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	<updated>2026-04-30T12:55:59Z</updated>
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	<entry>
		<id>https://prophet-of-ai.com/index.php?title=Death_Stranding_2:_Biggest_Leaks_Rumors&amp;diff=1887</id>
		<title>Death Stranding 2: Biggest Leaks Rumors</title>
		<link rel="alternate" type="text/html" href="https://prophet-of-ai.com/index.php?title=Death_Stranding_2:_Biggest_Leaks_Rumors&amp;diff=1887"/>
		<updated>2026-03-03T13:17:17Z</updated>

		<summary type="html">&lt;p&gt;KatrinHume: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Kojima did speak at The Game Awards . Although he kept his lips zipped regarding what to expect from Death Stranding 2 , he did mention that he had written the game before the COVID-19 pandemic. However, after living through the pandemic, he decided to rewrite everyth&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Navigating a wasteland is never an easy experience, especially when said wasteland is a literal desert. Fallout: New Vegas is a classic open-world game, which brings a great yet stressful experience to players because there are a few unfamiliar and unfixed glitches. The lands are riveting with enemies for players to fight or run f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The upcoming game appears to embrace a slightly new setting. Unlike the first game which had Sam outdoors at almost all times, Death Stranding 2 seems to embrace indoor environments much more. Fragile is seen sneaking down corridors and through vents, not unlike Snake in Metal Gear Solid . This is a direction that franchise seems to have been going in since the release of Death Stranding Director&#039;s Cut , which also features more indoor environme&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Hideo Kojima, creator of cinematic games like Death Stranding and the Metal Gear series, among other titles, is often described as an auteur of video games, because of his enigmatic style and the artistic vision he brings to creating playable worlds. Judging from the leaks surrounding his latest project, Kojima might also be described as an auteur of hype, for the masterful way he has built interest around and enthusiasm for his games without actually confirming anything. This is clear from his handling of the Reedus &amp;quot;leaks,&amp;quot; which may not even have been leaks so much as carefully scripted reveals orchestrated by Kojima hims&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Later, the AI argues that a digital age also promotes misinformation, suggesting ideas go through a process of natural selection in the same way genes do. The problem arises that most people prefer information that confirms their existing views, and therefore select only for those views regardless of their validity. It summates this as a world where &amp;quot;no one is invalidated, but nobody is right.&amp;quot; Some have likened this part of MGS2 to the creation of echo-chambers on social media, wherein communities are made up of people who agree on issues. This leads to things like arguments over fake news, which has cropped up more often in recent ye&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Weeks prior, Kojima fans had speculated that the game may feature aquatic environments. This was mostly fueled by leaks claiming that Death Stranding 2 is being worked on under the codename Project Ocean . Having water as a new type of terrain to navigate would certainly bring new elements to gameplay and make the sequel feel fresh. Nevertheless, with no gameplay shown yet, it is difficult to determine precisely what Kojima has in store for gam&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Released in 2019, Death Stranding was the first game from Kojima Productions following Hideo Kojima&#039;s split from Konami . Both its gameplay and story were markedly different from Metal Gear Solid , moving to a post-apocalyptic walking simulator rather than a military sci-fi stealth game. Where MGS focused on political and militarist themes, Death Stranding was more concerned with human stories around themes of loneliness and ident&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One motivation the AI in Metal Gear Solid 2 provides is that the digitization of its 2011 setting promotes frivolous information, harming society&#039;s collective knowledge. When everyone has a platform and there is an endless choice of what information to consume, trivial things have as much reach as significant or tragic events. This has now become a reality as social media promotes an ever-present 24-hour news cycle, whereby things move on and off of a carousel of information so those who disseminate information can maintain relevance. In some ways, MGS2 foresaw this trend that was precipitated by the move of news to online platfo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Hideo Kojima and his team at Kojima Productions have become renowned for numerous games, from the Metal Gear Solid franchise to Death Stranding . Part of that fame is owed to the sometimes bizarre stories these games tell, full of so many twists and turns that it can become almost comical. However, the more interesting side to these stories isn&#039;t their overt narrative, but rather the deeper meanings they hold, with some of these themes predicting elements of real&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There’s an infiniteness to No Man’s Sky . Within the game is an entire universe with limitless galaxies and planets for the player to explore. No Man’s Sky had a rocky start, but the developers constantly provide the game with brand-new and free updates. These updates are brilliant and keep the game new and fresh. However, the overwhelming aspects of the game make it pretty stress&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It will likely take a few more trailers before gamers get a better sense of what the next game is attempting to offer. Nevertheless, enough Death Stranding 2 has been shown to demonstrate that gamers are likely in for a novel experience. While the Iceland-inspired landscapes of [https://Fileprohost.com/ Death Stranding 2 Beginner guide] Stranding were enthralling, Kojima seems to have moved on to new ideas involving wa&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>KatrinHume</name></author>
	</entry>
	<entry>
		<id>https://prophet-of-ai.com/index.php?title=The_Worst_Parts_Of_Death_Stranding_The_Sequel_Doesn_t_Need&amp;diff=1603</id>
		<title>The Worst Parts Of Death Stranding The Sequel Doesn t Need</title>
		<link rel="alternate" type="text/html" href="https://prophet-of-ai.com/index.php?title=The_Worst_Parts_Of_Death_Stranding_The_Sequel_Doesn_t_Need&amp;diff=1603"/>
		<updated>2026-03-03T12:44:19Z</updated>

		<summary type="html">&lt;p&gt;KatrinHume: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Subsequently, on Twitter, Kojima cryptically revealed that &amp;quot; The answer to ‘WHO’ at TGS will be in the next ‘WHERE’. &amp;quot; Internet sleuths quickly determined that the silhouette in the poster belonged to actress Elle Fanning, suggesting she might be one of the actors to appear in a Death Stranding sequel . This was confirmed soon after at the PAX Australia event by Game Awards host Geoff Keighly, who tweeted that Fanning would indeed appear in an upcoming Kojima game. Based on the poster and Kojima’s subsequent remarks, many observers believe this game to be Death Stranding&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The game&#039;s story has been likened to the impact of the COVID-19 pandemic, even though the pandemic&#039;s effects weren&#039;t fully felt until months after its release. Protagonist Sam Bridges, portrayed by Norman Reedus , works as a &amp;quot;porter&amp;quot; who delivers goods and services to Americans, in particular connecting them via new networking technology. It&#039;s unsafe for anyone to leave their home due to the dangerous weather phenomenon called timefall, and fans have pointed out the way this bears a resemblance to lockdowns that much of the world was plunged i&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, it’s entirely impractical. Not only is it made from material and energy that Earth does not have access to, but it can be used, as is used, for more gruesome purposes. The idea of making a gun that can throw people around like a ragdoll is entirely irresponsible and impractical for the workplace it was intended &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;In the statement on ResetEra, Dusk Golem stated definitively that [https://Fileprohost.com/ death Stranding 2 updates] Stranding 2 is in development and that its internal codename is Ocean . They went on to assert that the game is part of a standing deal between Kojima and Sony and that any reports suggesting otherwise or mentioning other parties should be rejected. This comment is apparently a reference to another rumor claiming Death Stranding 2 is the game Kojima is making for Xbox , which is suspected to be codenamed or titled Overdose . However, given that Sony owns the trademarks on Death Stranding (this again per Insider Gaming), it is highly unlikely it would have ever allowed Kojima to make a sequel exclusively for Micros&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Death Stranding &#039;s vehicles are very clunky and handle very poorly even on straight, even terrain. The vehicles need to be revamped at the least if not removed entirely. Despite often being the best choice for transporting packages, driving vehicles is a chore especially when there are far more interesting and innovative methods of travel. The slingshot, zipline, and robot sled are unique methods of transportation design and are often faster and more fun to use than vehicles. These types of movement should be more encouraged in a Death Stranding sequel. Creating differed, uneven terrain would lend well to this and would cause players to lean more heavily into Death Stranding &#039;s multiplayer social features as players explore and create new transportation netwo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Hideo Kojima, creator of cinematic games like Death Stranding and the Metal Gear series, among other titles, is often described as an auteur of video games, because of his enigmatic style and the artistic vision he brings to creating playable worlds. Judging from the leaks surrounding his latest project, Kojima might also be described as an auteur of hype, for the masterful way he has built interest around and enthusiasm for his games without actually confirming anything. This is clear from his handling of the Reedus &amp;quot;leaks,&amp;quot; which may not even have been leaks so much as carefully scripted reveals orchestrated by Kojima hims&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Hideo Kojima and his team at Kojima Productions have become renowned for numerous games, from the Metal Gear Solid franchise to Death Stranding . Part of that fame is owed to the sometimes bizarre stories these games tell, full of so many twists and turns that it can become almost comical. However, the more interesting side to these stories isn&#039;t their overt narrative, but rather the deeper meanings they hold, with some of these themes predicting elements of real&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One motivation the AI in Metal Gear Solid 2 provides is that the digitization of its 2011 setting promotes frivolous information, harming society&#039;s collective knowledge. When everyone has a platform and there is an endless choice of what information to consume, trivial things have as much reach as significant or tragic events. This has now become a reality as social media promotes an ever-present 24-hour news cycle, whereby things move on and off of a carousel of information so those who disseminate information can maintain relevance. In some ways, MGS2 foresaw this trend that was precipitated by the move of news to online platfo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A gun is a practical weapon in itself and has been featured throughout history. Most sci-fi adaptions of a gun just turn them into blasters. Yet, in Gears of War , there’s a notable lack of blasters. Instead, guns are far heavier, because they have a fully functioning chainsaw attached to the bar&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>KatrinHume</name></author>
	</entry>
	<entry>
		<id>https://prophet-of-ai.com/index.php?title=How_Hideo_Kojima_s_Stories_Predicted_The_Future&amp;diff=1499</id>
		<title>How Hideo Kojima s Stories Predicted The Future</title>
		<link rel="alternate" type="text/html" href="https://prophet-of-ai.com/index.php?title=How_Hideo_Kojima_s_Stories_Predicted_The_Future&amp;diff=1499"/>
		<updated>2026-03-03T12:32:31Z</updated>

		<summary type="html">&lt;p&gt;KatrinHume: Created page with &amp;quot;&amp;lt;br&amp;gt;No game seems to be like Death Stranding , in the fact that players will be able to convert their number ones and number twos into lethal weapons to throw at enemies. It’s an impractical invention, as throwing them at enemy MULES just makes them feel gr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;According to ResetEra user DuskGolem, who has a good track record, the upcoming game is codenamed Ocean . This suggests that players may encounter new terrain to traverse and that players may be looking...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;No game seems to be like Death Stranding , in the fact that players will be able to convert their number ones and number twos into lethal weapons to throw at enemies. It’s an impractical invention, as throwing them at enemy MULES just makes them feel gr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;According to ResetEra user DuskGolem, who has a good track record, the upcoming game is codenamed Ocean . This suggests that players may encounter new terrain to traverse and that players may be looking at a very wet world. The user also claims that this game is part of Kojima Productions&#039; multi-game deal with Sony. Death Stranding Director&#039;s Cut demonstrated just some ways the upcoming game may utilize the DualSense controller&#039;s features, including haptic feedback and adaptive triggers. Fans have also begun speculating about what role Fanning might play. Some have suggested that Fanning could play the adult version of Lou , which would be fitting, as the emphasis placed on her suggests she may be a central character of the upcoming g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Kojima Productions &#039; games have offered thoughtful critiques of sociological and political ideas in ways that many modern titles rarely achieve, let alone ones from over two decades ago. Themes in those early games were already interesting when first explored, yet became increasingly relevant as time went on. Before the studio had its current name, this was limited to the Metal Gear Solid franchise, but as Hideo Kojima has moved on to other projects, he has maintained a knack for almost clairvoyant storytell&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Through video games, creators have been able to make commentary on society and various human experiences, allowing gamers to understand more about their fellow gamers and the world around them. This is the case with Hellblade: Senua&#039;s Sacrifice , which was developed by Ninja Theory and released in 2017. The game features a woman named Senua who goes on a journey to rescue her dead lover&#039;s soul. She is plagued by voices of Furies in her head, and she sees the world differently, which can be quite frightening for her at times. However, it never stops her from achieving her goals. Many of Senua&#039;s experiences resemble psychosis, and the developers went to great lengths to ensure accuracy. Consequently, by cleverly stimulating the senses, the game weaves a story that both educates and enterta&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, it’s entirely impractical. Not only is it made from material and energy that Earth does not have access to, but it can be used, as is used, for more gruesome purposes. The idea of making a gun that can throw people around like a ragdoll is entirely irresponsible and impractical for the workplace it was intended &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Although there were many gaming advancements in the eighth generation, it will likely be the stories it provided that it will be remembered for. From games like God of War that explored the relationship between father and son, to eccentric mind-benders like Control , there was something in every genre for all gamers to enjoy. Gamers can only hope that the current gaming generation will bring as many great stor&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The environmental design also forwarded the medium and its capacity to tell stories. This reached a pinnacle in 2016&#039;s The Last Guardian where dialogue takes a backseat, and the interesting environments one traverses share a wealth of information about a mysterious world. The game centers on a young boy and a colossal, birdlike beast he befriends. However, as one explores the dilapidated buildings with their austere architecture, they discover secrets about the people who live in this strange land, and how they have reacted to the birdlike bea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With Death Stranding 2 (which is only a working title, by the way) recently announced, it can be interesting to think what Kojima Productions could possibly add to a game that felt so well-realised on the first run. If anything, it might be best for it to jump in a totally different direction rather than trying to one-up its predeces&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Video games can test reflexes, raise adrenaline, offer up a challenge, and provide a way for friends to have fun. However, video games have also shown themselves to be quite proficient at delivering stories, and with each gaming generation, the medium has been getting better at it. With the eighth generation of gaming, which includes the PlayStation 4 and the Xbox One, gamers got to enjoy a plethora of games that pushed the medium forward in all aspects, especially in terms of storytell&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Kojima&#039;s teases confirmed that Elle Fanning will feature in the upcoming game, which is expected to be a PlayStation title. This is not the only thing brewing over at Kojima Productions . In addition to the possible [https://Fileprohost.com/ Death Stranding 2 Strategy] Stranding sequel, fans can also look forward to an Xbox game that will utilize Microsoft&#039;s cloud technology, as well as a VR game. Developers at Kojima Productions are busy, and it seems like all the upcoming projects will be breaking new gro&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One motivation the AI in Metal Gear Solid 2 provides is that the digitization of its 2011 setting promotes frivolous information, harming society&#039;s collective knowledge. When everyone has a platform and there is an endless choice of what information to consume, trivial things have as much reach as significant or tragic events. This has now become a reality as social media promotes an ever-present 24-hour news cycle, whereby things move on and off of a carousel of information so those who disseminate information can maintain relevance. In some ways, MGS2 foresaw this trend that was precipitated by the move of news to online platfo&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>KatrinHume</name></author>
	</entry>
	<entry>
		<id>https://prophet-of-ai.com/index.php?title=User:KatrinHume&amp;diff=1496</id>
		<title>User:KatrinHume</title>
		<link rel="alternate" type="text/html" href="https://prophet-of-ai.com/index.php?title=User:KatrinHume&amp;diff=1496"/>
		<updated>2026-03-03T12:32:28Z</updated>

		<summary type="html">&lt;p&gt;KatrinHume: Created page with &amp;quot;There is nothing to say about me really.&amp;lt;br&amp;gt;Enjoying to be a member of prophet-of-ai.com.&amp;lt;br&amp;gt;I just hope I&amp;#039;m useful at all&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also visit my web-site - [https://Fileprohost.com/ Death Stranding 2 Strategy]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There is nothing to say about me really.&amp;lt;br&amp;gt;Enjoying to be a member of prophet-of-ai.com.&amp;lt;br&amp;gt;I just hope I&#039;m useful at all&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also visit my web-site - [https://Fileprohost.com/ Death Stranding 2 Strategy]&lt;/div&gt;</summary>
		<author><name>KatrinHume</name></author>
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