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	<title>Zenless Zone Zero: Zhu Yuan Build Guide - Revision history</title>
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		<title>DemiTill16 at 18:30, 3 March 2026</title>
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:30, 3 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;After a successful launch&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Zenless Zone Zero _ **** _ is bringing new content, characters, and banners in its 1.1 update, the first major patch for &lt;/del&gt;the game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;since its initial release. HoYoverse&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;third major release following the breakout success of the open-world Genshin Impact __ and turn-based RPG Honkai: Star Rail &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ZZZ is more firmly &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;action game territory, emulating the likes &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bayonetta &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Devil May Cry &lt;/del&gt;, and, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most closely, one of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;studio&#039;s somewhat less popular titles, Honkai Impact 3&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As the introduction &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Act Two of the game, and to the wild crew that is Belebog Industries, Mechanical Love is &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Story Commission that takes you through a decrepit construction site to rescue the lovesick Greta, and perhaps even save Belebog&#039;s reputation&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;So enjoy your brief team-up with your new Agents &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;delve into &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hollow to finish &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;commiss&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The final Hollow Observation Data can be found to the right of the monster tile &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;To claim it without combat, you can make a loop around the bricks before descending to the bottom right corner of the H&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Each &lt;/del&gt;limited character &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;banner will also have a limited W-Engine banner running alongside it &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/del&gt;each &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one featuring the signature W-Engines &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;corresponding Agents&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;So, the &lt;/del&gt;first banner will feature &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the signature W&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Engines for Qingyi&lt;/del&gt;, Anby&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;and Billy, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;second &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;feature the same for &lt;/del&gt;Jane, Seth&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;and Corin&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. W-Engine banners tend to be a secondary priority for most players, &lt;/del&gt;as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;limited W-Engines are typically most useful on the limited characters they&#039;re intended for, but anyone favoring a specific limited character may want to grab their corresponding W&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Engine as w&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In Zenless Zone Zero &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;love &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in the air&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;No&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not for any of the Agents (unfortunately)&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;newly&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sentient boring machine Greta&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;young love can be difficult to deal with, and now Belebog Industries has pawned &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;task off to &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;When you first enter the Hollow, &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;brief cutscene will play &lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;after gathering Hollow data, the screens &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spread up before branching to the left and right &lt;/del&gt;. You &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will &lt;/del&gt;need &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to move up to reach the main m&lt;/del&gt;&amp;lt;br&amp;gt;The last option for Disk Drive sets will be the Puffer Electro set. At 2 pieces, these Disk Drives will increase Zhu Yuan’s PEN Ratio by 8% . This will make it so that attacks can ignore a target&#039;s defense and deal more damage. With the full set for Puffer Electro Zhu Yuan will receive a 20% Damage increase for her Ultimate. When using Zhu Yuan’s Ultimate, she will also gain a 15% Attack increase for 12 seconds as well. This set is a nice and solid option for almost all damage dealers in Zenless Zone Zero and is always worth leveling up and putting on characters that excel in burst damage characters.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When you first enter The Hollow, you will start on the left side of the map. After a brief conversation with Colt, you will be transported to the right side of the HDD and directed to move towards a Hollow fiss&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Another option for a Disk Drive set for Zhu Yuan is the Woodpecker Electro 4-piece set. The 2-piece buffs Zhu Yuan will receive from this set will be an 8% increase to Crit Rate . The full 4-piece set will gain the 2-piece bonus as well as increasing Attack by 9% for 6 seconds when you get a critical hit with a Basic Attack , Dodge Counter , or EX Special Attack . Overall, this set is solid for most characters. Most characters are going to make good use of their Basic Attack, but this set also benefits those that will frequently use their EX Attacks as well.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Zhu Yuan is the second S-Rank Banner character to make her way into [https://readyupstudios.com zenless Zone zero codes] Zone Zero , and she is already a solid burst damage character for players to use. Zhu Yuan is especially great at dealing huge amounts of Ether Damage to stunned characters and taking advantage of dodging to fit in more damage while in combos. Zhu Yuan has multiple modes for attacking that open up how players use her kit and give a varied and engaging playstyle.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Floor Two becomes significantly more difficult, as now all the tolls are equal to ten percent of your total earnings . Because of this, it is critical to explore the area and unlock vaults early on , then stock up on Gear Coins later. Your decisions on Floor Two are much more important to saving up enough coins to help Kind Be&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Another option for a team setup is a bit harder to get your hands on. Lycaon and Alexandrina will be the two S-Ranks that work very well with Zhu Yuan. Both fulfill the Stun and Support slots for your team. Since Zhu Yuan deals more damage to stunned enemies, you’ll always want a stun specialist on her team to really take advantage of her kit. Lycaon works well due to his ability to increase the stun multiplier on enemies, and Alexandrina can buff the entire team’s PEN Ratio to ignore an enemy&#039;s defense. You won’t be building up Corruption as often with this team, but you will be making good use of all three characters&#039; kits.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Once &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hit &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bottom right corner&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a new area &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;map &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;load &lt;/del&gt;with a &quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pink enemy&lt;/del&gt;&quot; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tile&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This enemy&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;chase &lt;/del&gt;you, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cannot &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;defeated &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and if &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ever hit this tile , it will drain your character&#039;s&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Qingyi&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as &lt;/ins&gt;the game&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first limited Stun character&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;specializes &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inflicting rapid Daze buildup while still dealing a respectable amount &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage and her kit centers around rapid combo attacks and a unique meter mechanic. Whenever Qingyi inflicts Electric damage&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;she builds up her meter&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when it reaches 75% or higher&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;she enters a special state where holding &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Basic Attack input allows her &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;special attack&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This attack inflicts massive damage &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Daze on enemies while also increasing &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage multiplier when &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enemy is stun&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As is standard for HoYoverse games, Zenless Zone Zero 1&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1 will include two &lt;/ins&gt;limited character &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;banners ** &lt;/ins&gt;, each &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of which will run in separate &quot;halves&quot; &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;patch&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/ins&gt;first &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;limited &lt;/ins&gt;banner &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of 1.1 &lt;/ins&gt;will feature &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Qingyi as its exclusive S&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rank&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/ins&gt;Anby and Billy &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as the featured rate-up A-ranks. Immediately after the end of that banner&lt;/ins&gt;, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;next limited banner of the patch &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;begin, featuring &lt;/ins&gt;Jane &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Doe** as its S-rank&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/ins&gt;Seth and Corin as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its featured A&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ra&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As the squad leader of the Public Security Criminal Investigation team&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Zhu Yuan&#039;s outfit &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;both practical and stylish&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;From her high ponytail to her suspenders and protective guards&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Zhu Yuan&#039;s design hints that she&#039;s a no-nonsense&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;by-&lt;/ins&gt;the-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;book cop&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Her gear-shaped headband is also of note&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;since it fits neatly within &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;urban fantasy world of Zenless Zone Z&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Corin is &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nice pairing with Lycaon as she deals bonus damage to stunned targets&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this just so happens to be Lycaon’s specialty. He will stun targets for Corin while she &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;output some big damage&lt;/ins&gt;. You &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can’t go wrong with either of these dps characters as Lycaon’s partners. If you feel like you don’t &lt;/ins&gt;need &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a support slot taken for a character, you can also run with all three of these characters as well if their synergy with each other is something that meshes with your playstyle.&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt;The last option for Disk Drive sets will be the Puffer Electro set. At 2 pieces, these Disk Drives will increase Zhu Yuan’s PEN Ratio by 8% . This will make it so that attacks can ignore a target&#039;s defense and deal more damage. With the full set for Puffer Electro Zhu Yuan will receive a 20% Damage increase for her Ultimate. When using Zhu Yuan’s Ultimate, she will also gain a 15% Attack increase for 12 seconds as well. This set is a nice and solid option for almost all damage dealers in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[https://readyupstudios.com/ &lt;/ins&gt;Zenless &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Zone Zero story guide] &lt;/ins&gt;Zone Zero and is always worth leveling up and putting on characters that excel in burst damage characters.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Another option for a team setup is a bit harder to get your hands on. Lycaon and Alexandrina will be the two S-Ranks that work very well with Zhu Yuan. Both fulfill the Stun and Support slots for your team. Since Zhu Yuan deals more damage to stunned enemies, you’ll always want a stun specialist on her team to really take advantage of her kit. Lycaon works well due to his ability to increase the stun multiplier on enemies, and Alexandrina can buff the entire team’s PEN Ratio to ignore an enemy&#039;s defense. You won’t be building up Corruption as often with this team, but you will be making good use of all three characters&#039; kits.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another stand-out feature of Billy&#039;s design is his extremely expressive face. Despite being a robot, Billy&#039;s mask-face, for all intents and purposes, works just like regular human skin, and he can show a wide spectrum of emotions despite his robotic featu&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Luckily, there is not much preparation you need to do, since the members of Belebog Industries will join &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as a trial team for this commission. All of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Agents are the appropriate level and build well enough to hold their &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When putting together a team for Lycaon&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you will want to go with either Ellen or Corin for the primary dps slot for the team. Both characters synergize well with Lycaon due to being part &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;same faction and activating their bonuses. Ellen has a little more synergy with Lycaon because Lycaon &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;provide an Ice Resistance debuff on enemies while Ellen can unload her entire kit to take down enemies.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Despite the difference in genres, however, ZZZ does share many similarities &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;both Genshin and Star Rail , most notably in terms of update scheduling — all three games tend to follow &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;six-week patch cadence, with several smaller &quot;interval&lt;/ins&gt;&quot; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;patches between the major &lt;/ins&gt;&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;x&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;0&quot; patches which happen roughly once a year. Importantly, however, even the smaller patches between major updates introduce new events, story content, and character banners&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creating plenty of reasons for players to constantly keep up with each g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Lucy won’t work as well with Ellen and Lycaon on the same team as she &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;need a character with the same faction or element to take advantage of her Crit Rate and Crit Damage. This is where &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will want the Lycaon, Corin&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and Lucy team set up. Corin will &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;able to trigger the additional abilities for both Lycaon and Lucy as she will share a faction with Lycaon and the element with Lucy. Their synergy is relatively good as well&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can’t go wrong when teaming these three up with each other.&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>DemiTill16</name></author>
	</entry>
	<entry>
		<id>https://prophet-of-ai.com/index.php?title=Zenless_Zone_Zero:_Zhu_Yuan_Build_Guide&amp;diff=4919&amp;oldid=prev</id>
		<title>GiaMcKelvy9159 at 17:57, 3 March 2026</title>
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		<updated>2026-03-03T17:57:54Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:57, 3 March 2026&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;● Some Commissions have added epilogue content. &lt;/del&gt;After &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;completing &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Commission&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Proxies can encounter Clients &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;city and talk to them to find out more about what happened after their Commissions were comple&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If you still don&#039;t have enough Gear Coins, fear not! We have a solution &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that too&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bottom left corner &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;center box of the map there &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a job you can complete&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;represented by a tile that looks like an escalator . With all &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Lucky Cats collected&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this job should earn you 150&lt;/del&gt;,&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;000 Gear Coins each time you complete &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The second-best S-Rank option is The Brimstone S-Rank W-Engine. Even though this is Soldier 11’s best weapon&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it works well with several other characters. The Brimstone will increase Zhu Yuan’s Attack by 3.5% for 8 seconds when hitting an enemy with a Basic Attack &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dash Attack &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or Dodge Counter . This can stack 8 times and can be triggered once every .5 seconds , making this another good choice to give Zhu Yuan.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Luckily&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there is not much preparation you need &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;do, since &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;members of &lt;/del&gt;Belebog Industries &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will join &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;trial &lt;/del&gt;team &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for this commission. All of the &lt;/del&gt;Agents &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;appropriate level and build well enough &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hold their &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these is &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unethical hospital, which, while not inherently dangerous&lt;/del&gt;, can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lower your chances &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;success if not utilized properly . We do not recommend using &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unethical hospital at all, unless you are desperate for heal&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Unlike in other Hollows, vaults &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;automatically open whenever you land on their tile &lt;/del&gt;- &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fairy does not give her usual dialogue and pause the game. You will need to be extremely careful about where you move &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lest you accidentally open a va&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Somewhat Totally Under Control is a relatively easy commission &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only two stages &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;combat &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Most of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ethereals you &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;encounter are weak to Ice &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ether &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so make use of these attributes when deciding on your t&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This larger combat map has one Farbauti that &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;chase you , but fear not - this actually works to your advantage. You can use this Ethereal&#039;s destructive power to help you clear &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;massive amount of waste in this a&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[https://readyupstudios.com/ Zenless Zone Zero Tips] Zone Zero launched with a solid variety of S-Rank characters &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players to get their hands on &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;utilize in their teams&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lycaon is one of these S&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ranks that excels at dealing Stun damage &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enemies while applying freeze to them. He doesn’t hit hard, but he has &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fun playstyle that revolves around applying charged inputs while in combos and stunning enemies &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your dps characters to deal a ton of damage.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While Bangboo Golden Town: Revisit is an exploration commission&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there &lt;/del&gt;are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;some combat elements that should be prepared &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Unfortunately&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the nature of these combat encounters can be quite random, so it is hard &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;know exactly what Ethereals you will fa&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You will have to hit the Belebog bangboo five times in order to defeat it&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all while avoiding damage yourself. Any damage you take &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;taken by your Agents , making future combat more difficult - sp be careful as you move aro&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Somewhat Totally Out Of Control is a Level 23 Story commission that can be unlocked at &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;end of Chapter One&#039;s Intermission &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You will have to have an Inter-Knot Level of at least 22 to access this miss&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Interestingly enough&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this update also completely replaces the English voice actors &lt;/del&gt;for the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters Soukaku and Luciana &quot;Lucy&quot; de Montefio. While the individual lending their voice to Soukaku is still unknown, it was revealed back in June that Courtney Lin originally voiced Lucy&lt;/del&gt;, but &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;at &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;time of this update, HoYoverse hasn&#039;t revealed the reasons for the switch&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ultimately&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this isn&#039;t the first HoYoverse game &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;feature characters having their voice actors replaced&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as both Honkai: Star Rail &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Genshin Impact have replaced voice actors for various reasons in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;past as well, some more serious than oth&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Once inside &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quest area&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you can follow &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quest markers towards an area filled with trash. Fairy and your Proxy &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;explain that this trash needs &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be cleared as part of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;commission requireme&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;/del&gt;You&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;ll want &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rely on Grace for most of the fight, not only to inflict status conditions , but also because her Electric Attribute is extra effective against Greta . In between Grace&#039;s attacks, use Ben&#039;s defensive abilties and Koleda&#039;s Stun abilities &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lessen &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage Greta de&amp;lt;br&amp;gt;&lt;/del&gt;&amp;lt;br&amp;gt;The last option for Disk Drive sets will be the Puffer Electro set. At 2 pieces, these Disk Drives will increase Zhu Yuan’s PEN Ratio by 8% . This will make it so that attacks can ignore a target&#039;s defense and deal more damage. With the full set for Puffer Electro Zhu Yuan will receive a 20% Damage increase for her Ultimate. When using Zhu Yuan’s Ultimate, she will also gain a 15% Attack increase for 12 seconds as well. This set is a nice and solid option for almost all damage dealers in Zenless Zone Zero and is always worth leveling up and putting on characters that excel in burst damage characters.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;After a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;successful launch, Zenless Zone Zero _ **** _ is bringing new content, characters&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and banners &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its 1.1 update, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first major patch &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the game since its initial release&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;HoYoverse&#039;s third major release following &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;breakout success &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;open-world Genshin Impact __ and turn-based RPG Honkai: Star Rail , ZZZ &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more firmly in action game territory&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;emulating the likes &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bayonetta &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Devil May Cry &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most closely&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one of the studio&#039;s somewhat less popular titles&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Honkai Impact 3&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As the introduction to Act Two of the game&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wild crew that is &lt;/ins&gt;Belebog Industries&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Mechanical Love is a Story Commission that takes &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;through &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;decrepit construction site to rescue the lovesick Greta, and perhaps even save Belebog&#039;s reputation. So enjoy your brief &lt;/ins&gt;team&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-up with your new &lt;/ins&gt;Agents &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and delve into &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hollow &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;finish the commiss&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The final Hollow Observation Data can be found to the right &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;monster tile . To claim it without combat&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make a loop around the bricks before descending to the bottom right corner &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;H&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Each limited character banner &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also have a limited W&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Engine banner running alongside it &lt;/ins&gt;, with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;each one featuring the signature W-Engines &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the corresponding Agents&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;So, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first banner &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;feature the signature W-Engines for Qingyi, Anby, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Billy&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while the second &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;feature &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;same &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jane, Seth, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Corin&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;W&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Engine banners tend &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;secondary priority &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most players&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as limited W-Engines &lt;/ins&gt;are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;typically most useful on the limited characters they&#039;re intended &lt;/ins&gt;for, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but anyone favoring a specific limited character may want &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;grab their corresponding W-Engine as w&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In Zenless Zone Zero &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;love &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;air&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;No&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;any of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Agents (unfortunately)&lt;/ins&gt;, but the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;newly-sentient boring machine Greta&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;young love can be difficult &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deal with&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;now Belebog Industries has pawned &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;task off to &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When you first enter &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hollow, a brief cutscene will play , and after gathering Hollow data&lt;/ins&gt;, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;screens &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spread up before branching &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;left and right . &lt;/ins&gt;You &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will need &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;move up &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reach &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;main m&lt;/ins&gt;&amp;lt;br&amp;gt;The last option for Disk Drive sets will be the Puffer Electro set. At 2 pieces, these Disk Drives will increase Zhu Yuan’s PEN Ratio by 8% . This will make it so that attacks can ignore a target&#039;s defense and deal more damage. With the full set for Puffer Electro Zhu Yuan will receive a 20% Damage increase for her Ultimate. When using Zhu Yuan’s Ultimate, she will also gain a 15% Attack increase for 12 seconds as well. This set is a nice and solid option for almost all damage dealers in Zenless Zone Zero and is always worth leveling up and putting on characters that excel in burst damage characters.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When you first enter The Hollow, you will start on the left side of the map. After a brief conversation with Colt, you will be transported to the right side of the HDD and directed to move towards a Hollow fiss&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Another option for a Disk Drive set for Zhu Yuan is the Woodpecker Electro 4-piece set. The 2-piece buffs Zhu Yuan will receive from this set will be an 8% increase to Crit Rate . The full 4-piece set will gain the 2-piece bonus as well as increasing Attack by 9% for 6 seconds when you get a critical hit with a Basic Attack , Dodge Counter , or EX Special Attack . Overall, this set is solid for most characters. Most characters are going to make good use of their Basic Attack, but this set also benefits those that will frequently use their EX Attacks as well.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Zhu Yuan is the second S-Rank Banner character to make her way into [https://readyupstudios.com zenless Zone zero codes] Zone Zero , and she is already a solid burst damage character for players to use. Zhu Yuan is especially great at dealing huge amounts of Ether Damage to stunned characters and taking advantage of dodging to fit in more damage while in combos. Zhu Yuan has multiple modes for attacking that open up how players use her kit and give a varied and engaging playstyle.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Floor Two becomes significantly more difficult, as now all the tolls are equal to ten percent of your total earnings . Because of this, it is critical to explore the area and unlock vaults early on , then stock up on Gear Coins later. Your decisions on Floor Two are much more important to saving up enough coins to help Kind Be&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Another option for a team setup is a bit harder to get your hands on. Lycaon and Alexandrina will be the two S-Ranks that work very well with Zhu Yuan. Both fulfill the Stun and Support slots for your team. Since Zhu Yuan deals more damage to stunned enemies, you’ll always want a stun specialist on her team to really take advantage of her kit. Lycaon works well due to his ability to increase the stun multiplier on enemies, and Alexandrina can buff the entire team’s PEN Ratio to ignore an enemy&#039;s defense. You won’t be building up Corruption as often with this team, but you will be making good use of all three characters&#039; kits.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Once you hit the bottom right corner, a new area of the map will load with a &quot;pink enemy&quot; tile. This enemy, which will chase you, cannot be defeated , and if you ever hit this tile , it will drain your character&#039;s&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GiaMcKelvy9159</name></author>
	</entry>
	<entry>
		<id>https://prophet-of-ai.com/index.php?title=Zenless_Zone_Zero:_Zhu_Yuan_Build_Guide&amp;diff=4780&amp;oldid=prev</id>
		<title>AhmedElrod3161 at 17:32, 3 March 2026</title>
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		<updated>2026-03-03T17:32:29Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:32, 3 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Floor Three is very similar to the second floor, with the notable addition of Danger Tiles that will reduce your party&#039;s hit points &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While, if you are avoiding combat, this doesn&#039;t have &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;significant effect on your gameplay&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you should still keep a close eye &lt;/del&gt;out &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and avoiding th&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Continue to explore the area to move the required fifty tiles, collect &lt;/del&gt;Gear Coins, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and upgrade your bomb&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Once &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have moved fifty tiles&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fairy will once again prompt you to move down &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Spend your Gear Coins at &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shop&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;collect the Hollow Observation Data &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and proceed down to the final fl&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Another &lt;/del&gt;option &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for a team setup &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a bit harder to get your hands on. Lycaon and Alexandrina will be the two &lt;/del&gt;S-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ranks that work very &lt;/del&gt;well with Zhu &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yuan&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Both fulfill the Stun &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Support slots for your team&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Since &lt;/del&gt;Zhu Yuan &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deals more damage &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stunned enemies&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you’ll always want &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stun specialist on her &lt;/del&gt;team &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to really take advantage &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her kit. Lycaon works &lt;/del&gt;well &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;due &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his ability to increase &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stun multiplier on enemies&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and Alexandrina &lt;/del&gt;can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;buff &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;entire team’s PEN Ratio to ignore an enemy&#039;s defense. You won’t be building up Corruption as often with this team&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will be making good use of all three characters&#039; kits.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If there&#039;s one thing we&#039;ve learned about commissions &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Zenless Zone Zero &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s that bombs always make things better&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Whether it &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for clearing obstacles&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;defeating Ethereals, or letting off some steam, explosions are the key to keeping things easy and fun, and provide unique puzzle challenges in Holl&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Aside from banners, **ZZZ 1&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1 &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also include some important quality-of-life changes ** . These include significant changes &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Chain Attack mechanic&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;giving players the option &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enabling a Manual Chain Attack mode, where Chain Attack won&#039;&lt;/del&gt;t &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be automatically triggered on stunned enemies&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and the ability &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cancel Chain Attacks partway through&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Other additions include additional challenge modes for combat, an improved enemy preview &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shiyu Defense, and more UI customization options on mobile devi&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One more &lt;/del&gt;solid &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;W-Engine option is the Starlight Engine A&lt;/del&gt;-Rank &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;W-Engine. This one is relatively easy &lt;/del&gt;to get &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your &lt;/del&gt;hands on and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;just a nice option &lt;/del&gt;while &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;waiting for something better &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;come along&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When using a Dodge Counter or Quick Assist&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Zhu Yuan will gain &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1 2% Attack increase . This W-Engine is very straightforward &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;just accessible &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;every player looking &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gear up &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character in Zenless Zone Zero &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;easy to obtain this W-Engine and provides a solid boost to any character &lt;/del&gt;that can &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;utilize &lt;/del&gt;it&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Support characters like Soukaku, Rina, or Lucy also synergize well with Lycaon. Soukaku and Rina Lycaon &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;two that synergize best with Lycaon when you’ve got Ellen on the team as well due &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the same faction and attribute Stun modifier Lycaon will receive&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Soukaku will also buff Ice Damage for the entire team&lt;/del&gt;, making &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her paired with Lycaon and Ellen exceptionally amazing. Rina will gain a boost to her Shock inflictions when a character shares her faction or element &lt;/del&gt;as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;well.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Lucy looks and acts like &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;typical &#039;bad girl&#039;, being a heavy drinker and leading her boar minions with an iron fist. Given &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;she&#039;s also a member &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a gang of outlaw bikers, it should be obvious that Lucy&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not the most scrupulous character in [https://readyupstudios&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/ zenless Zone zero walkthrough] Zone Zero &#039;s ros&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As a member of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;biker gang Sons of Calydon, &lt;/del&gt;Luciana &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Auxesis Theodoro &lt;/del&gt;de Montefio, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or &lt;/del&gt;Lucy for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;short, has &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get-up to match her threatening aura&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With a helmet with a spike on it, a leather jacket&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ace of spades all over&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a spiked baseball bat with a brass knuckle attached to it&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lucy comes across as someone nobody should mess w&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Scientific Explosion is a medium-difficulty commission &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a recommended Agent level of 52 &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Although it is &lt;/del&gt;part of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Chapter Two &lt;/del&gt;commission &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;list , it actually cannot be unlocked until later in your gameplay - quite a bit later, in f&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Two &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best characters &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pair with Zhu Yuan are going to be Anby &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nicole . Both will provide ample &lt;/del&gt;Stun &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and Support &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ensure that enemies &lt;/del&gt;will be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stunned frequently and trigger &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Corruption effect as often as possible&lt;/del&gt;. Zhu &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yuan and Nicole are both Ether Damage dealers as well, &lt;/del&gt;so &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Corruption effect is going to be a huge source of damage for this team in particular and the really nice part of having them in &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;team together is that they will both activate each other&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;core skills. Anby will be used to stun, Nicole will decrease enemy &lt;/del&gt;defense&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;and Zhu Yuan will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be used to deal damage&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Another bonus is that this &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;essentially &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;free-to-play &lt;/del&gt;option for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;those not looking to spend any cash in hopes of getting another character to pair with Zhu Yuan.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As announced &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the customary HoYoverse pre-patch livestream, **&lt;/del&gt;Zenless Zone Zero &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1.1, Undercover R &amp;amp;B _ , will release &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;August 14, 2024 ** , and will introduce three new playable &lt;/del&gt;characters &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;across two limited banners. Promotional material indicates &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the patch&#039;s story content will focus mainly on the New Eridu Public Security (N.E.P.S.) faction, expanding on its somewhat minor part &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the story of _ZZZ 1&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;0, where faction characters Zhu Yuan and Qingyi only made major appearances in the Chapter 2 Interlude, &quot;Mission Unthinka&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;● Some Commissions have added epilogue content&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;After completing &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Commission&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Proxies can encounter Clients in the city and talk to them to find &lt;/ins&gt;out &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more about what happened after their Commissions were comple&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you still don&#039;t have enough &lt;/ins&gt;Gear Coins, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fear not! We have a solution for that too&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In the bottom left corner of the center box of the map there is a job &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can complete&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;represented by a tile that looks like an escalator &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With all of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lucky Cats collected&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this job should earn you 150&lt;/ins&gt;,&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;000 Gear Coins each time you complete &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The second-best S-Rank &lt;/ins&gt;option is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Brimstone &lt;/ins&gt;S-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rank W-Engine. Even though this is Soldier 11’s best weapon, it works &lt;/ins&gt;well with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;several other characters. The Brimstone will increase &lt;/ins&gt;Zhu &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yuan’s Attack by 3.5% for 8 seconds when hitting an enemy with a Basic Attack , Dash Attack , or Dodge Counter &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This can stack 8 times &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can be triggered once every &lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5 seconds , making this another good choice to give &lt;/ins&gt;Zhu Yuan&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Luckily, there is not much preparation you need &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;do&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;since the members of Belebog Industries will join you as &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;trial &lt;/ins&gt;team &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for this commission. All &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Agents are the appropriate level and build &lt;/ins&gt;well &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enough &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hold their &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of these is &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unethical hospital, which, while not inherently dangerous&lt;/ins&gt;, can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lower your chances of success if not utilized properly . We do not recommend using &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unethical hospital at all&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unless &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are desperate for heal&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Unlike &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other Hollows&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vaults will automatically open whenever you land on their tile - Fairy does not give her usual dialogue and pause the game&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You will need to &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;extremely careful about where you move &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lest you accidentally open a va&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Somewhat Totally Under Control is a relatively easy commission with only two stages of combat &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Most of the Ethereals you &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;encounter are weak &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ice and Ether &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so make use &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these attributes when deciding on your &lt;/ins&gt;t&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This larger combat map has one Farbauti that will chase you &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but fear not - this actually works &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your advantage&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You can use this Ethereal&#039;s destructive power to help you clear the massive amount of waste &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this a&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[https://readyupstudios.com/ Zenless Zone Zero Tips] Zone Zero launched with a &lt;/ins&gt;solid &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;variety of S&lt;/ins&gt;-Rank &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters for players &lt;/ins&gt;to get &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their &lt;/ins&gt;hands on and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;utilize in their teams. Lycaon is one of these S-Ranks that excels at dealing Stun damage to enemies &lt;/ins&gt;while &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;applying freeze &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;them&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;He doesn’t hit hard&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but he has &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fun playstyle that revolves around applying charged inputs while in combos &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stunning enemies &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your dps characters &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deal &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ton of damage&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While Bangboo Golden Town: Revisit &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an exploration commission, there are some combat elements &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;should be prepared for . Unfortunately, the nature of these combat encounters &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be quite random, so &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is hard to know exactly what Ethereals you will fa&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have to hit &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Belebog bangboo five times in order &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;defeat it, all while avoiding damage yourself&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Any damage you take is taken by your Agents &lt;/ins&gt;, making &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;future combat more difficult - sp be careful &lt;/ins&gt;as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you move aro&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Somewhat Totally Out Of Control is &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Level 23 Story commission &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can be unlocked at the end &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Chapter One&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Intermission &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You will have to have an Inter-Knot Level of at least 22 to access this miss&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Interestingly enough, this update also completely replaces the English voice actors for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters Soukaku and &lt;/ins&gt;Luciana &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;Lucy&quot; &lt;/ins&gt;de Montefio&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. While the individual lending their voice to Soukaku is still unknown&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it was revealed back in June that Courtney Lin originally voiced &lt;/ins&gt;Lucy&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, but at the time of this update, HoYoverse hasn&#039;t revealed the reasons &lt;/ins&gt;for the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;switch&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ultimately&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this isn&#039;t &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first HoYoverse game to feature characters having their voice actors replaced&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as both Honkai: Star Rail &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Genshin Impact have replaced voice actors for various reasons in the past as well&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;some more serious than oth&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Once inside the quest area, you can follow the quest markers towards an area filled &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;trash&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fairy and your Proxy will explain that this trash needs to be cleared as &lt;/ins&gt;part of the commission &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;requireme&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You&#039;ll want to rely on Grace for most &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fight, not only &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inflict status conditions , but also because her Electric Attribute is extra effective against Greta . In between Grace&#039;s attacks, use Ben&#039;s defensive abilties &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Koleda&#039;s &lt;/ins&gt;Stun &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;abilities &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lessen the damage Greta de&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The last option for Disk Drive sets &lt;/ins&gt;will be the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Puffer Electro set&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At 2 pieces, these Disk Drives will increase &lt;/ins&gt;Zhu &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yuan’s PEN Ratio by 8% . This will make it &lt;/ins&gt;so &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that attacks can ignore &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;target&lt;/ins&gt;&#039;s defense and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deal more damage. With the full set for Puffer Electro &lt;/ins&gt;Zhu Yuan will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;receive a 20% Damage increase for her Ultimate. When using Zhu Yuan’s Ultimate, she will also gain a 15% Attack increase for 12 seconds as well&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This set &lt;/ins&gt;is a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nice and solid &lt;/ins&gt;option for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;almost all damage dealers &lt;/ins&gt;in Zenless Zone Zero &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and is always worth leveling up and putting &lt;/ins&gt;on characters that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;excel &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;burst damage characters&lt;/ins&gt;.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>AhmedElrod3161</name></author>
	</entry>
	<entry>
		<id>https://prophet-of-ai.com/index.php?title=Zenless_Zone_Zero:_Zhu_Yuan_Build_Guide&amp;diff=4493&amp;oldid=prev</id>
		<title>NPZShannon at 16:50, 3 March 2026</title>
		<link rel="alternate" type="text/html" href="https://prophet-of-ai.com/index.php?title=Zenless_Zone_Zero:_Zhu_Yuan_Build_Guide&amp;diff=4493&amp;oldid=prev"/>
		<updated>2026-03-03T16:50:32Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:50, 3 March 2026&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Zhu Yuan &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a solid attacker for your teams in Zenless Zone Zero and has a ton of variety in how her combos play out while in combat. With &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;two modes of attack&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;she is one of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most versatile characters in the game. Make sure you’ve worked to get the materials to upgrade her skills as well to increase various pieces &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her kit as well. At first, these bonuses won’t seem like much but they &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;slowly compile into making her &lt;/del&gt;hit &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;harder and better through these upgrades&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Once done&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you’ll &lt;/del&gt;have &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one of the harder-hitting &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most fun S-Rank characters available in the game!&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When you return &lt;/del&gt;to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spawn &lt;/del&gt;area, you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can unlock each of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gear Coin vaults &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one &lt;/del&gt;on the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;left of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;HDD &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the right&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When you are ready &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;leave, speak &lt;/del&gt;to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;docile sheep&quot; tile &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;retire for &lt;/del&gt;the &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Let&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Go&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bro! Commission (and its companion quest Mechanical Love ) can both be unlocked once you reach Chapter Two of the game. During the main quest A Call From The Hollow&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Heart&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you will be invited &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Belebog construction site &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;speak with the crew working th&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When you first enter the Hollow&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fairy &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;explain that she needs time &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;navigate a clear route. In &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;meantime&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you can move directly right towards &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enemy tile &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enter a brief round of combat&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This &lt;/del&gt;combat &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will have two sets of two waves against minor Ethere&lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Due to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;random nature of the Belebog bangboo, there &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;no direct guide &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;how &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;defeat it &lt;/del&gt;- &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your best bet &lt;/del&gt;is to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lock it &lt;/del&gt;in a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;corner &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;limit its movement , then hover nearby and drop bombs when you &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Ultimately&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;goal of this commission is &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;collect upgrades to earn Gear Coins, purchase more upgrades, &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;delve deeper into The Hollow&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You can destroy enemy tiles and collect &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gear Coins &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;upgrades that they have the chance of dropp&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The final Hollow Observation Data can be found to the right &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the monster tile . To claim it without combat, you can make &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;loop around the bricks before descending to the bottom right corner &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;H&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When you return from combat, there will be &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;broken brick tile blocking your path forward. Anton and his &quot;bro&quot; are too big , and have to find another way around. You can move down on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;right side &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bricks &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reach &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;magnifying glass tile and expand the map&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;revealing &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;path on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;left side &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the m&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;And none are quirkier than the Belebog spokesman, Anton, whose best bro relationship &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his drill helps him defeat &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;large&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sentient robot he is hunting &lt;/del&gt;- &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;yes&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you heard that right. So get ready to team up with your new best bro and rescue Hans from his newfound consciousness and teach him what the true meaning of broship&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Two of the best characters to pair with Zhu Yuan are going to be Anby and Nicole . Both will provide ample Stun and Support to ensure that enemies will be stunned frequently and trigger the Corruption effect as often as possible. Zhu Yuan and Nicole are both Ether Damage dealers as well, so the Corruption effect is going to be a huge source of damage for this team in particular and the really nice part of having them in a team together is that they will both activate each other&#039;s core skills. Anby will be used to stun, Nicole will decrease enemy defense, and Zhu Yuan will be used to deal damage. Another bonus is that this is essentially a free-to-play option for those not looking to spend any cash in hopes of getting another character to pair with Zhu Yuan.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If there&#039;s one thing we&#039;ve learned about commissions &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[https://readyupstudios.com/ &lt;/del&gt;Zenless Zone Zero &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gacha guide] Zone Zero , it&#039;s that bombs always make things better&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Whether it be for clearing obstacles&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;defeating Ethereals&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or letting off some steam&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;explosions are the key to keeping things easy and fun&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;provide unique puzzle challenges in Holl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When you hit this tile, the map &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;expand above you , revealing a maze of open gear tiles, brick wall tiles, and &lt;/del&gt;two &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;glowing blue &#039;Z&#039; tiles&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While one of them is blocked, Fairy will suggest you move to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;available one. Move directly left and up one to enter the first commission a&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Using this spring tile &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also launch you to the far left of the map to previously unseen screens, allowing you to unlock more loot and avoid opening the Gear Coin Vault since you are pushed behind&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For this grid, you will want to move one tile straight down, then to the left and right to drag Anton over the enemy tiles &lt;/del&gt;on the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bottom row&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With the bottom tiles cleared&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;move down so you and Anton swap places , then move Anton up to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;top ti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Let&#039;s Go, Bro! is a medium-level difficulty commission with a recommended Agent level &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;24 &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Likewise&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ice &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Electric attributes will serve you well &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fights against Ethereals and &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;boss fight against Ha&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Once you hit the bottom right corner&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a new area of the map will load with a &quot;pink enemy&lt;/del&gt;&quot; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tile. This enemy, which will chase you, cannot be defeated , and if you ever hit this tile , it will drain your character&#039;s &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Follow the trail up and to the left to push another red button, which will create a question mark tile that enemies cannot pass through . Go to the center and claim all of the Rest Area tiles, then return to the red button ti&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Floor Three &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;very similar to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;second floor&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;notable addition &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Danger Tiles that &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reduce your party&#039;s &lt;/ins&gt;hit &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;points &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While, if you are avoiding combat&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this doesn&#039;t &lt;/ins&gt;have &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a significant effect on your gameplay, you should still keep a close eye out &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;avoiding th&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Continue &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;explore &lt;/ins&gt;the area &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to move the required fifty tiles, collect Gear Coins&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and upgrade your bomb. Once &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have moved fifty tiles, Fairy will once again prompt you to move down . Spend your Gear Coins at the shop, collect &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hollow Observation Data &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and proceed down to the final fl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Another option for a team setup is a bit harder to get your hands &lt;/ins&gt;on&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Lycaon and Alexandrina will be &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;two S-Ranks that work very well with Zhu Yuan. Both fulfill &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Stun &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Support slots for your team. Since Zhu Yuan deals more damage to stunned enemies, you’ll always want a stun specialist &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her team to really take advantage of her kit&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lycaon works well due &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his ability &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;increase &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stun multiplier on enemies, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Alexandrina can buff &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;entire team’s PEN Ratio to ignore an enemy&#039;s defense. You won’t be building up Corruption as often with this team, but you will be making good use of all three characters&#039; kits.&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If there&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one thing we&#039;ve learned about commissions in Zenless Zone Zero &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that bombs always make things better. Whether it be for clearing obstacles, defeating Ethereals&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or letting off some steam, explosions are the key &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;keeping things easy and fun, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;provide unique puzzle challenges in Holl&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Aside from banners&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;**ZZZ 1.1 &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also include some important quality-of-life changes ** . These include significant changes &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Chain Attack mechanic&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;giving players &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;option of enabling a Manual Chain Attack mode, where Chain Attack won&#039;t be automatically triggered on stunned enemies, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the ability to cancel Chain Attacks partway through&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Other additions include additional challenge modes for &lt;/ins&gt;combat&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, an improved enemy preview in Shiyu Defense, and more UI customization options on mobile devi&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One more solid W-Engine option is &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Starlight Engine A-Rank W-Engine. This one &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;relatively easy to get your hands on and just a nice option while waiting &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;something better &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;come along. When using a Dodge Counter or Quick Assist, Zhu Yuan will gain a 1 2% Attack increase . This W&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Engine &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;very straightforward and just accessible for every player looking &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gear up a character &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Zenless Zone Zero . It is easy to obtain this W-Engine and provides &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;solid boost &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;any character that can utilize it.&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Support characters like Soukaku, Rina&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or Lucy also synergize well with Lycaon. Soukaku and Rina Lycaon will be &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;two that synergize best with Lycaon when you’ve got Ellen on the team as well due &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the same faction &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attribute Stun modifier Lycaon will receive&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Soukaku will also buff Ice Damage for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;entire team, making her paired with Lycaon &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ellen exceptionally amazing. Rina will gain a boost to her Shock inflictions when a character shares her faction or element as well.&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lucy looks and acts like a typical &#039;bad girl&#039;, being a heavy drinker and leading her boar minions with an iron fist. Given that she&#039;s also a member &lt;/ins&gt;of a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gang &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;outlaw bikers, it should be obvious that Lucy&#039;s not &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most scrupulous character in [https://readyupstudios.com/ zenless Zone zero walkthrough] Zone Zero &#039;s ros&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;member of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;biker gang Sons &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Calydon, Luciana Auxesis Theodoro de Montefio, or Lucy for short, has &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get-up &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;match her threatening aura. With a helmet with &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spike on it&lt;/ins&gt;, a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;leather jacket, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ace &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spades all over, and a spiked baseball bat with a brass knuckle attached to it, Lucy comes across as someone nobody should mess w&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Scientific Explosion is a medium-difficulty commission &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a recommended Agent level of 52 . Although it is part of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Chapter Two commission list &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it actually cannot be unlocked until later in your gameplay &lt;/ins&gt;- &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quite a bit later&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in f&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Two of the best characters to pair with Zhu Yuan are going to be Anby and Nicole . Both will provide ample Stun and Support to ensure that enemies will be stunned frequently and trigger the Corruption effect as often as possible. Zhu Yuan and Nicole are both Ether Damage dealers as well, so the Corruption effect is going to be a huge source of damage for this team in particular and the really nice part of having them in a team together is that they will both activate each other&#039;s core skills. Anby will be used to stun, Nicole will decrease enemy defense, and Zhu Yuan will be used to deal damage. Another bonus is that this is essentially a free-to-play option for those not looking to spend any cash in hopes of getting another character to pair with Zhu Yuan.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As announced &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the customary HoYoverse pre-patch livestream, **&lt;/ins&gt;Zenless Zone Zero &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Undercover R &amp;amp;B _ &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will release on August 14&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2024 ** &lt;/ins&gt;, and will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;introduce three new playable characters across &lt;/ins&gt;two &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;limited banners&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Promotional material indicates that &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;patch&#039;s story content &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;focus mainly &lt;/ins&gt;on the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;New Eridu Public Security (N.E&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;P.S.) faction&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;expanding on its somewhat minor part in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;story &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;_ZZZ 1&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;0&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;where faction characters Zhu Yuan &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Qingyi only made major appearances &lt;/ins&gt;in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Chapter 2 Interlude&lt;/ins&gt;, &quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mission Unthinka&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>NPZShannon</name></author>
	</entry>
	<entry>
		<id>https://prophet-of-ai.com/index.php?title=Zenless_Zone_Zero:_Zhu_Yuan_Build_Guide&amp;diff=3080&amp;oldid=prev</id>
		<title>LottieLadner at 14:51, 3 March 2026</title>
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		<updated>2026-03-03T14:51:43Z</updated>

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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Restrained&#039;s Daze boost &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lycaon&#039;s signature W-Engine , &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when you take &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;look at its Stun-boosting capabilities&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you&#039;ll see why&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lycaon&#039;s Ice attacks, along with any Daze application from his team, are boosted by &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Restrained&#039;s effect &lt;/del&gt;, making &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a team that can keep enemies stunned long enough to defeat them handily&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;To fully understand &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Daze mechanic, check out ExilerJ &#039;s video on YouT&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This is &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first trust commission with Inky &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Soldier 11&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Soldier 11 will appear nearby when this mission is available&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so keep an eye out for her as this is the first event that helps you establish Trust Rank 1 with Inky. Choosing &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;option &lt;/del&gt;&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I agree&lt;/del&gt;&quot; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gives players additional trust with Soldier&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Anby is a character from &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cunning Hares faction that can deal electric damage&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;She is definitely one of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best stun-type characters &lt;/del&gt;you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can use in your party &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lay out enemies &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inflict Daze. You can use her amazing stun abilities when pairing her up &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nekomata and L&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The last option for Disk Drive sets will be &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Puffer Electro set. At 2 pieces&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these Disk Drives &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;increase Zhu Yuan’s PEN Ratio by 8% . This will make it so &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attacks can ignore &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;target&#039;s defense and deal more damage&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;full set for Puffer Electro Zhu Yuan will receive a 20% Damage increase for her Ultimate. When using Zhu Yuan’s Ultimate&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;she will also gain &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;15% Attack increase for 12 seconds as well&lt;/del&gt;. This &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;set &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a nice and solid option &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;almost all damage dealers &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Zenless Zone Zero &lt;/del&gt;and is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;always worth leveling up &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;putting on characters &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;excel in burst damage characters.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While there are tons &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;W-Engines in [https://Readyupstudios.com/ Zenless Zone Zero Combat guide] Zone Zero , ** these are &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;few that outrank the others in their category&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Because the game&#039;s meta changes as you change team comps&lt;/del&gt;, you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;might also have to switch &lt;/del&gt;around &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;what W-Engines you run. While you&#039;re at it, take advantage of all &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;customization &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game has on offer by trying some &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ZZZ ** &#039;s coolest Bangboos to spice up your team c&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Once all the enemy tiles are cleared&lt;/del&gt;, a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new &lt;/del&gt;tile &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will appear &lt;/del&gt;on the right of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;screen . Move &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it to unlock &lt;/del&gt;a path &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that continues right. At &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;end &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;path there &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a glowing red enemy tile&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and unfortunately, Anton cannot fight this one for &lt;/del&gt;you . &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You must trigger combat &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;conti&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Spring Embrace &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Big Cylinder work differently &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;keep your characters alive by reducing &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage taken rather than increasing your HP &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Still&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;even though they&#039;re &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bit different, &lt;/del&gt;they &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have similar outcomes. Spring Embrace buffs your character&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;energy generation&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which also extends &lt;/del&gt;to any &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;teammate who switches&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Bunny Band and Original Transmorpher increase the character&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;base HP, which is suitable for any tank-style character like Ben&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you need help building Ben&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;look at EODGamer &lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;video on YouTube&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Increasing your base HP will keep you alive longer&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and then you&#039;ll be even further buffed when any defense characters shield you. Original Transmorpher has a similar effect&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but rather than buffing &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attack&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it buffs Imp&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;using Lucy&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it is important &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;activate her special so that her minions can keep on dealing damage even when Lucy is off &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;field&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Her Cheer On! skill can greatly boost &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ATK of her Guard Boars and teammates, making her &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;great support to use in any t&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Zhu Yuan is &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;second S-Rank Banner character &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make her way into Zenless Zone Zero &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and she is already a solid burst damage character for players &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use. Zhu Yuan is especially great at dealing huge amounts of Ether Damage to stunned characters and taking advantage of dodging to fit in &lt;/del&gt;more &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage while in combos. Zhu Yuan has multiple modes for attacking that open up how players use her kit &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;give a varied and engaging playstyle.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The lesser Ethereals &lt;/del&gt;you will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fight in this Hollow are weak &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ice &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ether Attributes , so if you have brought in your own team, you can make use of those elements&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Any of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mechanical-looking enemies are also weak to Electric &lt;/del&gt;, so &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Grace &lt;/del&gt;and Anton &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are great if you&#039;re using &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;trial t&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You can use him in teams with other fire agents or even create &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Belobog Heavy Industries faction team &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;him as &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;support&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ben is capable of dealing higher fire damage while blocking incoming damage&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;thanks to his shi&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The best &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these four W-Enginesm apply no matter what build you run. Cannon Rotor and &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Brimstone both apply directly to your attack rather than relying on any certain damage or attack type&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The only caveat to this is the three attack types that The Brimstone requires&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but most of your Attack characters &lt;/del&gt;will be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hitting any of these three moves often enough that &lt;/del&gt;it&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a non-is&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;His passive core skill, Metallic Paws, can help him deal 40 percent increased Daze on target enemies. It is best &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use him first in your rotation to stun &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;targeted enemies and bring in your main DPS later &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deal greater damage. Use him in teams with characters like Ellen and Rina&lt;/del&gt;, which &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can also give you &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;faction buff&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If you haven&#039;t pulled Ellen&lt;/del&gt;, then &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you can always use Corin and Soukaku with Lyc&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Zhu Yuan &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a solid attacker for your teams in Zenless Zone Zero &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ton of variety in how her combos play out while in combat. With the two modes of attack&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;she is one of the most versatile characters in the game&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Make sure you’ve worked to get &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;materials to upgrade her skills as well to increase various pieces of her kit as well. At first&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these bonuses won’t seem like much but they will slowly compile into &lt;/ins&gt;making &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;her hit harder and better through these upgrades&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Once done, you’ll have one of the harder-hitting and most fun S-Rank characters available in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game!&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When you return to the spawn area, you can unlock each of the Gear Coin vaults , one on the left of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;HDD &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one on the right&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When you are ready to leave&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;speak to &lt;/ins&gt;the &quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;docile sheep&lt;/ins&gt;&quot; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tile and retire for the &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Let&#039;s Go, Bro! Commission (and its companion quest Mechanical Love ) can both be unlocked once you reach Chapter Two of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;During &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;main quest A Call From The Hollow&#039;s Heart, &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will be invited &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Belebog construction site &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;speak &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the crew working th&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When you first enter &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hollow&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fairy &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;explain &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;she needs time to navigate &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;clear route&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;meantime&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you can move directly right towards the enemy tile and enter &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;brief round of combat&lt;/ins&gt;. This &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;combat will have two sets of two waves against minor Ethere&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Due to the random nature of the Belebog bangboo, there &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;no direct guide &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;how to defeat it - your best bet is to lock it &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a corner to limit its movement , then hover nearby &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;drop bombs when you &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Ultimately, the goal of this commission &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to collect upgrades to earn Gear Coins, purchase more upgrades, and delve deeper into The Hollow. You can destroy enemy tiles and collect the Gear Coins &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;upgrades &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they have the chance of dropp&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The final Hollow Observation Data can be found to the right &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;monster tile &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;To claim it without combat&lt;/ins&gt;, you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can make a loop &lt;/ins&gt;around the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bricks before descending to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bottom right corner &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the H&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When you return from combat&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there will be &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;broken brick &lt;/ins&gt;tile &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;blocking your path forward. Anton and his &quot;bro&quot; are too big , and have to find another way around. You can move down &lt;/ins&gt;on the right &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;side &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bricks &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reach a magnifying glass tile and expand the map, revealing &lt;/ins&gt;a path &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;left side &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;m&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;And none are quirkier than the Belebog spokesman, Anton, whose best bro relationship with his drill helps him defeat the large, sentient robot he &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hunting - yes&lt;/ins&gt;, you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;heard that right&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;So get ready &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;team up with your new best bro and rescue Hans from his newfound consciousness and teach him what the true meaning of broship&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Two of the best characters to pair with Zhu Yuan are going to be Anby and Nicole . Both will provide ample Stun &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Support &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ensure that enemies will be stunned frequently and trigger &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Corruption effect as often as possible&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Zhu Yuan and Nicole are both Ether Damage dealers as well&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so the Corruption effect is going to be a huge source of damage for this team in particular and the really nice part of having them in &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;team together is that &lt;/ins&gt;they &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will both activate each other&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;core skills. Anby will be used to stun&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nicole will decrease enemy defense, and Zhu Yuan will be used to deal damage. Another bonus is that this is essentially a free-to-play option for those not looking &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spend &lt;/ins&gt;any &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cash in hopes of getting another character to pair with Zhu Yuan.&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If there&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one thing we&#039;ve learned about commissions in [https://readyupstudios&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/ Zenless Zone Zero gacha guide] Zone Zero &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that bombs always make things better&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Whether it be for clearing obstacles, defeating Ethereals&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or letting off some steam&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;explosions are &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;key to keeping things easy and fun&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and provide unique puzzle challenges in Holl&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When you hit this tile, the map will expand above you , revealing a maze of open gear tiles, brick wall tiles, and two glowing blue &#039;Z&#039; tiles. &lt;/ins&gt;While &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one of them is blocked&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fairy will suggest you move &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;available one&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Move directly left and up one to enter &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first commission &lt;/ins&gt;a&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Using this spring tile will also launch you to the far left of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;map &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;previously unseen screens&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allowing you &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unlock &lt;/ins&gt;more &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;loot &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;avoid opening the Gear Coin Vault since you are pushed behind&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For this grid, &lt;/ins&gt;you will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;want to move one tile straight down, then &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the left &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;right to drag Anton over the enemy tiles on the bottom row&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bottom tiles cleared&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;move down &lt;/ins&gt;so &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you &lt;/ins&gt;and Anton &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;swap places , then move Anton up to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;top ti&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Let&#039;s Go, Bro! is &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;medium-level difficulty commission &lt;/ins&gt;with a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recommended Agent level of 24 &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Likewise&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ice and Electric attributes will serve you well in fights against Ethereals and the boss fight against Ha&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Once you hit the bottom right corner, a new area &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;map will load with a &quot;pink enemy&quot; tile&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This enemy&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;chase you, cannot &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;defeated , and if you ever hit this tile , &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will drain your character&lt;/ins&gt;&#039;s &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Follow the trail up and &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;left &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;push another red button&lt;/ins&gt;, which &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will create &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;question mark tile that enemies cannot pass through &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Go to the center and claim all of the Rest Area tiles&lt;/ins&gt;, then &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;return to the red button ti&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>LottieLadner</name></author>
	</entry>
	<entry>
		<id>https://prophet-of-ai.com/index.php?title=Zenless_Zone_Zero:_Zhu_Yuan_Build_Guide&amp;diff=2556&amp;oldid=prev</id>
		<title>JoanneBarunga3: Created page with &quot;&lt;br&gt;The Restrained&#039;s Daze boost is Lycaon&#039;s signature W-Engine , and when you take a look at its Stun-boosting capabilities, you&#039;ll see why. Lycaon&#039;s Ice attacks, along with any Daze application from his team, are boosted by the Restrained&#039;s effect , making a team that can keep enemies stunned long enough to defeat them handily. To fully understand the Daze mechanic, check out ExilerJ &#039;s video on YouT&lt;br&gt;&lt;br&gt; &lt;br&gt;This is the first trust commission with Inky and Soldier 1...&quot;</title>
		<link rel="alternate" type="text/html" href="https://prophet-of-ai.com/index.php?title=Zenless_Zone_Zero:_Zhu_Yuan_Build_Guide&amp;diff=2556&amp;oldid=prev"/>
		<updated>2026-03-03T14:12:44Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;br&amp;gt;The Restrained&amp;#039;s Daze boost is Lycaon&amp;#039;s signature W-Engine , and when you take a look at its Stun-boosting capabilities, you&amp;#039;ll see why. Lycaon&amp;#039;s Ice attacks, along with any Daze application from his team, are boosted by the Restrained&amp;#039;s effect , making a team that can keep enemies stunned long enough to defeat them handily. To fully understand the Daze mechanic, check out ExilerJ &amp;#039;s video on YouT&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This is the first trust commission with Inky and Soldier 1...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;The Restrained&amp;#039;s Daze boost is Lycaon&amp;#039;s signature W-Engine , and when you take a look at its Stun-boosting capabilities, you&amp;#039;ll see why. Lycaon&amp;#039;s Ice attacks, along with any Daze application from his team, are boosted by the Restrained&amp;#039;s effect , making a team that can keep enemies stunned long enough to defeat them handily. To fully understand the Daze mechanic, check out ExilerJ &amp;#039;s video on YouT&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This is the first trust commission with Inky and Soldier 11. Soldier 11 will appear nearby when this mission is available, so keep an eye out for her as this is the first event that helps you establish Trust Rank 1 with Inky. Choosing the option &amp;quot;I agree&amp;quot; gives players additional trust with Soldier&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Anby is a character from the Cunning Hares faction that can deal electric damage. She is definitely one of the best stun-type characters you can use in your party to lay out enemies and inflict Daze. You can use her amazing stun abilities when pairing her up with Nekomata and L&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The last option for Disk Drive sets will be the Puffer Electro set. At 2 pieces, these Disk Drives will increase Zhu Yuan’s PEN Ratio by 8% . This will make it so that attacks can ignore a target&amp;#039;s defense and deal more damage. With the full set for Puffer Electro Zhu Yuan will receive a 20% Damage increase for her Ultimate. When using Zhu Yuan’s Ultimate, she will also gain a 15% Attack increase for 12 seconds as well. This set is a nice and solid option for almost all damage dealers in Zenless Zone Zero and is always worth leveling up and putting on characters that excel in burst damage characters.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While there are tons of W-Engines in [https://Readyupstudios.com/ Zenless Zone Zero Combat guide] Zone Zero , ** these are the few that outrank the others in their category. Because the game&amp;#039;s meta changes as you change team comps, you might also have to switch around what W-Engines you run. While you&amp;#039;re at it, take advantage of all the customization the game has on offer by trying some of ZZZ ** &amp;#039;s coolest Bangboos to spice up your team c&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Once all the enemy tiles are cleared, a new tile will appear on the right of the screen . Move to it to unlock a path that continues right. At the end of the path there is a glowing red enemy tile, and unfortunately, Anton cannot fight this one for you . You must trigger combat to conti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Spring Embrace and Big Cylinder work differently to keep your characters alive by reducing the damage taken rather than increasing your HP . Still, even though they&amp;#039;re a bit different, they have similar outcomes. Spring Embrace buffs your character&amp;#039;s energy generation, which also extends to any teammate who switches&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Bunny Band and Original Transmorpher increase the character&amp;#039;s base HP, which is suitable for any tank-style character like Ben. If you need help building Ben, look at EODGamer &amp;#039;s video on YouTube. Increasing your base HP will keep you alive longer, and then you&amp;#039;ll be even further buffed when any defense characters shield you. Original Transmorpher has a similar effect, but rather than buffing the attack, it buffs Imp&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While using Lucy, it is important to activate her special so that her minions can keep on dealing damage even when Lucy is off the field. Her Cheer On! skill can greatly boost the ATK of her Guard Boars and teammates, making her a great support to use in any t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Zhu Yuan is the second S-Rank Banner character to make her way into Zenless Zone Zero , and she is already a solid burst damage character for players to use. Zhu Yuan is especially great at dealing huge amounts of Ether Damage to stunned characters and taking advantage of dodging to fit in more damage while in combos. Zhu Yuan has multiple modes for attacking that open up how players use her kit and give a varied and engaging playstyle.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The lesser Ethereals you will fight in this Hollow are weak to Ice and Ether Attributes , so if you have brought in your own team, you can make use of those elements. Any of the mechanical-looking enemies are also weak to Electric , so Grace and Anton are great if you&amp;#039;re using the trial t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;You can use him in teams with other fire agents or even create a Belobog Heavy Industries faction team with him as a support. Ben is capable of dealing higher fire damage while blocking incoming damage, thanks to his shi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The best of these four W-Enginesm apply no matter what build you run. Cannon Rotor and the Brimstone both apply directly to your attack rather than relying on any certain damage or attack type. The only caveat to this is the three attack types that The Brimstone requires, but most of your Attack characters will be hitting any of these three moves often enough that it&amp;#039;s a non-is&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;His passive core skill, Metallic Paws, can help him deal 40 percent increased Daze on target enemies. It is best to use him first in your rotation to stun the targeted enemies and bring in your main DPS later to deal greater damage. Use him in teams with characters like Ellen and Rina, which can also give you a faction buff. If you haven&amp;#039;t pulled Ellen, then you can always use Corin and Soukaku with Lyc&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>JoanneBarunga3</name></author>
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