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		<title>IrwinMacmillan0 at 16:57, 3 March 2026</title>
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		<updated>2026-03-03T16:57:55Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 09:57, 3 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This also pushes its developer&lt;/del&gt;, Game Science &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;into &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;limelight as &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;title features possibly some &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most ambitious use of Epic&#039;s Unreal Engine 5 to date as it aims to break into the highly competitive AAA games market.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In many ways, Black Myth&lt;/del&gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wukong could be considered a sequel to Journey to the West , as it makes regular past-tense references to the original story throughout its own roughly 30-hour narrative. However, Journey to the West is more &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bones &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Black Myth: Wukong than the muscles, with the novel essentially only serving as the foundation &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the moving story &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enchanting world Game Science has crafted here&lt;/del&gt;. It &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;certainly doesn&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t shy away from including some of the most notable characters from Journey to the West — though many of them have been reconceptualized for &lt;/del&gt;the game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;— and its heavy reliance on Eastern mythology helps to fill in any gaps left in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wake of &lt;/del&gt;its &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;semi-adaptive for&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Gigabyte Aorus 17H Gaming Laptop comes with adequate RAM and SSD storage for the title itself&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but it does feel slightly underwhelming to have 16GB of VRAM in a laptop &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is pushing close to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;$2k mark currently&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One of &lt;/del&gt;Black Myth: Wukong &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s most complex and developed characters is Bajie&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a major character in Journey to the West who now fills the role of partner&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mentor&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;guide to the Destined One throughout most of the game&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;story&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;novel&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bajie is characterized by his laziness to some degree&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but his respectful and soft-hearted side is often revealed in his love for Sun Wukong, whom he affectionately refers to as &quot;brother&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; His relationship is best defined as warm&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and it&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;easy for readers to endear themselves to him as &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;result&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In Black Myth: Wukong , on &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other hand, Bajie&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most prominent characteristics are his arrogance and recklessness. However&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his unbridled commitment to the game&#039;s protagonist often exposes the same tenderness of the character he is based on&lt;/del&gt;, as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;he can&#039;t help but see his old friend when he looks at the Destined One. The unifying element among these takes on Bajie is how likeabe he truly&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;**&lt;/del&gt;The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;story of &lt;/del&gt;Black Myth: Wukong &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sees players set out as &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Destined One ** , who must face a series &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;challenges in order to learn more about &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;world and his place within it&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Destined One is Sun Wukong,  [https://www.blackmythwukongtalk.com/ https://www.blackmythwukongtalk.com] &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Monkey King who desires more than anything &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;become a god. Players will encounter a host &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dangerous adversaries who will stop at nothing to prevent Wukong &lt;/del&gt;from &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;accomplishing his go&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With a capable 16-core, 32-thread CPU &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a mid-range RTX 4070 GPU, the ASUS TUF Gaming A16 remains a favorite for &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;team at Game Rant. It also happens to be one &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most perfectly suited candidates for playing Black Myth: Wukong at launch, meeting or exceeding all of its requirements considerably while sitting in the middle of Nvidia&#039;s Ray Tracing hardware guidelines.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of Black Myth: Wukong &#039;s transformations shown in the final trailer sees the Destined One throwing snowballs at enemies using two long tentacles. As the enemies are hit by a snowball, they are only briefly stunned, but it may still be long enough for players to flail the Destined One&#039;s tentacles around to ensure they go down and remain that way. Two other transformations change the Destined One&#039;s head, with one appearing to be a balled-up cluster of corpses and the other resembling a larva. A final transformation for this segment of the trailer sees the Destined One as a beast of some sort who wields a large blade and can breathe f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;While &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Destined One is an original character created specifically for &lt;/del&gt;Black Myth: Wukong , &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;many of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&#039;s other major characters are almost explicit copies &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;those from Journey to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;West &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&#039;s story takes place five centuries after &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;events &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the novel&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these characters help maintain &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&#039;s connection to its &quot;past&quot; and&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in turn, give substance to its present&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The major boss of &lt;/del&gt;Black Myth: Wukong &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s first chapter&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for instance&lt;/del&gt;, is the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Black Wind King&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;who is based &lt;/del&gt;on the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Black Wind Demon from Journey &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the West . Both the Black Wind King &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Black Wind Demon wield a Black Tassel Spear, can transform into a ferocious black bear&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;serve as the guardian of Black Wind Mountain&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Black Wind King is also the first character to confirm &lt;/del&gt;Black Myth: Wukong &#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s place in Journey &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the West &lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s timeline when he mentions &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has been 500 years since his last encounter with Sun Wuk&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Besides spells and whacking &lt;/del&gt;enemies &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;staff, &lt;/del&gt;Black Myth: Wukong &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also lets players briefly summon spirits of certain enemies &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unleash a powerful attack&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Black Myth has dozens of spirits &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;collect , with players building up a roster almost like &lt;/del&gt;it&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s Pokemon . Finding new spirits is always a thrill &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;testing them out in battle is fun&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The spirits &lt;/del&gt;can be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;upgraded&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so players should experiment with them all and find which ones fit with their playstyle &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;b&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While &lt;/del&gt;Black Myth: Wukong will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;undoubtedly have a story&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its bread &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;butter will &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its strong emphasis &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;combat&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as well as scale because there are reportedly over 80 bosses &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Black Myth: Wukong &lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nevertheless&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;given &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;godlike abilities &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Destined One&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there is no better way to show off those skills than against a formidable foe who can take more than a few hits with a staff&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In light &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Black Myth: Wukong &#039;s strong emphasis on combat&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;final trailer concludes with &lt;/del&gt;one &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;last cinematic montage to show off even more &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&#039;s transformations &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Soulslike boss fig&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Black Myth: Wukong is releasing on PlayStation 5 and PC first&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with plans to release on Xbox Series X/S at a later date. Players can pick it up on PC via Epic Games Store and Steam. &lt;/ins&gt;Game Science &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has guaranteed players that an Xbox version is in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;works but is still in production , likely to accommodate &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lower specs &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Serie&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Animal Crossing&lt;/ins&gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;New Horizons was just &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;right kind &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game that many people were looking &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in 2020 — a cozy play space to enjoy &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;connect with others&lt;/ins&gt;. It&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s unknown exactly how much &lt;/ins&gt;the game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;drove Nintendo Switch console sales at &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;time, but &lt;/ins&gt;its &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;impact was surely notable&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;given &lt;/ins&gt;that the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game has sold a whopping 47&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8 million copies to d&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There are four &lt;/ins&gt;Black Myth: Wukong &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Editions, including Standard Edition&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Digital Deluxe Edition&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Deluxe Edition&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Collector&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Edition&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The cheapest version of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Standard Edition&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;costs $59&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;99&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with the Collector&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Edition costing &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hefty $399.99&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Each of edition comes with &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Trailblazer&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Scarlet Gourd pre-order bonus&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;if pre-ordered&lt;/ins&gt;, as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;well as some additional items and bonu&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game has yet to be released on Xbox Series X/S due to an optimization delay, but with this platform set aside, &lt;/ins&gt;Black Myth: Wukong &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has already sold over 25 million units across PC and PS5, easily ranking among &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;biggest game releases &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2020s so far&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It&#039;s &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;testament &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the massive Asian gaming market (about 70% &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the game&#039;s audience is &lt;/ins&gt;from &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;China) &lt;/ins&gt;and the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;popularity &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;titular charac&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of Black Myth: Wukong &#039;s transformations shown in the final trailer sees the Destined One throwing snowballs at enemies using two long tentacles. As the enemies are hit by a snowball, they are only briefly stunned, but it may still be long enough for players to flail the Destined One&#039;s tentacles around to ensure they go down and remain that way. Two other transformations change the Destined One&#039;s head, with one appearing to be a balled-up cluster of corpses and the other resembling a larva. A final transformation for this segment of the trailer sees the Destined One as a beast of some sort who wields a large blade and can breathe f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With that said, while we make &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;comparison to Souls games, &lt;/ins&gt;Black Myth: Wukong &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is much easier than what you might expect. There were only a handful of bosses that we ran into any sort of trouble&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;namely taking five or more attempts, with &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;majority &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;encounters taking one or two tries&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The normal enemies do get progressively more advanced as the campaign progresses, and there are &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;staple traps that will send you over &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;edge &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a cliff&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most part&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[https://www.blackmythwukongtalk&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/ &lt;/ins&gt;Black &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Myth Wukong Tips] &lt;/ins&gt;Myth: Wukong &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rarely puts you up against more than one or two enemies at a given time. We found the balance of difficulty good&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;though&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as learning patterns &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enjoyable and never feels like they punish too harshly. You can die from a couple of hits, but most of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;time it’s easy to recover.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Get up close&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stay &lt;/ins&gt;on the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;defensive, pick your moments &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;smack it about, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use Immobilize often &lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you should have Wandering Wight down&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If all else fails, remember that &lt;/ins&gt;Black Myth: Wukong &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;isn&#039;t like most soulslikes. If you&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;re really struggling, you can always grind against enemies for more Sparks , which you can use &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;increase your damage and health. You&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ll take &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;down eventually, and the game gets much easier from h&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There are many damage types when facing &lt;/ins&gt;enemies &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;action RPG **&lt;/ins&gt;Black Myth: Wukong &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** , such as Poison, which can feel overwhelming &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deal with, especially in Chapter 1&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When you first receive this status effect, it may not be immediately clear how &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cure &lt;/ins&gt;it and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;negate its effects&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This &lt;/ins&gt;can be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;extremely frustrating&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;especially in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;middle of combat, as your health deteriora&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In the Keeper&#039;s Shrine menu, select the &#039;Make Medicines&#039; option, which will bring you to a list of all available Medicines you possess that you can craft. To craft Antiasma Powder in &lt;/ins&gt;Black Myth: Wukong &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, you &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;require several ingredients; x1 Tree Pearl, and x1 Jade Lot&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Similarly&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you can make yourself harder to kill and harder to hit by investing some Sparks in the game&#039;s skill tree to improve your health &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stamina . You can also unlock certain skills to make your dodges use up less stamina, allowing you to &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more evasive as a res&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As expected, the sales for Hogwarts Legacy were through the roof , with some sources indicating that the game has sold over 34 million copies to date (although this number hasn&#039;t been officially confirmed by Warner Bros.). With Hogwarts Legacy already confirmed for release &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Switch 2&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its sales will only continue to grow &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the coming years&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The only head-scratching thing about Hogwarts Legacy so far has been the apparent cancellation of planned DLC &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;despite the game&#039;s massive sa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Elden Ring is a true phenomenon of its genre, opening &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;challenging world &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;soulslike genre to millions of newcomers&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and remaining immensely popular for years since its launch in 2022&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Boosted by the massive Shadow &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Erdtree expansion&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Elden Ring has already surpassed &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;30 million sales mark , which makes it &lt;/ins&gt;one of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best-selling video games of the decade and a colossal success for FromSoftware &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bandai Na&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>IrwinMacmillan0</name></author>
	</entry>
	<entry>
		<id>https://prophet-of-ai.com/index.php?title=Black_Myth:_Wukong_Review&amp;diff=2834&amp;oldid=prev</id>
		<title>CatalinaBurden at 14:32, 3 March 2026</title>
		<link rel="alternate" type="text/html" href="https://prophet-of-ai.com/index.php?title=Black_Myth:_Wukong_Review&amp;diff=2834&amp;oldid=prev"/>
		<updated>2026-03-03T14:32:32Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:32, 3 March 2026&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;One &lt;/del&gt;of the most &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;beautiful things about gaming is that &lt;/del&gt;the market &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is a big enough cake that almost anyone with a vision and enough money for development can have a slice and present something new to the public&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While Western companies with multi-billion dollar budgets mainly dominate the market, lately, other countries&#039; developers have also been able to take a crack at presenting new stories to players worldw&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There are &lt;/del&gt;many &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;damage types when facing enemies in the action RPG **&lt;/del&gt;Black Myth: Wukong &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;such &lt;/del&gt;as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Poison, which can feel overwhelming to deal with, especially in Chapter 1. When you first receive this status effect, &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;may not be immediately clear how &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cure it and negate &lt;/del&gt;its &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;effects&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This can be extremely frustrating&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;especially in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;middle &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;combat&lt;/del&gt;, as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your health deteriora&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Jin Yong was a prolific Wuxia fiction writer who inspired a lot of plays, movies, TV series, comics within this genre&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Most &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jin Yong&#039;s novels have interlinked stories, but &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Code: To Jin Yong trailer suggests that &lt;/del&gt;characters from &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;different stories who haven&#039;t canonically interacted with each other might do so in &lt;/del&gt;the game&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. The player character here is Linghu Cong, &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;protagonist &lt;/del&gt;of The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Smiling Proud Wanderer, &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his opponent is one-armed Yang Guo from The Return of The Condor Heroes . No context is given &lt;/del&gt;for the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;battle the heroes engage in&lt;/del&gt;, but &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;then again, characters in Wuxia stories are often eager &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;prove their mettle &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;martial &lt;/del&gt;a&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Using spirits &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;heat &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;combat also shines a light on one &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Black Myth &lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more unfortunate problems&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While I didn&#039;t experience any severe&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;breaking bugs during my time with Black Myth: &lt;/del&gt;Wukong , &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there are still some technical issues that players will have &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deal with&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Using spirits occasionally made the game stutter &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;freeze &lt;/del&gt;for a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;brief second&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which may not seem like a big deal&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but can have serious consequences in tougher fights&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Other times&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;activating spirits simply didn&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t work because &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game read &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;input &lt;/del&gt;as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a different action. Players have to hit both triggers to use a spirit, &lt;/del&gt;but &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sometimes &lt;/del&gt;the Destined One &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;would spin their staff instead. Any action assigned to the bumpers seemed to be slightly unresponsive from time to time, which can lead to a lot of headache in a game like this&lt;/del&gt;. The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game also occasionally mixed-up the audio and subtitles. Despite having English audio and subtitles selected, a couple of scenes switched to Chinese audio and subtitles before correcting itself a few minutes later. Even then, that was better than the rare instances where audio cut out completely with no subtitles to read at &lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Black Myth: Wukong &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s lack &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;objective markers &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a map will also annoy some players&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but again, these are things that are expected by Soulslike veterans&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Black Myth&lt;/del&gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wukong would have greatly benefited from &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;map, though, so it&#039;s &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;shame that it doesn&#039;t seem to have one&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Objective markers would have been helpful in &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;couple &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;specific situations in the game that I can&#039;t get into, but I &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;say that it&#039;s highly likely that a lot of players are going &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;find themselves completely stumped with no idea how to progress the story once they reach a certain point in the g&amp;lt;br&amp;gt;&lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stunning&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;high&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;detailed graphics&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;engaging combat, challenging bosses, intriguing characters, and &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wealth &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;content to explore, &lt;/del&gt;Black Myth: Wukong &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has proven to be one &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;strongest debuts in recent mem&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When struck and attacked &lt;/del&gt;by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these enemies&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a green mist will instantly surround your body&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Furthermore&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your HP will begin &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;decline at &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fairly quick rate , as indicated by &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;small green icon below, which shows that you are in &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Poisoned state&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You will also see &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;separate bar aside from your HP pool, showcasing your Poison intake, which will increase as your health goes d&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Another way &lt;/del&gt;Black Myth &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;differs from most Soulslikes is that players are stuck with basically one weapon throughout the course &lt;/del&gt;of the game&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: the legendary staff &lt;/del&gt;from &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/del&gt;Journey to the West novel &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that inspired &lt;/del&gt;the game&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Even so, players are still tasked with putting together a &lt;/del&gt;&quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;build&lt;/del&gt;&quot; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;based on how they choose &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;level up the Destined One and what stances they place their skill points into&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Different stances allow &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;different heavy attacks&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;performed by filling up &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Focus meter&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The lack of weapon variety does hurt &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;long run&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;though switching between stances keeps things somewhat fresh for &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while. Luckily&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there&#039;s an interesting wrinkle that helps [https://Blackmythwukongtalk&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/ &lt;/del&gt;Black Myth Wukong &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;missions] Myth &lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;battles stay engaging for longer than they would have otherw&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The game is mostly based on &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dieselpunk art style that complements the game mechanics and overall story very well&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;An all-around impressive side-scrolling Metroidvania&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;F&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;S.T. has great visuals, art design, environments&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;combat. While not re-inventing &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;genre, it shows a mastery of its core ten&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Combat is strongly based &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an element system including those such &lt;/del&gt;as &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wind, fire, thunder, water, ice, plant, and rock&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Depending on players&#039; builds &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they&#039;ll be able to harness one &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;many of these elements freely&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creating attack combinations &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deal damage to any enemies they encounter along their journey&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;greatest aspects &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Genshin Impact is that enemies level up along with &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player, so there&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;always fun &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a challenge to be found. Constantly evolving through updates and new characters, Genshin Impact is ambitious, extensive, and addict&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This also pushes its developer, Game Science into the limelight as the title features possibly some &lt;/ins&gt;of the most &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ambitious use of Epic&#039;s Unreal Engine 5 to date as it aims to break into &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;highly competitive AAA games &lt;/ins&gt;market.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In &lt;/ins&gt;many &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ways, &lt;/ins&gt;Black Myth: Wukong &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;could be considered a sequel to Journey to the West &lt;/ins&gt;, as it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;makes regular past-tense references &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the original story throughout &lt;/ins&gt;its &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;own roughly 30-hour narrative&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Journey to the West is more &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bones &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Black Myth: Wukong than the muscles&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with the novel essentially only serving &lt;/ins&gt;as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the foundation for the moving story and enchanting world Game Science has crafted here&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It certainly doesn&#039;t shy away from including some &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most notable &lt;/ins&gt;characters from &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Journey to the West — though many of them have been reconceptualized for &lt;/ins&gt;the game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;— and its heavy reliance on Eastern mythology helps to fill in any gaps left in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wake &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its semi-adaptive for&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/ins&gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gigabyte Aorus 17H Gaming Laptop comes with adequate RAM &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;SSD storage &lt;/ins&gt;for the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;title itself&lt;/ins&gt;, but &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it does feel slightly underwhelming &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have 16GB of VRAM &lt;/ins&gt;in a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;laptop that is pushing close to the $2k mark currently.&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One of Black Myth: Wukong &#039;s most complex and developed characters is Bajie, a major character &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Journey to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;West who now fills the role &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;partner, mentor, and guide to the Destined One throughout most &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the game&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;story&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In the novel, Bajie is characterized by his laziness to some degree&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but his respectful and soft&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hearted side is often revealed in his love for Sun &lt;/ins&gt;Wukong, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;whom he affectionately refers &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as &quot;brother&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&quot; His relationship is best defined as warm, &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s easy &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;readers to endear themselves to him as &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;result. In Black Myth: Wukong &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on the other hand&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bajie&#039;s most prominent characteristics are his arrogance and recklessness&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his unbridled commitment to the game&lt;/ins&gt;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s protagonist often exposes &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;same tenderness of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character he is based on, &lt;/ins&gt;as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;he can&#039;t help &lt;/ins&gt;but &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;see his old friend when he looks at &lt;/ins&gt;the Destined One. The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unifying element among these takes on Bajie is how likeabe he truly&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;**The story of &lt;/ins&gt;Black Myth: Wukong &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sees players set out as the Destined One ** , who must face a series &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;challenges in order to learn more about the world &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his place within it. The Destined One is Sun Wukong&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; [https://www.blackmythwukongtalk&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/ https&lt;/ins&gt;:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;//www.blackmythwukongtalk.com] &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Monkey King who desires more than anything to become &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;god&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Players will encounter &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;host &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dangerous adversaries who &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stop at nothing &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;prevent Wukong from accomplishing his go&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a capable 16-core&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;32-thread CPU and a mid&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;range RTX 4070 GPU&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the ASUS TUF Gaming A16 remains &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;favorite for the team at Game Rant. It also happens to be one &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the most perfectly suited candidates for playing &lt;/ins&gt;Black Myth: Wukong &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;at launch, meeting or exceeding all &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its requirements considerably while sitting in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;middle of Nvidia&#039;s Ray Tracing hardware guidelines.&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One of Black Myth: Wukong &#039;s transformations shown in the final trailer sees the Destined One throwing snowballs at enemies using two long tentacles. As the enemies are hit &lt;/ins&gt;by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a snowball, they are only briefly stunned&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but it may still be long enough for players to flail the Destined One&#039;s tentacles around to ensure they go down and remain that way&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Two other transformations change the Destined One&#039;s head&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with one appearing &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;balled-up cluster of corpses and &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;other resembling &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;larva&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A final transformation for this segment of the trailer sees the Destined One as a beast of some sort who wields &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;large blade and can breathe f&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While the Destined One is an original character created specifically for &lt;/ins&gt;Black Myth&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: Wukong , many &lt;/ins&gt;of the game&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s other major characters are almost explicit copies of those &lt;/ins&gt;from Journey to the West &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. As the game&#039;s story takes place five centuries after the events of the &lt;/ins&gt;novel&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, these characters help maintain &lt;/ins&gt;the game&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s connection to its &lt;/ins&gt;&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;past&lt;/ins&gt;&quot; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and, in turn, give substance &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its present&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The major boss of Black Myth: Wukong &#039;s first chapter, &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;instance, is the Black Wind King&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;who is based on the Black Wind Demon from Journey to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;West &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Both &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Black Wind King and &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Black Wind Demon wield a Black Tassel Spear&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can transform into &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ferocious black bear&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and serve as the guardian of Black Wind Mountain&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Black Wind King is also the first character to confirm &lt;/ins&gt;Black Myth&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: &lt;/ins&gt;Wukong &#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;place in Journey to the West &#039;s timeline when he mentions it has been 500 years since his last encounter with Sun Wuk&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Besides spells and whacking enemies with the staff, Black Myth: Wukong also lets players briefly summon spirits of certain enemies to unleash &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;powerful attack&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Black Myth has dozens of spirits to collect &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with players building up a roster almost like it&#039;s Pokemon &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Finding new spirits is always a thrill and testing them out in battle is fun&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The spirits can be upgraded&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so players should experiment with them all &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;find which ones fit with their playstyle &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;b&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While Black Myth: Wukong will undoubtedly have a story, its bread and butter will be its strong emphasis &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;combat, as well &lt;/ins&gt;as &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;scale because there are reportedly over 80 bosses in Black Myth: Wukong &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nevertheless&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;given the godlike abilities &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Destined One&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there is no better way &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;show off those skills than against a formidable foe who can take more than a few hits with a staff&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In light &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Black Myth: Wukong &#039;s strong emphasis on combat, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;final trailer concludes with one last cinematic montage to show off even more &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;transformations &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Soulslike boss fig&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>CatalinaBurden</name></author>
	</entry>
	<entry>
		<id>https://prophet-of-ai.com/index.php?title=Black_Myth:_Wukong_Review&amp;diff=1713&amp;oldid=prev</id>
		<title>BetteHaney89: Created page with &quot;&lt;br&gt;One of the most beautiful things about gaming is that the market is a big enough cake that almost anyone with a vision and enough money for development can have a slice and present something new to the public. While Western companies with multi-billion dollar budgets mainly dominate the market, lately, other countries&#039; developers have also been able to take a crack at presenting new stories to players worldw&lt;br&gt;&lt;br&gt; &lt;br&gt;There are many damage types when facing enemies...&quot;</title>
		<link rel="alternate" type="text/html" href="https://prophet-of-ai.com/index.php?title=Black_Myth:_Wukong_Review&amp;diff=1713&amp;oldid=prev"/>
		<updated>2026-03-03T12:58:39Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;br&amp;gt;One of the most beautiful things about gaming is that the market is a big enough cake that almost anyone with a vision and enough money for development can have a slice and present something new to the public. While Western companies with multi-billion dollar budgets mainly dominate the market, lately, other countries&amp;#039; developers have also been able to take a crack at presenting new stories to players worldw&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There are many damage types when facing enemies...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;One of the most beautiful things about gaming is that the market is a big enough cake that almost anyone with a vision and enough money for development can have a slice and present something new to the public. While Western companies with multi-billion dollar budgets mainly dominate the market, lately, other countries&amp;#039; developers have also been able to take a crack at presenting new stories to players worldw&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There are many damage types when facing enemies in the action RPG **Black Myth: Wukong ** , such as Poison, which can feel overwhelming to deal with, especially in Chapter 1. When you first receive this status effect, it may not be immediately clear how to cure it and negate its effects. This can be extremely frustrating, especially in the middle of combat, as your health deteriora&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Jin Yong was a prolific Wuxia fiction writer who inspired a lot of plays, movies, TV series, comics within this genre. Most of Jin Yong&amp;#039;s novels have interlinked stories, but the Code: To Jin Yong trailer suggests that characters from different stories who haven&amp;#039;t canonically interacted with each other might do so in the game. The player character here is Linghu Cong, the protagonist of The Smiling Proud Wanderer, and his opponent is one-armed Yang Guo from The Return of The Condor Heroes . No context is given for the battle the heroes engage in, but then again, characters in Wuxia stories are often eager to prove their mettle in martial a&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Using spirits in the heat of combat also shines a light on one of Black Myth &amp;#039;s more unfortunate problems. While I didn&amp;#039;t experience any severe, game-breaking bugs during my time with Black Myth: Wukong , there are still some technical issues that players will have to deal with. Using spirits occasionally made the game stutter and freeze for a brief second, which may not seem like a big deal, but can have serious consequences in tougher fights. Other times, activating spirits simply didn&amp;#039;t work because the game read the input as a different action. Players have to hit both triggers to use a spirit, but sometimes the Destined One would spin their staff instead. Any action assigned to the bumpers seemed to be slightly unresponsive from time to time, which can lead to a lot of headache in a game like this. The game also occasionally mixed-up the audio and subtitles. Despite having English audio and subtitles selected, a couple of scenes switched to Chinese audio and subtitles before correcting itself a few minutes later. Even then, that was better than the rare instances where audio cut out completely with no subtitles to read at &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Black Myth: Wukong &amp;#039;s lack of objective markers and a map will also annoy some players, but again, these are things that are expected by Soulslike veterans. Black Myth: Wukong would have greatly benefited from a map, though, so it&amp;#039;s a shame that it doesn&amp;#039;t seem to have one. Objective markers would have been helpful in a couple of specific situations in the game that I can&amp;#039;t get into, but I will say that it&amp;#039;s highly likely that a lot of players are going to find themselves completely stumped with no idea how to progress the story once they reach a certain point in the g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With stunning, high-detailed graphics, engaging combat, challenging bosses, intriguing characters, and a wealth of content to explore, Black Myth: Wukong has proven to be one of the strongest debuts in recent mem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When struck and attacked by these enemies, a green mist will instantly surround your body. Furthermore, your HP will begin to decline at a fairly quick rate , as indicated by the small green icon below, which shows that you are in a Poisoned state. You will also see a separate bar aside from your HP pool, showcasing your Poison intake, which will increase as your health goes d&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Another way Black Myth differs from most Soulslikes is that players are stuck with basically one weapon throughout the course of the game: the legendary staff from the Journey to the West novel that inspired the game. Even so, players are still tasked with putting together a &amp;quot;build&amp;quot; based on how they choose to level up the Destined One and what stances they place their skill points into. Different stances allow for different heavy attacks, performed by filling up the Focus meter. The lack of weapon variety does hurt the game in the long run, though switching between stances keeps things somewhat fresh for a while. Luckily, there&amp;#039;s an interesting wrinkle that helps [https://Blackmythwukongtalk.com/ Black Myth Wukong missions] Myth &amp;#039;s battles stay engaging for longer than they would have otherw&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The game is mostly based on a Dieselpunk art style that complements the game mechanics and overall story very well. An all-around impressive side-scrolling Metroidvania, F.I.S.T. has great visuals, art design, environments, and combat. While not re-inventing the genre, it shows a mastery of its core ten&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Combat is strongly based on an element system including those such as wind, fire, thunder, water, ice, plant, and rock. Depending on players&amp;#039; builds , they&amp;#039;ll be able to harness one of many of these elements freely, creating attack combinations to deal damage to any enemies they encounter along their journey. One of the greatest aspects of Genshin Impact is that enemies level up along with the player, so there&amp;#039;s always fun and a challenge to be found. Constantly evolving through updates and new characters, Genshin Impact is ambitious, extensive, and addict&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>BetteHaney89</name></author>
	</entry>
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