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	<id>https://prophet-of-ai.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Virginia3250</id>
	<title>Prophet of AI - User contributions [en]</title>
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	<updated>2026-05-07T12:59:16Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://prophet-of-ai.com/index.php?title=Dead_By_Daylight_Interview:_Behaviour_Interactive_Talks_Next-Gen_Port&amp;diff=2375</id>
		<title>Dead By Daylight Interview: Behaviour Interactive Talks Next-Gen Port</title>
		<link rel="alternate" type="text/html" href="https://prophet-of-ai.com/index.php?title=Dead_By_Daylight_Interview:_Behaviour_Interactive_Talks_Next-Gen_Port&amp;diff=2375"/>
		<updated>2026-03-03T13:55:50Z</updated>

		<summary type="html">&lt;p&gt;Virginia3250: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;A: Behaviour has a long history of porting games to every platform out there. We understand that all of these are unique and that our game must be modified to take advantage of the platform&#039;s streng&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There&#039;s a catch—this means you can&#039;t help get them working, and your team&#039;s going to be pretty mad at you. This is generally only acceptable in your first couple of matches, when you&#039;re still getting used to the game and just want to feel out the map. Still, it&#039;s technically a very good way to avoid the killer finding &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This makes it possible for killers playing as The Spirit to fake using Yamaoka&#039;s Haunting by standing still near a survivor. The survivor will have to guess whether The Spirit has actually left her husk or if she is standing there, waiting to attack. If the survivor tries to run, it can be an easy hit if The Spirit is still very much in control of her husk. There are Add Ons players can find to make this Power even stronger, including Father&#039;s Glasses, which will allow The Spirt to see bloodstains while in the spirit world, and the Katsumori Talisman, which will increase its durat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Survivors can be very loud at times. Whether they are vaulting over a window or trying to heal after being hit, they are often giving away their positions. Being in first person, the killer&#039;s view is very restrictive, so listening out can help to root out survivors that are out of si&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Depending on where and how a pallet is placed on the map can determine how useful it is. One at the door to the killer&#039;s shack is very useful because killers can run around it by survivors, making it an extremely strong pallet and something that the killer wants to be used as quickly as possi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In Dead By Daylight _ , four unarmed survivors fight to stay alive against one killer attempting to sacrifice them to a malevolent creature known as The Entity. Survivors repair generators, search for an escape route, and hide from the killer. Killers have a few special abilities they can use to find and kill or ritually sacrifice the survivors to try and win the game. _Dead By Daylight and its accompanying DLC features 22 playable killers, some of which are horror icons from several successful film and TV franchises, including Saw , Stranger Things, and Halloween . Some of the killers, however, are original characters with incredibly powerful abilit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, these survivors won&#039;t go quietly into the cold arms of the entity so easily. The cards may be in your favor with Freddy, Micheal Myers , and Pyramid head on your side, but making sure no one escapes is a difficult t&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With a large array of different maps, knowing your environment is vital. Every map follows the same basic rules, but some have other floors, dead ends, and some change depending on which generators are d&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;If Lady Dimitrescu were to be made into a Killer , her elongated claws/blades shown in the demo could make for an interesting melee character. She could have an enhancement to speed when she drinks her blood wine, or some other buff that plays into the vampire lore. The tallest Killer in [https://Kienthucthethao.com/ Dead by Daylight cosmetics] by Daylight currently is Pyramid Head, and he is just under six feet tall. With Lady Dimitrescu standing at a whopping nine feet, she will tower ever over the isosceles executio&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Hooking a survivor and waiting for them to slowly be sacrificed to the entity is not a way to win games, especially at the higher ranks. All it does is let the other three survivors get on with the game with no interrupti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Until recently, though she is not as powerful as The Nurse , survivors tended to dislike playing against The Spirit. This is because the killer and her associated perks and add-ons did very little to provide clues for survivors that might have helped them stand against her. After several updates, however, it is now possible for survivors to hear The Spirit&#039;s footsteps while she is in the spirit world. Her movements will also scare away nearby Crows, which survivors can pay attention to in order to track where she might be going and avoid being caught by her katana when she phases back into the physical wo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One thing Trickster and Lady Dimitrescu have in common - aside from fulfilling murder fantasies - is that they’re hot. Murder aside, they just are, and I have absolutely no problem understanding why people think that. It’s the killing and eating I’m not sure I get. But this is where my point that getting eaten has been happening for years comes in. Is it just hot when they kill you, but not hot when, I don’t know, Nemesis from Resident Evil or Fable’s Night Crawler does it? Would Lady D still have become the pop culture phenomenon she did had she been fat, or homely, or even just shorter? It does feel a bit odd to me that we’re seeing the mainstream sexualisation of murderous monsters in video games before we see it for characters of more diverse body types, if you ask me. Is it that they’re hot, and they murder, so therefore murder is hot? Or is it something deeper? I suppose I’ll never k&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Virginia3250</name></author>
	</entry>
	<entry>
		<id>https://prophet-of-ai.com/index.php?title=User:Virginia3250&amp;diff=2373</id>
		<title>User:Virginia3250</title>
		<link rel="alternate" type="text/html" href="https://prophet-of-ai.com/index.php?title=User:Virginia3250&amp;diff=2373"/>
		<updated>2026-03-03T13:55:47Z</updated>

		<summary type="html">&lt;p&gt;Virginia3250: Created page with &amp;quot;My name is Tami (37 years old) and my hobbies are Golfing and Archery.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here is my homepage :: [https://Kienthucthethao.com/ Dead by Daylight cosmetics]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;My name is Tami (37 years old) and my hobbies are Golfing and Archery.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here is my homepage :: [https://Kienthucthethao.com/ Dead by Daylight cosmetics]&lt;/div&gt;</summary>
		<author><name>Virginia3250</name></author>
	</entry>
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