for their power. Be it a Fiend, Archfey, or Great Old One, their powers are sourced from dangerous creatures with ulterior motives.
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Summon Companion and Find Familiar can be used together, allowing Beast Masters to have two animals aiding them at once (though Familiars are substantially weaker in combat and are better suited to exploration.)