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		<title>Charolette9649 at 10:47, 4 March 2026</title>
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:47, 4 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Clothes &amp;amp; Armor Best Clothing Items In &lt;/del&gt;The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Game (&amp;amp; Where To Find Them) How &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Get Free Legendary Fixer Outfit Where to Get Free Legendary Clothes &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rancho Coronado Where to Find &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Legendary Badge Armor Set Where &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Find Legendary Techie Armor Where &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Find Legendary Solo Armor Where &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Find Legendary Nomad Armor Where &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Find Legendary Media Armor Set Where &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Find Legendary Rocker Armor Set Where to Find Legendary Netrunner Armor&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Entering into Nocturne Op55N1 and speaking with Johnny about who &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;continue &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mission with&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players should ignore any dialogue options &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;remain on this screen &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;five minutes straight&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This triggers a new dialogue path from Johnny&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to which &lt;/del&gt;V will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;need &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reply&lt;/del&gt;:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Players &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;never forget &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;murderous AI SHODAN, who wanted &lt;/del&gt;to kill &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;everyone from the first game. The second game has a Russian oligarch resurrect the company that led to SHODAN&#039;s creation &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is now testing an FTL starship&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Unsurprisingly&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;SHODAN makes a comeback despite &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;presence of aliens(?), as well&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Though old, System Shock 2 is a must-play for fans of the cyberpunk ge&lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In &lt;/del&gt;Cyberpunk 2077 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, gamers can explore Night City, with plenty &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;jobs and locations to distract them from &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;main storyline&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Players have known &lt;/del&gt;that the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;main campaign runs approximately 20 hours &lt;/del&gt;, but &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;many wonder how &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;campaign’s narrative is divi&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tips &amp;amp; Tricks Tips For Making Money Fast Tips For Grinding Street Cred Beginner Tips Cyberwares That You Should Sell Consumables You Should Have On You At All Times How To Get A Permanent Ripperdoc Discount How to Get &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Legendary Cyberdeck Early All Fast Travel Locations How &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Get &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Secret En&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tips &amp;amp; Tricks Tips For Making Money Fast Tips For Grinding Street Cred Beginner Tips Cyberwares That You Should Sell Consumables You Should Have On You At All Times How To Get A Permanent Ripperdoc Discount How &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Get a Legendary Cyberdeck Early All Fast Travel Locations How &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Get &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Secret En&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dishonored is mission-based but does offer some explorative moments, allowing gamers &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tackle each level as they &lt;/del&gt;see &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fit&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deciding whether &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;do things in &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stealthy manner &lt;/del&gt;or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;simply lay waste to their enemies by overpowering them with weapons and magic-like abilit&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Alternatively&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this same path can be acquired through the (Don’t Fear) the Reaper ending path. All players need to do now &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;follow through &lt;/del&gt;with the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mission with Rogue until they enter Mikoshi&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;From here&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players want &lt;/del&gt;to select: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Enter &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;well to return to your body &lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Johnny dies&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;he&#039;s accepting &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;He&#039;s actually okay with it because he wants &lt;/del&gt;V &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to live. Yet, he &lt;/del&gt;doesn&#039;t &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;want to leave his friend&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his only real friend&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and he parts on good terms&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;offering one last tidbit of advice&lt;/del&gt;, to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;never change for anyone&lt;/del&gt;, to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;always be true &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;yours&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The downside &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ability to respec Attributes &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2.0 update is &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it can only be done once&lt;/del&gt;. It&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s best &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wait at least until around Level 20&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or around &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;start of Act 2 in &lt;/del&gt;the base game, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;before choosing &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reset Attributes. At this point, a player will have a good idea of the kind of playstyle they want for the rest of Cyberpunk 2077 &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and it will be easier &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hone in on the stats that are important to desired bui&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Teyon has found a niche in adapting &#039;80s action movies into AA video games . Despite earning a poor reception at launch&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Terminator: Resistance has improved since 2019, and fans &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;source material craving a competent first-person shooter should consider picking up &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Complete Edition. In comparison, 2023&#039;s RoboCop: Rogue City did not need to wait a few years to garner appreciation&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and it is arguably Teyon&#039;s best release to date&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It might also be the greatest RoboCop game &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all time, which is admittedly faint praise. There is a lot to love about this project&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and its value does not disappear if somebody is not familiar &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the 1987 movie &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its sequ&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Although they incorporate a degree &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;exploration, these titles &lt;/del&gt;are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rather &lt;/del&gt;story&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-driven, with each one containing &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lot &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dialogue and character moments as they guide players down &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;linear path&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shadowrun &lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;writing is generally top-notch, and the series offers a unique blend of sci-fi and fant&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Cyberware &lt;/del&gt;The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Best Pieces Of Cyberware In Every Slot (&amp;amp; Where To Get Them) Where &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Get Smart Link Cyberware Best Cyberware Upgrades (And Where &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Get Them) Where &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Get Epic Fortified Ankles Cyberware How &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Get Titanium Bones Cyberware How &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Get Gorilla Arms How &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Get Missile Launcher Arms Where &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Get Legendary Pain Editor Where to Get Legendary Ballistic Coprocessor Where to Get Legendary Second Heart Where to Get Legendary Kerenzikov How to Get Mantis Blades Early &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for Free Where to Get Tranquilizer Rounds for Projectile Launch System Best Sandevistans &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;How to Get &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The secret ending in [https://Cyberpunk2077HUB.Com/ cyberpunk 2077 Walkthrough] 2077 &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Don’t Fear) the Reaper &lt;/del&gt;is a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;variant &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sun/Temperance ending, but the mission itself is different, as &lt;/del&gt;is the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;way &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;obtain it&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In order to obtain the secret ending &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cyberpunk 2077 &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players must first select &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;correct dialogue options in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Act Three side job&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Chippin’ In when speaking with Johnny Silverhand at the Oil Fields:&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&lt;/ins&gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quest Both Sides, Now starts off with V walking &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Judy and seeing Evelyn dead &lt;/ins&gt;in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bathtub. It&#039;s a truly harrowing scene that further cements the evil nature of this city and how it swallows and spits out the w&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;After completing Pisces, players will have &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wait another in-game day until Judy calls V and asks her &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;meet her. Players will want &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;agree &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;meet her, and then agree &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;go diving with her by selecting the dialogue option: [Stand] Hell yeah, I&#039;m in!&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It doesn’t matter if players decide &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;use stealth or go in loud against &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Raffen in Rocky Ridge&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but what does matter is when Panam gets her car back &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;asks &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;V’s help in getting revenge against Nash&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When asked about her vengeance crusade&lt;/ins&gt;, V will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;want &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;respond&lt;/ins&gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;OK. So where’s this hideout? This &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;then lead V and Panam to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Raffen Shiv hideout &lt;/ins&gt;to kill &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;him &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;his goons&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Upon doing so&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;V can ask Panam Feel better now? to which they will head to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sunset Motel to celebrate&lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Due to the popularity of the tabletop RPG Cyberpunk augmented by popularity of The Witcher 3, &lt;/ins&gt;Cyberpunk 2077 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has been one &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most anticipated games for some time now&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Having Keanu Reeves make a surprise appearance at E3 2019 to reveal &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;he would be playing an in-game character did nothing except fan &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;flames of excitement over CD Projekt Red&#039;s futuristic title. Originally announced in 2012 and after facing several delays this year it seemed like Cyberpunk 2077 would never actually see release&lt;/ins&gt;, but &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it finally made it out in 2020 by &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;skin of its teeth, hoping to end this shall we say unique year with a bang.&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;After the botched heist, V goes on &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hunt &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;find Evelyn along with Judy. However, it turns out that Evelyn had also fallen in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;trap of a bunch of vicious individuals in Night City, being forcefully sold off for illegal braindan&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Songbird&#039;s story is nearly identical &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;V, both characters are fighting &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stay alive, drowning underneath &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weight and pressure of everyone around them, constantly demanding more, using them until they can no longer breathe. Songbird&#039;s been corrupted beyond repair by the Blackwall, and she knows she&#039;s dying, losing her mind to corruption by rogue AIs that will leave her with nothing, not even her memories. She pleads to V to let her die and to spend her last moments with her so that she doesn&#039;t have to be alone, as alone as she felt for her entire l&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Given that players got &lt;/ins&gt;to see &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;what happened to Reed in the introductory cinematic&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&#039;s hard &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;blame him for being abrasive. This is a man who knows which guns are worth keeping around and which ones are worth letting go of. He knows &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;thing &lt;/ins&gt;or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;two about discarded ass&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Heading to the crashed Kang Tao AV with Panam&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;V &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tasked &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;resuming Mitch. It doesn’t matter if V or Panam shoot the Kang Tao guard , as Mitch will survive all &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;same&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it’s best &lt;/ins&gt;to select &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the dialogue option: I’m sorry about Scorpion ,  [https&lt;/ins&gt;:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;//Cyberpunk2077hub.com/ Cyberpunk2077hub.com] as &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;alternative is an unnecessary scolding in a moment of grief for the two Aldecaldos&lt;/ins&gt;.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When V becomes a sleuth looking for Evelyn Parker&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they take to Clouds &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;converse with one &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Dolls&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In this session, &lt;/ins&gt;V doesn&#039;t &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get pleasure, but instead&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;what they need&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which is basically just a therapy session. Here&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;V talks about what they want&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that they want &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;matter&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that they need &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;feel like they exist amongst the chaos and bustle of Night City. It&#039;s a gut-wrenching feeling &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;feel non-existent, and V shows just how human their emotions are, especially with their own mortality weighing them d&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Updated on March 4, 2025, by Jake Fillery: Cyberpunk 2077 has some &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best writing &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;video games, and &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;abundance of iconic and memorable quotes from the game itself are proof of &lt;/ins&gt;that. It &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;seems that almost every character has something memorable &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;say&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best Cyberpunk 2077 quotes from &lt;/ins&gt;the base game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and Phantom Liberty present an array of emotions, from cool&lt;/ins&gt;, to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gut-wrenching&lt;/ins&gt;, to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hilari&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;things go completely out &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hand as &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quest goes on, with &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;two perps witnessing Yorinobu kill his own father&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Saburo Arasaka&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The chain &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;events that unfold are quite massive&lt;/ins&gt;, with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jackie losing his life &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;V receiving a bullet in his brain for his effo&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mr. Blue Eyes is one &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the game&#039;s most cherished mysteries. His motives &lt;/ins&gt;are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unknown and his &lt;/ins&gt;story &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is never resolved. Blue eyes are typically &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sign &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;receiving money from &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;transaction, however, his are always blue&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;So taking monetary wisdom from him is one of V&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;better id&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Playing Cyberpunk 2077 can be described as mix of Fallout , Deus Ex and Grand Theft Auto and that&#039;s meant in the most complimentary way. &lt;/ins&gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quest system separates the main quests from sidequests so the player has the choice of trying &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;speedrun the main story or put that on the backburner &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;explore the other activities offered by Night City. As previously stated, people who just want &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;complete the main story can do so quickly, but like exploring any major city, rushing through isn&#039;t the recommended way &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enjoy it. The player is free &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;explore Night City at whatever pace they want, taking on jobs, finding vigilante work or just enjoying the attractions Night City has &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;offer. Night City is a huge place &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;explore but thankfully the developers were generous with the location of fast travel points, but if one of those isn&#039;t convenient V can always take out one of the many purchasable vehicles or &quot;borrow&quot; one from a random driver. The story &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;side quests are progressed through standard dialogue trees along with phone calls &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;text messages&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which &lt;/ins&gt;is a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;feature that also helps bring Night City to life. One &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more interesting features &lt;/ins&gt;is the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;detective modes when viewing a Brain Dance &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;help solve a crime&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Watching video is a common practice &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;investigating a mystery&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but thanks to V&#039;s cybernetic enhancements &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;videos can be inspected by isolating &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;visual&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;audio or thermal layers to undercover clues that wouldn&#039;t be available in standard viewing.&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Charolette9649</name></author>
	</entry>
	<entry>
		<id>https://prophet-of-ai.com/index.php?title=Best_Quotes_From_Cyberpunk_2077&amp;diff=5912&amp;oldid=prev</id>
		<title>MarlaGovan99256 at 08:10, 4 March 2026</title>
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		<updated>2026-03-04T08:10:56Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:10, 4 March 2026&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Feline Footwork isn&#039;t a perk that will completely revolutionize &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;way &lt;/del&gt;players &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;take &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Night City, but it does serve as &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;prerequisite for later&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more powerful perks – and offers some decent sub-perks &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;empower players while crouc&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Now&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;actually &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;way to get a modified version &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this motorcycle &lt;/del&gt;as well&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, but it has some pretty specific requirements&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;First&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players will need to have picked the &#039;Nomad&#039; lifepath &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their character. Then, during &#039;The Pickup&#039; where V meets with Jackie outside &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;All Food Plant on his Arch, there should be a Nomad-specific dialogue option during their conversation. Pick this option, and then another dialogue option that requires at least 6 points in Technical Ability appears, suggesting that Jackie should make some changes to his b&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Achievement: The Tower – Survive &lt;/del&gt;Night City, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;start a new life&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&lt;/del&gt;Players &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;who own and progress [https://cyberpunk2077hub.com/ click through the up coming webpage] Cyberpunk 2077 : Phantom Liberty can earn themselves a new ending for &lt;/del&gt;the main &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game based on decisions made in the DLC &lt;/del&gt;campaign&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Regardless of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player’s choice in the Firestarter mission, players must give Songbird (alive) &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Solomon Reed in order &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unlock &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tower ending:&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Style Over Substance perk is one that benefits throwing weapon builds , and serves as the capstone &lt;/del&gt;to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;throwing weapon branch of the Cool skill tree. When selected, Style Over Substance makes all throwing weapon attacks guaranteed to be Critical Hits, as long as they are thrown while V is dodging, dashing, sliding, or crouch-sprint&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Songbird&#039;s story &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nearly identical to V&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;both characters are fighting &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stay alive, drowning underneath the weight and pressure of everyone around them, constantly demanding more, using them until &lt;/del&gt;they &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;can no longer breathe. Songbird&#039;s been corrupted beyond repair by the Blackwall&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and she knows she&#039;s dying, losing her mind &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;corruption &lt;/del&gt;by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rogue AIs that will leave her &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nothing, not even her memories. She pleads to V to let her die &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to spend her last moments with her so that she doesn&#039;t have to be alone, as alone as she felt for her entire l&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;This is &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;result of sending Jackie&#039;s body home to his family or leaving it in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Delamain Cab &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wait for V after &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Heist&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shortly thereafter&lt;/del&gt;, players &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will receive a message from Mama Welles AKA Guadalupe Alejandra Welles. If it wasn&#039;t already obvious, Mama Welles is Jackie&#039;s mother, and her message tells V &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;give her a call. Call her, and she informs &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player that she&#039;ll be hosting an ofrenda (essentially a memorial) for Jackie, which the player can attend by visiting El Coyote Cojo, the family&#039;s bar&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This is the start of the Side Mission called &#039;Heroes&#039; with Jackie&#039;s Bike as the rew&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Judy Alvarez is one of V&#039;s potential romantic interests in Cyberpunk 2077 &lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;she&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;certainly one &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the more complex characters &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a lot of trauma&lt;/del&gt;, and one &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deserving &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so much love. For players who want &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;romance Judy in Cyberpunk 2077 &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this detailed guide will showcase the missions players need &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;complete and the dialogue options players must select.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hard &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;justify an entire respec just for one mission but many players find themselves doing exactly that&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Those who really want to win &lt;/del&gt;this &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gig without cheesing &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fights may feel &lt;/del&gt;they &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have to respec. If so&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;count and go heavy &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Body skill bra&lt;/del&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Achievement: Temperance – Let Johnny Silverhand keep your body. &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In order to obtain the Temperance ending&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players must decide to get help from Panam&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rogue, or themselves with &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Don’t Fear) &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Reaper ending to infiltrate Arasaka&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Once inside the main mission&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players &lt;/del&gt;need to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reach Mikoshi&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;where they are faced with a pivotal choice&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In order to unlock &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Temperance ending&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players must select the option &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cross &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bridge &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enter Cyberspace forever. This ending will see V become one with Alt Cunningham, while Johnny Silverhand gets a second chance at life in V’s body .&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At Level 3&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the eponymous Deadeye mode unlocks&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;greatly enhancing Headshot &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Weak Spot damage with no bullet spread, but only when &lt;/del&gt;players &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are above 85% Stamina&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;incredibly useful on its own&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sub&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;perks that branch off of Deadeye can further empower players during combat with Handg&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Weapons How to Upgrade Weapons &lt;/del&gt;The Best &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Katanas &lt;/del&gt;(&amp;amp; Where To &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Find &lt;/del&gt;Them) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Best Weapon Attachments &amp;amp; How To &lt;/del&gt;Get &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Them Every &lt;/del&gt;Smart &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Weapon &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp; How &lt;/del&gt;to Get Them) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Every Iconic Assault Rifle Every Iconic Melee Weapon All Iconic Weapons (And &lt;/del&gt;How to Get &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Them) Best Weapons (And &lt;/del&gt;How to Get &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Them) &lt;/del&gt;How &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;To &lt;/del&gt;Get &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Lizzie Iconic Pistol How &lt;/del&gt;to Get &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rebecca&#039;s Shotgun How &lt;/del&gt;to Get &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;All Johnny Silverhand Items How &lt;/del&gt;to Get &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Comrade&#039;s Hammer Iconic Weapon &lt;/del&gt;Where to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Find Skippy Pistol &lt;/del&gt;How to Get &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Monowire &lt;/del&gt;Early and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For &lt;/del&gt;Free Where to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Find the Thermal Katana Where &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Find the Thermal Ka&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;There isn&#039;t a gamer alive who should not be impressed by Cyberpunk &lt;/del&gt;2077 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s Night City&lt;/del&gt;, a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;living&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;breathing metropolis that makes for a backdrop &lt;/del&gt;to the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;story. Yet one of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;keys to success has been how this background steals &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;show and takes center stage. That&#039;s no accident&lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;environment has been developed for eight years by people who understand that atmosphere can make or break a g&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Clothes &amp;amp; Armor Best Clothing Items In The Game (&amp;amp; Where To Find Them) How to Get Free Legendary Fixer Outfit Where to Get Free Legendary Clothes in Rancho Coronado Where to Find the Legendary Badge Armor Set Where to Find Legendary Techie Armor Where to Find Legendary Solo Armor Where to Find Legendary Nomad Armor Where to Find Legendary Media Armor Set Where to Find Legendary Rocker Armor Set Where to Find Legendary Netrunner Armor&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Entering into Nocturne Op55N1 and speaking with Johnny about who to continue &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mission with, &lt;/ins&gt;players &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;should ignore any dialogue options and remain &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this screen for five minutes straight. This triggers &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new dialogue path from Johnny&lt;/ins&gt;, to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which V will need to reply:&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Players will never forget the murderous AI SHODAN&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;who wanted to kill everyone from the first game. The second game has a Russian oligarch resurrect the company that led to SHODAN&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;creation and is now testing an FTL starship. Unsurprisingly, SHODAN makes &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;comeback despite the presence &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;aliens(?), &lt;/ins&gt;as well. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Though old&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;System Shock 2 is a must-play &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fans of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cyberpunk ge&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In Cyberpunk 2077 , gamers can explore &lt;/ins&gt;Night City, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with plenty of jobs &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;locations to distract them from the main storyline&lt;/ins&gt;. Players &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have known that &lt;/ins&gt;the main campaign &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;runs approximately 20 hours , but many wonder how &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;campaign’s narrative is divi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Tips &amp;amp; Tricks Tips For Making Money Fast Tips For Grinding Street Cred Beginner Tips Cyberwares That You Should Sell Consumables You Should Have On You At All Times How To Get A Permanent Ripperdoc Discount How &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Get a Legendary Cyberdeck Early All Fast Travel Locations How &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Get &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Secret En&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tips &amp;amp; Tricks Tips For Making Money Fast Tips For Grinding Street Cred Beginner Tips Cyberwares That You Should Sell Consumables You Should Have On You At All Times How To Get A Permanent Ripperdoc Discount How to Get a Legendary Cyberdeck Early All Fast Travel Locations How &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Get &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Secret En&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dishonored &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mission-based but does offer some explorative moments&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allowing gamers &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tackle each level as &lt;/ins&gt;they &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;see fit&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deciding whether to do things in a stealthy manner or simply lay waste &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their enemies &lt;/ins&gt;by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;overpowering them &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapons &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;magic-like abilit&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Alternatively, this same path can be acquired through &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Don’t Fear) &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Reaper ending path. All players need &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;do now is follow through with &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mission with Rogue until they enter Mikoshi&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;From here&lt;/ins&gt;, players &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;want &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;select: Enter &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;well to return to your body &lt;/ins&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Johnny dies&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;he&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;accepting &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that. He&#039;s actually okay &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it because he wants V to live. Yet, he doesn&#039;t want to leave his friend, his only real friend&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;he parts on good terms, offering &lt;/ins&gt;one &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;last tidbit &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;advice, &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;never change for anyone&lt;/ins&gt;, to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;always be true to yours&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The downside of the ability to respec Attributes in the 2.0 update is that it can only be done once. &lt;/ins&gt;It&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;best to wait at least until around Level 20, or around the start of Act 2 in the base game, before choosing &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reset Attributes&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At &lt;/ins&gt;this &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;point, a player will have a good idea of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;kind of playstyle &lt;/ins&gt;they &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;want for the rest of Cyberpunk 2077 &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will be easier to hone &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;stats that are important to desired bui&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Teyon has found a niche in adapting &#039;80s action movies into AA video games . Despite earning a poor reception at launch&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Terminator: Resistance has improved since 2019&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and fans of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;source material craving a competent first-person shooter should consider picking up &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Complete Edition&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In comparison&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2023&#039;s RoboCop: Rogue City did not &lt;/ins&gt;need to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wait a few years to garner appreciation&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and it is arguably Teyon&#039;s best release to date&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It might also be &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;greatest RoboCop game of all time&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which is admittedly faint praise. There is a lot &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;love about this project, and its value does not disappear if somebody is not familiar with &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1987 movie &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its sequ&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Although they incorporate a degree of exploration&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these titles are rather story-driven&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with each one containing a lot of dialogue &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character moments as they guide &lt;/ins&gt;players &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;down a linear path&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shadowrun &lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;writing is generally top-notch&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;series offers a unique blend of sci&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fi and fant&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cyberware &lt;/ins&gt;The Best &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pieces Of Cyberware In Every Slot &lt;/ins&gt;(&amp;amp; Where To &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Get &lt;/ins&gt;Them) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Where to &lt;/ins&gt;Get Smart &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Link Cyberware Best Cyberware Upgrades &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;And Where &lt;/ins&gt;to Get Them) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Where to Get Epic Fortified Ankles Cyberware &lt;/ins&gt;How to Get &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Titanium Bones Cyberware &lt;/ins&gt;How to Get &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gorilla Arms &lt;/ins&gt;How &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to &lt;/ins&gt;Get &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Missile Launcher Arms Where &lt;/ins&gt;to Get &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Legendary Pain Editor Where &lt;/ins&gt;to Get &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Legendary Ballistic Coprocessor Where &lt;/ins&gt;to Get &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Legendary Second Heart &lt;/ins&gt;Where to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Get Legendary Kerenzikov &lt;/ins&gt;How to Get &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mantis Blades &lt;/ins&gt;Early and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for &lt;/ins&gt;Free Where to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Get Tranquilizer Rounds for Projectile Launch System Best Sandevistans and How &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Get &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The secret ending in [https://Cyberpunk2077HUB.Com/ cyberpunk 2077 Walkthrough] &lt;/ins&gt;2077 , &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Don’t Fear) the Reaper is &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;variant of the Sun/Temperance ending&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but the mission itself is different, as is the way to obtain it. In order &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;obtain &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;secret ending in Cyberpunk 2077 , players must first select &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;correct dialogue options in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Act Three side job&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Chippin’ In when speaking with Johnny Silverhand at &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Oil Fields:&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>MarlaGovan99256</name></author>
	</entry>
	<entry>
		<id>https://prophet-of-ai.com/index.php?title=Best_Quotes_From_Cyberpunk_2077&amp;diff=5859&amp;oldid=prev</id>
		<title>TedHedges4 at 08:07, 4 March 2026</title>
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		<updated>2026-03-04T08:07:44Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:07, 4 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In narrative fiction&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the standard is &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;divide &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;story into three acts: &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;beginning&lt;/del&gt;, in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which concepts are introduced; &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;middle, with rising tension; &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an &lt;/del&gt;ending &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that resolves conflicts created throughout &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;story&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Some stories find success &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;expanding &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;middle &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;thereby creating a five&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;act structure&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;campaign in Cyberpunk 2077 is unique in &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its main storyline contains far fe&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Important Choices Should You Side With Dex &lt;/del&gt;or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Evelyn Should You Lie &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jefferson &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dream On&lt;/del&gt;) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Should You &lt;/del&gt;Side with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;NetWatch or Voodoo Boys (I Walk The Line) Should You Sign &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Contract (Where &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;My Mind?) Should You Let Alex Out or Close Trunk (Olive Branch) Should You Get &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Billy Goat Tattoo Or the Other Tattoo Should You Choose Figoro or Masingo &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Delamain Should You Kill Sampson (The Beast &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Me) Should You Choose Stone Cold Killer or Puppy-Loving Pacifist &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Skippy Should You Choose Angel or Skye (Automatic Love) Should You Shoot or Pay Royce Should You Lie &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lizzy Wizzy (Violence) Should You Take Skippy &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Regina J&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Achievement: Temperance – Let Johnny Silverhand keep your body. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In order to obtain the Temperance ending, players must decide to get help from Panam, Rogue, or themselves with the (Don’t Fear) the Reaper ending to infiltrate Arasaka. Once inside the main mission, players need to reach Mikoshi, where they are faced with a pivotal choice. In order to unlock the Temperance ending, players must select the option to Cross the bridge and enter Cyberspace forever. This ending will see V become one with Alt Cunningham, while Johnny Silverhand gets a second chance at life in V’s body .&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Players will earn this motorcycle that once belonged to Jackie in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;main job&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Life During Wartime&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Thankfully, it&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nearly impossible to miss this one&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so players can likely guarantee themselves at least one free r&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Achievement: The Tower – Survive Night City, and start a new life. &amp;lt;br&amp;gt;Players who own and progress through Cyberpunk 2077 : Phantom Liberty can earn themselves a new ending for &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;main game based on decisions made in the DLC campaign. Regardless &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the player’s choice in the Firestarter mission, &lt;/del&gt;players &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;must give Songbird (alive) to Solomon Reed in order to unlock the Tower ending:&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Main Questlines &lt;/del&gt;How to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Scan Apartment&#039;s Security Systems &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Information) How to Scan for Thermal Clues to &lt;/del&gt;Find &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Relic (The Information) How to Save Takemura (Search and Destroy&lt;/del&gt;) How To &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Complete The Tapeworm Questline How to Gain Access to the Domain&#039;s Underground Twin &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Disasterpiece) &lt;/del&gt;How to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ask Around About XBDs on Jig-Jig Street (Disasterpiece&lt;/del&gt;) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;How to Return to Rogue with 15,000 &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ghost Town) &lt;/del&gt;How to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Remove Virus from Chip in The Pickup How to Free B&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Achievement: The Star – Leave Night City with the Aldecaldos. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In order to unlock The Star ending, players must have completed all of Panam’s side jobs. This can be started when siding with Panam during the main job in Act Two, Life During Wartime. Players can continue to aid Panam through the following side jobs :&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Main Questlines How to Scan Apartment&#039;s Security Systems (The Information&lt;/del&gt;) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;How to Scan for Thermal Clues to Find the Relic &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Information) &lt;/del&gt;How to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Save Takemura (Search and Destroy&lt;/del&gt;) How To &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Complete &lt;/del&gt;The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tapeworm Questline &lt;/del&gt;How to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gain Access to the Domain&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Underground Twin (Disasterpiece) &lt;/del&gt;How to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ask Around About XBDs on Jig-Jig Street (Disasterpiece) &lt;/del&gt;How to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Return &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rogue with 15,000 (Ghost Town) &lt;/del&gt;How to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Remove Virus from Chip in The Pickup How &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Free B&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When V and Johnny take to the &lt;/del&gt;Night City &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Metropolitan Airport at the Orbital Space Center, Johnny will look below at all the people going about their lives&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;walking around with their suitcases and thinking about their seats on &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;plane&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and comment so annoyingly about it. The fact &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Johnny hates the simple act of people just going about their lives by calling them mindless sheep really emphasizes just how much of a nihilist he is, and how, despite being hilarious, he&#039;s &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pretty bad &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Entering into Nocturne Op55N1 and speaking with Johnny about who &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;continue &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mission with, players should ignore any dialogue options and remain on this screen for five minutes straight&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This triggers a new dialogue path from Johnny, to which V will need to reply:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The area &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pacifica is significantly expanded upon in the Phantom Liberty expansion,  [https://cyberpunk2077hub.com/ Cyberpunk2077Hub.Com] introducing a new borough called Dogtown that is completely riddled with crime, as &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Barghest run rampant here. Suffice it &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;say, &lt;/del&gt;this &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DLC comes with its fair share of exclusive add-ons, including new vehicles that players can get their hands on for &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;very first t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;But Night City is not just a fancy piece of artwork crafted by graphic designers. What really brings Cyberpunk 2077 to life is the population that is walking, eating, laughing, &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;talking&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As V&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players will interact with a variety of unforgettable characters &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lend their advice, criticize others, and &lt;/del&gt;make &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;conjectures about the nature of the universe. Whether funny, clever, wise, &lt;/del&gt;or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;blunt, these words will be written on the minds of the listeners long after the controller has been set d&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Feline Footwork isn&#039;t a perk that will completely revolutionize the way players take on Night City, but it does serve as a prerequisite for later, more powerful perks – and offers some decent sub-perks to empower players while crouc&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Now&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there&#039;s actually a way &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modified version of this motorcycle as well, but it has some pretty specific requirements. First, players will need to have picked the &#039;Nomad&#039; lifepath for their character. Then, during &#039;The Pickup&#039; where V meets with Jackie outside the All Food Plant on his Arch, there should be &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Nomad-specific dialogue option during their conversation. Pick this option&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and then another dialogue option that requires at least 6 points &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Technical Ability appears, suggesting that Jackie should make some changes to his b&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Achievement: The Tower – Survive Night City, and start &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new life. &amp;lt;br&amp;gt;Players who own &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;progress [https://cyberpunk2077hub.com/ click through the up coming webpage] Cyberpunk 2077 : Phantom Liberty can earn themselves a new &lt;/ins&gt;ending &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for the main game based on decisions made in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DLC campaign&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Regardless of the player’s choice in the Firestarter mission, players must give Songbird (alive) to Solomon Reed &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;order to unlock &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tower ending:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Style Over Substance perk is one that benefits throwing weapon builds , &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;serves as the capstone to the throwing weapon branch of the Cool skill tree. When selected, Style Over Substance makes all throwing weapon attacks guaranteed to be Critical Hits, as long as they are thrown while V is dodging, dashing, sliding, or crouch&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sprint&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Songbird&#039;s story is nearly identical to V&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;both characters are fighting to stay alive, drowning underneath the weight and pressure of everyone around them, constantly demanding more, using them until they can no longer breathe. Songbird&#039;s been corrupted beyond repair by &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Blackwall, and she knows she&#039;s dying, losing her mind to corruption by rogue AIs that will leave her with nothing, not even her memories. She pleads to V to let her die and to spend her last moments with her so &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;she doesn&#039;t have to be alone, as alone as she felt for her entire l&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This is the result of sending Jackie&#039;s body home to his family &lt;/ins&gt;or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;leaving it in the Delamain Cab to wait for V after the Heist. Shortly thereafter, players will receive a message from Mama Welles AKA Guadalupe Alejandra Welles. If it wasn&#039;t already obvious, Mama Welles is Jackie&#039;s mother, and her message tells V &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;give her a call. Call her, and she informs the player that she&#039;ll be hosting an ofrenda &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;essentially a memorial&lt;/ins&gt;) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for Jackie, which the player can attend by visiting El Coyote Cojo, the family&#039;s bar. This is the start of the &lt;/ins&gt;Side &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mission called &#039;Heroes&#039; &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jackie&#039;s Bike as &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rew&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Judy Alvarez &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one of V&#039;s potential romantic interests in Cyberpunk 2077 , and she&#039;s certainly one of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;more complex characters &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a lot of trauma, and one deserving of so much love. For players who want to romance Judy &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cyberpunk 2077 , this detailed guide will showcase the missions players need to complete and the dialogue options players must select.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&#039;s hard to justify an entire respec just &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one mission but many players find themselves doing exactly that. Those who really want &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;win this gig without cheesing the fights may feel they have &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;respec. If so, make it count and go heavy in the Body skill bra&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Achievement: Temperance – Let Johnny Silverhand keep your body. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In order to obtain the Temperance ending, players must decide to get help from Panam, Rogue, or themselves with the (Don’t Fear) the Reaper ending to infiltrate Arasaka. Once inside the main mission, players need to reach Mikoshi, where they are faced with a pivotal choice. In order to unlock the Temperance ending, players must select the option to Cross the bridge and enter Cyberspace forever. This ending will see V become one with Alt Cunningham, while Johnny Silverhand gets a second chance at life in V’s body .&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;At Level 3, &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;eponymous Deadeye mode unlocks, greatly enhancing Headshot and Weak Spot damage with no bullet spread&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but only when players are above 85% Stamina&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;incredibly useful on its own&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sub-perks that branch off &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Deadeye can further empower &lt;/ins&gt;players &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;during combat with Handg&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Weapons &lt;/ins&gt;How to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Upgrade Weapons The Best Katanas &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp; Where To &lt;/ins&gt;Find &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Them&lt;/ins&gt;) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Best Weapon Attachments &amp;amp; &lt;/ins&gt;How To &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Get Them Every Smart Weapon &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;amp; &lt;/ins&gt;How to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Get Them&lt;/ins&gt;) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Every Iconic Assault Rifle Every Iconic Melee Weapon All Iconic Weapons &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;And &lt;/ins&gt;How to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Get Them&lt;/ins&gt;) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Best Weapons &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;And &lt;/ins&gt;How to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Get Them&lt;/ins&gt;) How To &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Get &lt;/ins&gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lizzie Iconic Pistol &lt;/ins&gt;How to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Get Rebecca&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Shotgun &lt;/ins&gt;How to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Get All Johnny Silverhand Items &lt;/ins&gt;How to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Get Comrade&#039;s Hammer Iconic Weapon Where &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Find Skippy Pistol &lt;/ins&gt;How to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Get Monowire Early and For Free Where to Find the Thermal Katana Where &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Find the Thermal Ka&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;There isn&#039;t a gamer alive who should not be impressed by Cyberpunk 2077 &#039;s &lt;/ins&gt;Night City, a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;living&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;breathing metropolis &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;makes for &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;backdrop &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;story&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yet one &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;keys &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;success has been how &lt;/ins&gt;this &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;background steals &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;show &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;takes center stage&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;That&#039;s no accident&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the environment has been developed for eight years by people who understand &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;atmosphere can &lt;/ins&gt;make or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;break a g&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>TedHedges4</name></author>
	</entry>
	<entry>
		<id>https://prophet-of-ai.com/index.php?title=Best_Quotes_From_Cyberpunk_2077&amp;diff=2846&amp;oldid=prev</id>
		<title>LavonConsidine at 14:33, 3 March 2026</title>
		<link rel="alternate" type="text/html" href="https://prophet-of-ai.com/index.php?title=Best_Quotes_From_Cyberpunk_2077&amp;diff=2846&amp;oldid=prev"/>
		<updated>2026-03-03T14:33:37Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:33, 3 March 2026&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;Side &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jobs &amp;amp; Quests The Riders &lt;/del&gt;On The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Storm Complete Guide Following &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;River Complete Guide Violence Complete Guide CohhCarnage&#039;s The Prophet&#039;s Song Complete Guide Zen Master Complete Guide &#039;Chippin&#039; In&#039; Complete Guide Pisces Complete Guide Happy Together Complete Guide How to Find Andrew&#039;s Niche &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Happy Together&lt;/del&gt;) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;How to Save Barry &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Happy Together&lt;/del&gt;) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Can &lt;/del&gt;You &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Save Joshua &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;They Won&#039;t Go When I Go&lt;/del&gt;) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Where &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Talk &lt;/del&gt;to Johnny (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Ballad of Buck Ravers&lt;/del&gt;) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Where &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Find Container &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;No Future Graffiti (Big &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Japan) Where To Find Every Tarot Card (Fool &lt;/del&gt;on the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hill&lt;/del&gt;) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Where &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Find &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Last Two Tarot Cards (Fool on the H&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Main Questlines How to Scan Apartment&#039;s Security Systems (The Information) How to Scan for Thermal Clues to Find the Relic (The Information) How to Save Takemura (Search and Destroy) How To Complete The Tapeworm Questline How to Gain Access to the Domain&#039;s Underground Twin (Disasterpiece) How to Ask Around About XBDs on Jig-Jig Street (Disasterpiece) How to Return to Rogue with 15,000 (Ghost Town) How to Remove Virus from Chip in The Pickup How to Free B&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;General How-To Guides How &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Change FOV &lt;/del&gt;How to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Change Appearance &lt;/del&gt;How to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Get the Pet Iguana Where &lt;/del&gt;to Find the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pet Cat &lt;/del&gt;How to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Use Photo Mode &lt;/del&gt;How &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to &lt;/del&gt;Complete &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bounties &lt;/del&gt;How to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Stop Overheating How &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Holster Weapons How to Fast Travel How to Complete V&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Stash Wall &lt;/del&gt;How to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Get All Johnny Silverhand Items &lt;/del&gt;How to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Farm Legendary Item Components How &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Buy a Car &lt;/del&gt;How to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rent All Apartments &lt;/del&gt;How to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Increase Cyberware Capacity How to Increase Cyberware Capa&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Heist marks a major turning point in [https://cyberpunk2077hub.com/ Cyberpunk 2077 Dlc] 2077 &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;marks &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;moment where &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tone of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;story shifts&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for better or for worse&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;After planning out a major heist in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;very heart &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Arasaka itself&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;both Jackie &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;V enter Yorinobu&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bedroom itself in an attempt to steal the legendary Re&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;This is both a sweet &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;messed up mission in the game . It’s the one taken to finalize V’s relationship &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Judy if V is a girl. Why it’s sweet is because Judy takes V on a date underwater to expl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Those &lt;/del&gt;who &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are already enjoying the best parts of the 2.0 patch have another reason &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;celebrate when they get &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rosco&lt;/del&gt;. This &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unique power revolver that guarantees critical damage when headshotting an opponent on the gro&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Once players have completed an ending&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the game &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;roll them back &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a state just before meeting Hanako at Embers for Nocturne Op55N1, allowing players to complete all endings without relying on save files, while also obtaining unique rewards per ending.&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When V &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tasked with finding &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bamboo plant within an apartment&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their investigation allows them to examine an assortment of different plants while looking for something &lt;/del&gt;that&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, to us, would seem pretty straightforward. However, V &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allowed some slack&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;considering plants aren&#039;t that natural in Night City, and by 2077, they might have never seen bamboo&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In response to examining the wrong plant, Johnny will provide snarky commentary, as he so often does, which never fails to make audiences laugh, even if &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;annoys V &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;feel like an idiot in front of the rocker &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;After the botched heist&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;V goes on a hunt to find Evelyn along &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Judy. However&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it turns out &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Evelyn had also fallen in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;trap of a bunch of vicious individuals in Night City, being forcefully sold off for illegal braindan&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;What makes the Overwatch absurdly overpowered &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the raw damage. V can go through the entire game without seeing &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;four-digit damage number&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This gun regularly hits for five digits with headshots. Perhaps somebody misplaced a decimal because even 10% of the damage from this gun would have been more than enough &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one-shot most enem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The cost of all three games &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;steep but &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;payoff &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;immense. The melee weapon deals additional damage against bosses. It also guarantees critical hits when on a killing spree or when low on health. Melee builds often struggle against bosses but the Gwynbleidd does just f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Padre is a man devoted to God&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and while his work may be rather sinful&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;he will always uphold his God above all. When it comes to Jackie&#039;s funeral, Padre is there to show his respects&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;even talks to V about God, and if he believes Jackie has met Him&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Padre believes it is so, and offers words that can make a mourning &lt;/del&gt;V &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;smile by saying that if Jackie and God did meet&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Jackie would leave the meeting &lt;/del&gt;with a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;smile on his face&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as he does in every situation&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that just maybe he gets to see &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pearly gates &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;parad&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This will lock V into what is seen by most in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;community as Cyberpunk 2077’s bad ending &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and players can continue through until they are faced with a final decision in Where is My Mind? Where V must choose to [Sign Contract] &lt;/del&gt;or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[Refuse to Sign] &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;each of them has a different variation of the Devil ending.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There isn&#039;t a gamer alive who should not &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;impressed by Cyberpunk 2077 &#039;s Night City, a living, breathing metropolis that makes for a backdrop to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;story. Yet one &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;keys to success has been how this background steals the show and takes center stage. That&#039;s no accident, &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;environment &lt;/del&gt;has been &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;developed for eight years by people who understand that atmosphere can make or break a g&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In narrative fiction, the standard is to divide a story into three acts: a beginning, in which concepts are introduced; a middle, with rising tension; and an ending that resolves conflicts created throughout the story. Some stories find success in expanding the middle and thereby creating a five-act structure, but the campaign in Cyberpunk 2077 is unique in that its main storyline contains far fe&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Important Choices Should You &lt;/ins&gt;Side &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With Dex or Evelyn Should You Lie to Jefferson (Dream &lt;/ins&gt;On&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;) Should You Side with NetWatch or Voodoo Boys (I Walk &lt;/ins&gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Line) Should You Sign &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Contract (Where is My Mind?) Should You Let Alex Out or Close Trunk &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Olive Branch&lt;/ins&gt;) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Should You Get the Billy Goat Tattoo Or the Other Tattoo Should You Choose Figoro or Masingo with Delamain Should You Kill Sampson &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Beast in Me&lt;/ins&gt;) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Should &lt;/ins&gt;You &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Choose Stone Cold Killer or Puppy-Loving Pacifist for Skippy Should You Choose Angel or Skye &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Automatic Love&lt;/ins&gt;) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Should You Shoot or Pay Royce Should You Lie &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Lizzy Wizzy (Violence) Should You Take Skippy &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Regina J&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Achievement: Temperance – Let &lt;/ins&gt;Johnny &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Silverhand keep your body. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In order to obtain the Temperance ending, players must decide to get help from Panam, Rogue, or themselves with the &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Don’t Fear&lt;/ins&gt;) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Reaper ending to infiltrate Arasaka. Once inside the main mission, players need to reach Mikoshi, where they are faced with a pivotal choice. In order to unlock the Temperance ending, players must select the option &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cross the bridge and enter Cyberspace forever. This ending will see V become one &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Alt Cunningham, while Johnny Silverhand gets a second chance at life in V’s body .&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Players will earn this motorcycle that once belonged to Jackie &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the main job, Life During Wartime. Thankfully, it&#039;s nearly impossible to miss this one, so players can likely guarantee themselves at least one free r&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Achievement: The Tower – Survive Night City, and start a new life. &amp;lt;br&amp;gt;Players who own and progress through Cyberpunk 2077 : Phantom Liberty can earn themselves a new ending for the main game based &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;decisions made in the DLC campaign. Regardless of the player’s choice in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Firestarter mission, players must give Songbird (alive&lt;/ins&gt;) to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Solomon Reed in order to unlock &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tower ending:&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Main Questlines How to Scan Apartment&#039;s Security Systems (The Information) How to Scan for Thermal Clues to Find the Relic (The Information) How to Save Takemura (Search and Destroy) How To Complete The Tapeworm Questline How to Gain Access to the Domain&#039;s Underground Twin (Disasterpiece) How to Ask Around About XBDs on Jig-Jig Street (Disasterpiece) How to Return to Rogue with 15,000 (Ghost Town) How to Remove Virus from Chip in The Pickup How to Free B&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Achievement: The Star – Leave Night City with the Aldecaldos. &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In order to unlock The Star ending, players must have completed all of Panam’s side jobs. This can be started when siding with Panam during the main job in Act Two, Life During Wartime. Players can continue &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;aid Panam through the following side jobs :&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Main Questlines &lt;/ins&gt;How to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Scan Apartment&#039;s Security Systems (The Information) &lt;/ins&gt;How to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Scan for Thermal Clues &lt;/ins&gt;to Find the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Relic (The Information) &lt;/ins&gt;How to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Save Takemura (Search and Destroy) &lt;/ins&gt;How &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;To &lt;/ins&gt;Complete &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Tapeworm Questline &lt;/ins&gt;How to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gain Access &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Domain&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Underground Twin (Disasterpiece) &lt;/ins&gt;How to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ask Around About XBDs on Jig-Jig Street (Disasterpiece) &lt;/ins&gt;How to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Return &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rogue with 15,000 (Ghost Town) &lt;/ins&gt;How to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Remove Virus from Chip in The Pickup &lt;/ins&gt;How to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Free B&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When V &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Johnny take to &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Night City Metropolitan Airport at &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Orbital Space Center, Johnny will look below at all &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;people going about their lives, walking around with their suitcases and thinking about their seats on a plane&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and comment so annoyingly about it&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The fact that Johnny hates &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;simple act of people just going about their lives by calling them mindless sheep really emphasizes just how much &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a nihilist he is&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;how, despite being hilarious, he&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a pretty bad &lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Entering into Nocturne Op55N1 &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;speaking &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Johnny about &lt;/ins&gt;who to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;continue &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mission with, players should ignore any dialogue options and remain on this screen for five minutes straight&lt;/ins&gt;. This &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;triggers &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new dialogue path from Johnny&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to which V &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;need &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reply:&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The area of Pacifica &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;significantly expanded upon in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Phantom Liberty expansion&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; [https://cyberpunk2077hub.com/ Cyberpunk2077Hub.Com] introducing a new borough called Dogtown &lt;/ins&gt;that is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;completely riddled with crime&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as the Barghest run rampant here&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Suffice &lt;/ins&gt;it to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;say&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this DLC comes &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its fair share of exclusive add-ons&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;including new vehicles &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players can get their hands on for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;very first t&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;But Night City &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not just &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fancy piece of artwork crafted by graphic designers&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;What really brings Cyberpunk 2077 &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;life &lt;/ins&gt;is the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;population that &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;walking&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;eating&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;laughing&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;talking&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As &lt;/ins&gt;V, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players will interact &lt;/ins&gt;with a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;variety of unforgettable characters that lend their advice&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;criticize others&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make conjectures about &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nature &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;universe. Whether funny, clever, wise&lt;/ins&gt;, or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;blunt&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these words will &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;written on &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;minds &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;listeners long after &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;controller &lt;/ins&gt;has been &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;set d&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>LavonConsidine</name></author>
	</entry>
	<entry>
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		<title>MargaretteAdkins: Created page with &quot;&lt;br&gt;Side Jobs &amp; Quests The Riders On The Storm Complete Guide Following the River Complete Guide Violence Complete Guide CohhCarnage&#039;s The Prophet&#039;s Song Complete Guide Zen Master Complete Guide &#039;Chippin&#039; In&#039; Complete Guide Pisces Complete Guide Happy Together Complete Guide How to Find Andrew&#039;s Niche (Happy Together) How to Save Barry (Happy Together) Can You Save Joshua (They Won&#039;t Go When I Go) Where to Talk to Johnny (The Ballad of Buck Ravers) Where to Find Containe...&quot;</title>
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		<updated>2026-03-03T14:04:29Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;br&amp;gt;Side Jobs &amp;amp; Quests The Riders On The Storm Complete Guide Following the River Complete Guide Violence Complete Guide CohhCarnage&amp;#039;s The Prophet&amp;#039;s Song Complete Guide Zen Master Complete Guide &amp;#039;Chippin&amp;#039; In&amp;#039; Complete Guide Pisces Complete Guide Happy Together Complete Guide How to Find Andrew&amp;#039;s Niche (Happy Together) How to Save Barry (Happy Together) Can You Save Joshua (They Won&amp;#039;t Go When I Go) Where to Talk to Johnny (The Ballad of Buck Ravers) Where to Find Containe...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;Side Jobs &amp;amp; Quests The Riders On The Storm Complete Guide Following the River Complete Guide Violence Complete Guide CohhCarnage&amp;#039;s The Prophet&amp;#039;s Song Complete Guide Zen Master Complete Guide &amp;#039;Chippin&amp;#039; In&amp;#039; Complete Guide Pisces Complete Guide Happy Together Complete Guide How to Find Andrew&amp;#039;s Niche (Happy Together) How to Save Barry (Happy Together) Can You Save Joshua (They Won&amp;#039;t Go When I Go) Where to Talk to Johnny (The Ballad of Buck Ravers) Where to Find Container with No Future Graffiti (Big in Japan) Where To Find Every Tarot Card (Fool on the Hill) Where to Find the Last Two Tarot Cards (Fool on the H&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Main Questlines How to Scan Apartment&amp;#039;s Security Systems (The Information) How to Scan for Thermal Clues to Find the Relic (The Information) How to Save Takemura (Search and Destroy) How To Complete The Tapeworm Questline How to Gain Access to the Domain&amp;#039;s Underground Twin (Disasterpiece) How to Ask Around About XBDs on Jig-Jig Street (Disasterpiece) How to Return to Rogue with 15,000 (Ghost Town) How to Remove Virus from Chip in The Pickup How to Free B&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;General How-To Guides How to Change FOV How to Change Appearance How to Get the Pet Iguana Where to Find the Pet Cat How to Use Photo Mode How to Complete Bounties How to Stop Overheating How to Holster Weapons How to Fast Travel How to Complete V&amp;#039;s Stash Wall How to Get All Johnny Silverhand Items How to Farm Legendary Item Components How to Buy a Car How to Rent All Apartments How to Increase Cyberware Capacity How to Increase Cyberware Capa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Heist marks a major turning point in [https://cyberpunk2077hub.com/ Cyberpunk 2077 Dlc] 2077 and marks the moment where the tone of the story shifts, for better or for worse. After planning out a major heist in the very heart of Arasaka itself, both Jackie and V enter Yorinobu&amp;#039;s bedroom itself in an attempt to steal the legendary Re&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This is both a sweet and messed up mission in the game . It’s the one taken to finalize V’s relationship with Judy if V is a girl. Why it’s sweet is because Judy takes V on a date underwater to expl&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Those who are already enjoying the best parts of the 2.0 patch have another reason to celebrate when they get the Rosco. This is a unique power revolver that guarantees critical damage when headshotting an opponent on the gro&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Once players have completed an ending, the game will roll them back to a state just before meeting Hanako at Embers for Nocturne Op55N1, allowing players to complete all endings without relying on save files, while also obtaining unique rewards per ending.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When V is tasked with finding the bamboo plant within an apartment, their investigation allows them to examine an assortment of different plants while looking for something that, to us, would seem pretty straightforward. However, V is allowed some slack, considering plants aren&amp;#039;t that natural in Night City, and by 2077, they might have never seen bamboo. In response to examining the wrong plant, Johnny will provide snarky commentary, as he so often does, which never fails to make audiences laugh, even if it annoys V to feel like an idiot in front of the rocker &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;After the botched heist, V goes on a hunt to find Evelyn along with Judy. However, it turns out that Evelyn had also fallen in the trap of a bunch of vicious individuals in Night City, being forcefully sold off for illegal braindan&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;What makes the Overwatch absurdly overpowered is the raw damage. V can go through the entire game without seeing a four-digit damage number. This gun regularly hits for five digits with headshots. Perhaps somebody misplaced a decimal because even 10% of the damage from this gun would have been more than enough to one-shot most enem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The cost of all three games is steep but the payoff is immense. The melee weapon deals additional damage against bosses. It also guarantees critical hits when on a killing spree or when low on health. Melee builds often struggle against bosses but the Gwynbleidd does just f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Padre is a man devoted to God, and while his work may be rather sinful, he will always uphold his God above all. When it comes to Jackie&amp;#039;s funeral, Padre is there to show his respects, and even talks to V about God, and if he believes Jackie has met Him. Padre believes it is so, and offers words that can make a mourning V smile by saying that if Jackie and God did meet, Jackie would leave the meeting with a smile on his face, as he does in every situation, and that just maybe he gets to see the pearly gates of parad&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This will lock V into what is seen by most in the community as Cyberpunk 2077’s bad ending , and players can continue through until they are faced with a final decision in Where is My Mind? Where V must choose to [Sign Contract] or [Refuse to Sign] , each of them has a different variation of the Devil ending.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There isn&amp;#039;t a gamer alive who should not be impressed by Cyberpunk 2077 &amp;#039;s Night City, a living, breathing metropolis that makes for a backdrop to the story. Yet one of the keys to success has been how this background steals the show and takes center stage. That&amp;#039;s no accident, the environment has been developed for eight years by people who understand that atmosphere can make or break a g&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>MargaretteAdkins</name></author>
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