<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://prophet-of-ai.com/index.php?action=history&amp;feed=atom&amp;title=Cyberpunk_2077%3A_How_To_Romance_Judy</id>
	<title>Cyberpunk 2077: How To Romance Judy - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://prophet-of-ai.com/index.php?action=history&amp;feed=atom&amp;title=Cyberpunk_2077%3A_How_To_Romance_Judy"/>
	<link rel="alternate" type="text/html" href="https://prophet-of-ai.com/index.php?title=Cyberpunk_2077:_How_To_Romance_Judy&amp;action=history"/>
	<updated>2026-05-10T18:14:27Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://prophet-of-ai.com/index.php?title=Cyberpunk_2077:_How_To_Romance_Judy&amp;diff=6339&amp;oldid=prev</id>
		<title>HungPanton41 at 10:48, 4 March 2026</title>
		<link rel="alternate" type="text/html" href="https://prophet-of-ai.com/index.php?title=Cyberpunk_2077:_How_To_Romance_Judy&amp;diff=6339&amp;oldid=prev"/>
		<updated>2026-03-04T10:48:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:48, 4 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While exploring Night City, gamers should loot everything&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If it can be picked up, it should make its &lt;/del&gt;way &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;into players’ inventory&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Junk will automatically be disassembled&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;granting components&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and players can use whatever they pick up &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is an upgrade and either disassemble or sell everything else. After accumulating enough components, craft a hoard of weapons or clothing and sell it all &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a vendor. Rinse and repeat this process and the eddies will pile up rapi&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Breach protocols are another potential source of decent eddies&lt;/del&gt;. However, players &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;should note that this method of income is unpredictable and, therefore&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unreliable&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Occasionally&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;though, breach protocols offer &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nice supplement to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;income grind&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;giving fans three tiers of eurodollars for which they can strive, ranging from &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;small &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;medium to large payment&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It’s possible to achieve all three tiers with one hack &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cyberpunk 2077 but planning out &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;trajectory &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;button presses is pivotal to success h&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The most lucrative method &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;earning quick money &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cyberpunk 2077 is through crafting &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For this to work at &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most efficient level, players should be sure to acquire &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Scrapper perk from &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crafting tree (within &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Technical Ability attribute)&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Scrapper perk enables &lt;/del&gt;V to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;automatically dismantle junk when looting it in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game world. This saves inventory space and time while simultaneously providing crafting compone&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Important Choices &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Main Quests Should You Take the Oath? Should You Accept Fiona&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Offer? (Talent Academy) Should You Make a Deal with Angie? (No Easy Way Out) Should You Let Katya Go &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Give &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Biomonitor &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ana? (Spy in the Jungle) Should You Kill Dante? (Shot By Both Sides) Should You Shoot Rinder? (&lt;/del&gt;The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Man Who Killed Jason Foreman) What Should You Tell Dodger? (Waiting for Dodger) Should You Neutralize Miko? (Treating Symptoms) Should You Let Hasan Go? (Prototype in the Scraper) Should You Frame Yuri? (Balls to the Wall) How to get and Use the Chimera Core (Spider and &lt;/del&gt;the &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Chaos sounds like fun to use&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and in many ways &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;After emptying &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;clip, when &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player decides to reload, &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gun &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;change crit chance, damage type&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;effect chance. In one clip&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bullets &lt;/del&gt;can be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;thermal and in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;next&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bullets can be electrical&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The name &quot;Chaos&quot; &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;very appropri&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Hacking &amp;amp; Crafting Best Quickhacks Best Quickhacks Build Breach Protocol Solver for Easy Hacking Where to Get Legendary Netwatch Netdriver MK.5 Cyberdeck Everything You Need To Know About Crafting How to Level Up Crafting Skill Fast Where to Get Crafting Spec Armad&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mostly&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players should not rely on breach protocol hacks to gain money, especially since &lt;/del&gt;these &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;small tasks cannot be found on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;map &lt;/del&gt;and are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only seen on the minimap when close to one&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While they &lt;/del&gt;are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not difficult to do&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rewards &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the time it takes to do them are not consistent or lucrative enough, in the long run, to make them worthy of going out of one’s way. They can help supplement a steady revenue stream once gamers understand their patterns, but V should not rely on them to get rich qu&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The downside of the ability to respec Attributes in the 2.0 update is that it can &lt;/del&gt;only &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be done once. It&#039;s best &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wait at least until around Level 20, or around the start &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Act 2 in the base game&lt;/del&gt;, before &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;choosing to reset Attributes&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At this point&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a player will have a good idea of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;kind of playstyle they want &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the rest &lt;/del&gt;of [https://Cyberpunk2077hub.com/ Cyberpunk 2077 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;missions&lt;/del&gt;] 2077 , and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it will &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;easier to hone in on the stats that &lt;/del&gt;are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;important to desired bui&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If players help Maiko take over Clouds and then accept her money, they will never be able to romance Judy. It&#039;s extremely important that players do not take her money. The best outcome is to kill &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tyger Claws by siding &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Judy&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and then use fists &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;take out Maiko through non-lethal means &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;leave her alive and unconscious. When players return &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Judy, she will give V a kiss. If &lt;/del&gt;players &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;did end up killing Maiko, then they would still get &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;final quest &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Judy&#039;s romance, but they would not get the kiss at Pisces&lt;/del&gt;.&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If V sends Jackie&#039;s body to Mama Welles, the players will unlock a pretty emotional sequence where his funeral is held in El Coyote Cojo. It lets players spend quality time with Jackie&#039;s mother and his friends, making the gifting of this bike way more emotio&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&#039;s not a good idea to go broke just for this side gig. There is usually not enough money for the game&#039;s cars with a 100% completion, so spending eddies for a single gig isn&#039;t smart. Thankfully, most of these can be found or lower-quality versions can be sold for cheaper pri&lt;/del&gt;&amp;lt;br&amp;gt;Once players have completed Both Sides, Now, players will need to wait for Judy to message V. This message may take a few in-game hours, but the best way to trigger Judy&#039;s next quest is to head to Tangos Tors Motel in the far south of the map, and simply AFK in this spot until Judy texts. After she does, wait 24 in-game hours for her to call. It&#039;s important that during this call that players select the option: Yeah, I&#039;ll help . Upon doing so, head to Clouds and meet up with Judy to meet with Maiko. The dialogue here doesn&#039;t matter , and V is free to say whatever she wants to Judy, as the outcome is the same. However, once players reach the elevator to leave Clouds, Judy will ask if they should kill Woodman. It does not matter if Judy and V kill Woodman or not, but for this playthrough, we thought it best to indulge in Judy&#039;s desire for revenge against Woodman to show her that killing him won&#039;t solve anything. With Woodman dead, take the elevator to the ground floor, and Ex-Factor will complete.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The easiest way to &quot;win&quot; this fight is to lose&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;V makes more credits that &lt;/ins&gt;way &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;thanks to a bribe presented before starting the brawl&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;By winning outright&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the reward is more street credit&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but &lt;/ins&gt;that&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s easier &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;e&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Achievement: The Sun – Become a legend of the Afterlife. &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Sun ending requires players to have completed Rogue’s side job, Blistering Love &lt;/ins&gt;. However, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Blistering Love can only be activated if &lt;/ins&gt;players &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tell Johnny Silverhand during their conversation in Chippin’ In at the Oil Fields : Yeah&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I’ll call Rogue &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;After a date with Rogue in Blistering Love&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players now have &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new option path in Nocturne Op55N1 on the rooftop with Johnny:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;After &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;botched heist&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;V goes on &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hunt &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;find Evelyn along with Judy&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However, it turns out that Evelyn had also fallen &lt;/ins&gt;in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;trap of a bunch &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;vicious individuals in Night City, being forcefully sold off for illegal braindan&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In all of these fights, the opponents can&#039;t use their moves outside &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the fighting area. Stand on the edge and notice how they will stop &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;place&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Go just close enough so that &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fighter will charge in. Then move behind &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;target and strong attack them so they stumble outside of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;area where they are comfortable. Their script tells them to get back to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;main area and they will not fight until they do so&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Block their path and they will be stuck either running in place or in a T pose, allowing &lt;/ins&gt;V to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;win &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fights eas&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Like the food buff, it lasts for seven &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a half minutes, so it&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best to take food &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;drink in at &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;same time &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;keep them both refreshed. &lt;/ins&gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;soda vending machines are all over &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;place, so don&#039;t worry too much about running out of bevera&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;final loot chest during NCPD events usually contains a valuable item. If the item is not a noteworthy upgrade for the player&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;consider selling it or disassembling &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for higher-quality crafting components&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If gamers focus on using crafted items, acquiring &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;chunk of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;perks in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crafting tree &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make weapons and clothing players create themselves better than most items they can loot or buy from vendors&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rendering loot acquired from side hustles irrelevant for use &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;relegating them to crafting material or a revenue sou&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Alternatively&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this same path &lt;/ins&gt;can be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;acquired through the (Don’t Fear) the Reaper ending path. All players need to do now is follow through with &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mission with Rogue until they enter Mikoshi. From here&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players want to select: Enter &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;well to return to your body .&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Most people hoped that Evelyn would slowly start dealing with her trauma and come back to normal..&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but the world of Cyberpunk 2077 &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a vicious one. Unable to deal with the events that she was forced into, Evelyn decides to kill herself when Judy wasn&#039;t around for a wh&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Hacking &amp;amp; Crafting Best Quickhacks Best Quickhacks Build Breach Protocol Solver for Easy Hacking Where to Get Legendary Netwatch Netdriver MK.5 Cyberdeck Everything You Need To Know About Crafting How to Level Up Crafting Skill Fast Where to Get Crafting Spec Armad&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With conventional means&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapons have essentially been eliminated from use in &lt;/ins&gt;these &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;contests. Other arms weapons like &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mantis Blades &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Monowire have been appropriately disabled but the Gorilla Arms &lt;/ins&gt;are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Gorilla Arms &lt;/ins&gt;are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a huge magnitude better than regular unarmed strikes&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;especially with &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&#039;s best perks &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;every bui&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Not &lt;/ins&gt;only &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;does this lead &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;V losing facets &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his personality as well&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but it turns out that he is still on a timer &lt;/ins&gt;before &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dying&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As a result&lt;/ins&gt;, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only choices left to him are to either sign up &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Arasaka&#039;s Secure Your Soul program or go back to Earth and live out his final months on his own te&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There are a total &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;seven endings in &lt;/ins&gt;[https://Cyberpunk2077hub.com/ Cyberpunk 2077 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Strategy&lt;/ins&gt;] 2077 , &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;including the Phantom Liberty expansion. Each of the Cyberpunk 2077 endings has its own related achievement &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;separate path that can &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;followed, and all of these endings &lt;/ins&gt;are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;obtained during &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;point of no return &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nocturne Op55N1&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so it’s best &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;complete all side jobs &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Phantom Liberty missions &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ensure &lt;/ins&gt;players &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most options available to them &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their ending path&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Once players have completed Both Sides, Now, players will need to wait for Judy to message V. This message may take a few in-game hours, but the best way to trigger Judy&#039;s next quest is to head to Tangos Tors Motel in the far south of the map, and simply AFK in this spot until Judy texts. After she does, wait 24 in-game hours for her to call. It&#039;s important that during this call that players select the option: Yeah, I&#039;ll help . Upon doing so, head to Clouds and meet up with Judy to meet with Maiko. The dialogue here doesn&#039;t matter , and V is free to say whatever she wants to Judy, as the outcome is the same. However, once players reach the elevator to leave Clouds, Judy will ask if they should kill Woodman. It does not matter if Judy and V kill Woodman or not, but for this playthrough, we thought it best to indulge in Judy&#039;s desire for revenge against Woodman to show her that killing him won&#039;t solve anything. With Woodman dead, take the elevator to the ground floor, and Ex-Factor will complete.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>HungPanton41</name></author>
	</entry>
	<entry>
		<id>https://prophet-of-ai.com/index.php?title=Cyberpunk_2077:_How_To_Romance_Judy&amp;diff=5908&amp;oldid=prev</id>
		<title>GabrieleGirard at 08:10, 4 March 2026</title>
		<link rel="alternate" type="text/html" href="https://prophet-of-ai.com/index.php?title=Cyberpunk_2077:_How_To_Romance_Judy&amp;diff=5908&amp;oldid=prev"/>
		<updated>2026-03-04T08:10:33Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:10, 4 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;General How-To Guides How &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Change FOV How to Change Appearance How to Get &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pet Iguana Where &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Find &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pet Cat How &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Use Photo Mode How &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Complete Bounties How &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Stop Overheating How &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Holster Weapons How &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fast Travel How &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Complete &lt;/del&gt;V&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Stash &lt;/del&gt;Wall How to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Get All Johnny Silverhand Items How &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Farm Legendary Item Components How &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Buy a Car How &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rent All Apartments &lt;/del&gt;How to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Increase Cyberware Capacity How &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Increase Cyberware Capa&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This is an early mission &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game involving running into a Monk that was kidnapped&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tortured, and had a lot &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his body replaced&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;His religion forbids his kind &lt;/del&gt;to get &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;any kind of mechanical enhancem&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There are a total &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;seven endings &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cyberpunk 2077 , including &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Phantom Liberty expansion&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Each of the Cyberpunk 2077 endings has its own related achievement and separate path &lt;/del&gt;that can be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;followed&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and all &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these endings are obtained during &lt;/del&gt;the point of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;no return with Nocturne Op55N1&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so it’s best to complete all side jobs &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Phantom Liberty missions &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ensure players have &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most options available &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;them for their ending path.&amp;lt;br&amp;gt;&lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;easiest way &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot;win&quot; this fight is &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lose&lt;/del&gt;. V &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;makes more credits that way thanks to &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bribe presented before starting the brawl&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;By winning outright&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reward is more street credit&lt;/del&gt;, but &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that&#039;s easier to e&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The most important part of the Gorilla Arms is that they do so much blunt damage (varies based on weapon rarity and perks). Plus&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;attack speed &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;over two times faster than regular punches&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Many &lt;/del&gt;players &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;report needing to get off hundreds of regular punches to defeat some of these fighters so just imagine how handy these can be. After getting enough regular punches off&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gorilla Arms charge up a strong attack that deals vastly &lt;/del&gt;more &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage than an average strong att&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mods Most Useful Mods &amp;amp; Where To Find Them Where &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Get Legendary Sandevistan Arasaka Software Mod Where to Get Epic Monowire Battery Mod Where to Get Legendary Subdermal Armor Mod Where to Get Mantis Blade Thermal Damage Mod Where to Get Epic Fast Rotor Mantis Blade Mod Where to Get Mantis Blade Electrical Damage Mod How to Get One &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Best Mods in the Game Where to Get Animals Knuckles Legendary Mod &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gorilla &amp;lt;br&amp;gt;&lt;/del&gt;&amp;lt;br&amp;gt;Once players have completed Both Sides, Now, players will need to wait for Judy to message V. This message may take a few in-game hours, but the best way to trigger Judy&#039;s next quest is to head to Tangos Tors Motel in the far south of the map, and simply AFK in this spot until Judy texts. After she does, wait 24 in-game hours for her to call. It&#039;s important that during this call that players select the option: Yeah, I&#039;ll help . Upon doing so, head to Clouds and meet up with Judy to meet with Maiko. The dialogue here doesn&#039;t matter , and V is free to say whatever she wants to Judy, as the outcome is the same. However, once players reach the elevator to leave Clouds, Judy will ask if they should kill Woodman. It does not matter if Judy and V kill Woodman or not, but for this playthrough, we thought it best to indulge in Judy&#039;s desire for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; [https://Cyberpunk2077hub.com/ blog] &lt;/del&gt;revenge against Woodman to show her that killing him won&#039;t solve anything. With Woodman dead, take the elevator to the ground floor, and Ex-Factor will complete.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This is both a sweet and messed up mission in the game . It’s the one taken to finalize V’s relationship with Judy if V is a girl. Why it’s sweet is because Judy takes V on a date underwater to expl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Permanently increases RAM Recovery Rate by 2%. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Even an elite gunslinger build will want to have a few hacks ready to go. Gacking somebody right away makes the entire encounter easier to take on. An increase in RAM recovery means being able to hack more frequently and less time waiting between encount&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Most people hoped that Evelyn would slowly start dealing with her trauma and come back to normal... but the world of Cyberpunk 2077 is a vicious one. Unable to deal with the events that she was forced into, Evelyn decides to kill herself when Judy wasn&#039;t around for a wh&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Feline Footwork isn&#039;t a perk that will completely revolutionize the way players take on Night City, but it does serve as a prerequisite for later, more powerful perks – and offers some decent sub-perks to empower players while crouc&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Updated on September 27th, 2023 by Hodey Johns: Welcome to the hardest gig in the game, side gig or otherwise. The Beat the Brat mission is one of the first available after the semi-tutorial yet it can easily be failed by players who have fully cleared everything else in Night City. Lacking the right strategy and a particular build, it can be impossible for even veteran players to achieve victory during one or more of the gigs. The Phantom Liberty expansion and update 2.0 have changed the way this fight can be approached (for example, the blunt weapon exploit no longer works). This mission is doable in the current patch and this guide has been updated to show how victory can be achie&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For a game that is all about showing off cool tech in a gritty future, there is plenty of tragedy in Cyberpunk 2077 too. One of the biggest moments was spoiled in the E3 2019 trailer, but that won&#039;t be repeated here in case anyone missed it. The point is Cyberpunk 2077 is as much about loss as it is about having fun in an open-world c&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While exploring Night City, gamers should loot everything. If it can be picked up, it should make its way into players’ inventory. Junk will automatically be disassembled, granting components, and players can use whatever they pick up that is an upgrade and either disassemble or sell everything else. After accumulating enough components, craft a hoard of weapons or clothing and sell it all &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a vendor. Rinse and repeat this process and &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;eddies will pile up rapi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Breach protocols are another potential source of decent eddies. However, players should note that this method of income is unpredictable and, therefore, unreliable. Occasionally, though, breach protocols offer a nice supplement &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;income grind, giving fans three tiers of eurodollars for which they can strive, ranging from a small &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;medium &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;large payment. It’s possible &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;achieve all three tiers with one hack in Cyberpunk 2077 but planning out the trajectory of button presses is pivotal &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;success h&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The most lucrative method of earning quick money in Cyberpunk 2077 is through crafting . For this &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;work at the most efficient level, players should be sure &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;acquire the Scrapper perk from the Crafting tree (within the Technical Ability attribute). The Scrapper perk enables &lt;/ins&gt;V &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to automatically dismantle junk when looting it in the game world. This saves inventory space and time while simultaneously providing crafting compone&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Important Choices and Main Quests Should You Take the Oath? Should You Accept Fiona&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Offer? (Talent Academy) Should You Make a Deal with Angie? (No Easy Way Out) Should You Let Katya Go and Give the Biomonitor to Ana? (Spy in the Jungle) Should You Kill Dante? (Shot By Both Sides) Should You Shoot Rinder? (The Man Who Killed Jason Foreman) What Should You Tell Dodger? (Waiting for Dodger) Should You Neutralize Miko? (Treating Symptoms) Should You Let Hasan Go? (Prototype in the Scraper) Should You Frame Yuri? (Balls to the &lt;/ins&gt;Wall&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;) &lt;/ins&gt;How to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get and Use the Chimera Core (Spider and the &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Chaos sounds like fun &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use, and in many ways it is. After emptying a clip, when the player decides &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reload, the gun will change crit chance, damage type, and effect chance. In one clip, bullets can be thermal and in the next, the bullets can be electrical. The name &quot;Chaos&quot; is very appropri&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Hacking &amp;amp; Crafting Best Quickhacks Best Quickhacks Build Breach Protocol Solver for Easy Hacking Where &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Get Legendary Netwatch Netdriver MK.5 Cyberdeck Everything You Need To Know About Crafting &lt;/ins&gt;How to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Level Up Crafting Skill Fast Where &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Get Crafting Spec Armad&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mostly, players should not rely on breach protocol hacks to gain money, especially since these small tasks cannot be found on the map and are only seen on the minimap when close to one. While they are not difficult to do, the rewards for the time it takes to do them are not consistent or lucrative enough, &lt;/ins&gt;in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;long run&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to make them worthy of going out &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one’s way&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;They can help supplement a steady revenue stream once gamers understand their patterns, but V should not rely on them &lt;/ins&gt;to get &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rich qu&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The downside &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the ability to respec Attributes &lt;/ins&gt;in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;0 update is &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it &lt;/ins&gt;can &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;only &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;done once. It&#039;s best to wait at least until around Level 20&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or around the start &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Act 2 in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;base game, before choosing to reset Attributes. At this &lt;/ins&gt;point&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, a player will have a good idea of the kind &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;playstyle they want for the rest of [https://Cyberpunk2077hub.com/ Cyberpunk 2077 missions] 2077 &lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it will be easier &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hone in on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stats that are important &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;desired bui&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If players help Maiko take over Clouds and then accept her money, they will never be able to romance Judy. It&#039;s extremely important that players do not take her money. &lt;/ins&gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best outcome is &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;kill the Tyger Claws by siding with Judy, and then use fists &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;take out Maiko through non-lethal means and leave her alive and unconscious&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When players return to Judy, she will give &lt;/ins&gt;V a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;kiss&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If players did end up killing Maiko&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;then they would still get &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;final quest for Judy&#039;s romance&lt;/ins&gt;, but &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they would not get the kiss at Pisces.&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If V sends Jackie&#039;s body to Mama Welles&lt;/ins&gt;, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players will unlock a pretty emotional sequence where his funeral &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;held in El Coyote Cojo&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It lets &lt;/ins&gt;players &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spend quality time with Jackie&#039;s mother and his friends&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;making &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gifting of this bike way &lt;/ins&gt;more &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;emotio&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It&#039;s not a good idea &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;go broke just for this side gig. There is usually not enough money for the game&#039;s cars with a 100% completion, so spending eddies for a single gig isn&#039;t smart. Thankfully, most &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these can be found or lower-quality versions can be sold &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cheaper pri&lt;/ins&gt;&amp;lt;br&amp;gt;Once players have completed Both Sides, Now, players will need to wait for Judy to message V. This message may take a few in-game hours, but the best way to trigger Judy&#039;s next quest is to head to Tangos Tors Motel in the far south of the map, and simply AFK in this spot until Judy texts. After she does, wait 24 in-game hours for her to call. It&#039;s important that during this call that players select the option: Yeah, I&#039;ll help . Upon doing so, head to Clouds and meet up with Judy to meet with Maiko. The dialogue here doesn&#039;t matter , and V is free to say whatever she wants to Judy, as the outcome is the same. However, once players reach the elevator to leave Clouds, Judy will ask if they should kill Woodman. It does not matter if Judy and V kill Woodman or not, but for this playthrough, we thought it best to indulge in Judy&#039;s desire for revenge against Woodman to show her that killing him won&#039;t solve anything. With Woodman dead, take the elevator to the ground floor, and Ex-Factor will complete.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GabrieleGirard</name></author>
	</entry>
	<entry>
		<id>https://prophet-of-ai.com/index.php?title=Cyberpunk_2077:_How_To_Romance_Judy&amp;diff=1429&amp;oldid=prev</id>
		<title>AracelisOsgood5: Created page with &quot;&lt;br&gt;General How-To Guides How to Change FOV How to Change Appearance How to Get the Pet Iguana Where to Find the Pet Cat How to Use Photo Mode How to Complete Bounties How to Stop Overheating How to Holster Weapons How to Fast Travel How to Complete V&#039;s Stash Wall How to Get All Johnny Silverhand Items How to Farm Legendary Item Components How to Buy a Car How to Rent All Apartments How to Increase Cyberware Capacity How to Increase Cyberware Capa&lt;br&gt;&lt;br&gt; &lt;br&gt;This is an...&quot;</title>
		<link rel="alternate" type="text/html" href="https://prophet-of-ai.com/index.php?title=Cyberpunk_2077:_How_To_Romance_Judy&amp;diff=1429&amp;oldid=prev"/>
		<updated>2026-03-03T12:27:27Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;br&amp;gt;General How-To Guides How to Change FOV How to Change Appearance How to Get the Pet Iguana Where to Find the Pet Cat How to Use Photo Mode How to Complete Bounties How to Stop Overheating How to Holster Weapons How to Fast Travel How to Complete V&amp;#039;s Stash Wall How to Get All Johnny Silverhand Items How to Farm Legendary Item Components How to Buy a Car How to Rent All Apartments How to Increase Cyberware Capacity How to Increase Cyberware Capa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This is an...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;General How-To Guides How to Change FOV How to Change Appearance How to Get the Pet Iguana Where to Find the Pet Cat How to Use Photo Mode How to Complete Bounties How to Stop Overheating How to Holster Weapons How to Fast Travel How to Complete V&amp;#039;s Stash Wall How to Get All Johnny Silverhand Items How to Farm Legendary Item Components How to Buy a Car How to Rent All Apartments How to Increase Cyberware Capacity How to Increase Cyberware Capa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This is an early mission in the game involving running into a Monk that was kidnapped, tortured, and had a lot of his body replaced. His religion forbids his kind to get any kind of mechanical enhancem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There are a total of seven endings in Cyberpunk 2077 , including the Phantom Liberty expansion. Each of the Cyberpunk 2077 endings has its own related achievement and separate path that can be followed, and all of these endings are obtained during the point of no return with Nocturne Op55N1, so it’s best to complete all side jobs and Phantom Liberty missions to ensure players have the most options available to them for their ending path.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The easiest way to &amp;quot;win&amp;quot; this fight is to lose. V makes more credits that way thanks to a bribe presented before starting the brawl. By winning outright, the reward is more street credit, but that&amp;#039;s easier to e&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The most important part of the Gorilla Arms is that they do so much blunt damage (varies based on weapon rarity and perks). Plus, the attack speed is over two times faster than regular punches. Many players report needing to get off hundreds of regular punches to defeat some of these fighters so just imagine how handy these can be. After getting enough regular punches off, the Gorilla Arms charge up a strong attack that deals vastly more damage than an average strong att&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Mods Most Useful Mods &amp;amp; Where To Find Them Where to Get Legendary Sandevistan Arasaka Software Mod Where to Get Epic Monowire Battery Mod Where to Get Legendary Subdermal Armor Mod Where to Get Mantis Blade Thermal Damage Mod Where to Get Epic Fast Rotor Mantis Blade Mod Where to Get Mantis Blade Electrical Damage Mod How to Get One of the Best Mods in the Game Where to Get Animals Knuckles Legendary Mod for Gorilla &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Once players have completed Both Sides, Now, players will need to wait for Judy to message V. This message may take a few in-game hours, but the best way to trigger Judy&amp;#039;s next quest is to head to Tangos Tors Motel in the far south of the map, and simply AFK in this spot until Judy texts. After she does, wait 24 in-game hours for her to call. It&amp;#039;s important that during this call that players select the option: Yeah, I&amp;#039;ll help . Upon doing so, head to Clouds and meet up with Judy to meet with Maiko. The dialogue here doesn&amp;#039;t matter , and V is free to say whatever she wants to Judy, as the outcome is the same. However, once players reach the elevator to leave Clouds, Judy will ask if they should kill Woodman. It does not matter if Judy and V kill Woodman or not, but for this playthrough, we thought it best to indulge in Judy&amp;#039;s desire for  [https://Cyberpunk2077hub.com/ blog] revenge against Woodman to show her that killing him won&amp;#039;t solve anything. With Woodman dead, take the elevator to the ground floor, and Ex-Factor will complete.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This is both a sweet and messed up mission in the game . It’s the one taken to finalize V’s relationship with Judy if V is a girl. Why it’s sweet is because Judy takes V on a date underwater to expl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Permanently increases RAM Recovery Rate by 2%. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Even an elite gunslinger build will want to have a few hacks ready to go. Gacking somebody right away makes the entire encounter easier to take on. An increase in RAM recovery means being able to hack more frequently and less time waiting between encount&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Most people hoped that Evelyn would slowly start dealing with her trauma and come back to normal... but the world of Cyberpunk 2077 is a vicious one. Unable to deal with the events that she was forced into, Evelyn decides to kill herself when Judy wasn&amp;#039;t around for a wh&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Feline Footwork isn&amp;#039;t a perk that will completely revolutionize the way players take on Night City, but it does serve as a prerequisite for later, more powerful perks – and offers some decent sub-perks to empower players while crouc&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Updated on September 27th, 2023 by Hodey Johns: Welcome to the hardest gig in the game, side gig or otherwise. The Beat the Brat mission is one of the first available after the semi-tutorial yet it can easily be failed by players who have fully cleared everything else in Night City. Lacking the right strategy and a particular build, it can be impossible for even veteran players to achieve victory during one or more of the gigs. The Phantom Liberty expansion and update 2.0 have changed the way this fight can be approached (for example, the blunt weapon exploit no longer works). This mission is doable in the current patch and this guide has been updated to show how victory can be achie&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;For a game that is all about showing off cool tech in a gritty future, there is plenty of tragedy in Cyberpunk 2077 too. One of the biggest moments was spoiled in the E3 2019 trailer, but that won&amp;#039;t be repeated here in case anyone missed it. The point is Cyberpunk 2077 is as much about loss as it is about having fun in an open-world c&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AracelisOsgood5</name></author>
	</entry>
</feed>