<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://prophet-of-ai.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=JanisWilliford</id>
	<title>Prophet of AI - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://prophet-of-ai.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=JanisWilliford"/>
	<link rel="alternate" type="text/html" href="https://prophet-of-ai.com/index.php?title=Special:Contributions/JanisWilliford"/>
	<updated>2026-05-02T01:07:07Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://prophet-of-ai.com/index.php?title=Cyberpunk_2077:_10_Iconic_Films_TV_Shows_That_Are_Influences&amp;diff=3190</id>
		<title>Cyberpunk 2077: 10 Iconic Films TV Shows That Are Influences</title>
		<link rel="alternate" type="text/html" href="https://prophet-of-ai.com/index.php?title=Cyberpunk_2077:_10_Iconic_Films_TV_Shows_That_Are_Influences&amp;diff=3190"/>
		<updated>2026-03-03T15:00:57Z</updated>

		<summary type="html">&lt;p&gt;JanisWilliford: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;But, some gamers have pointed out that the graphics, gameplay, and combat systems are quite advanced and actually quite satisfying. Amid all these polarized perspectives, the question has to be asked, is Cyberpunk 2077 Game Awards worthy? In the modern era of gaming, games can’t just be flashy or exhilarating, they have to be culturally relevant and engaging on every level. In 2021, could Cyberpunk 2077, essentially being an early access game , nab the coveted Game of the Year award? We explored this fur&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &amp;quot; Search and Destroy &amp;quot; main quest ends with V needing to fight their way out of a building. If they do so without finding Takemura first, he will die. There isn’t a quest objective telling V to find him, though, so players will need to remember to search for him before they leave. V can find Takemura by backtracking through the building until they find a slightly hidden hole in the wall. V and Takemura can then escape together, and Takemura can participate in the game&#039;s ending (depending on which path V takes, of cour&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Cyberpunk 2077 ’s hype was anchored hugely by the promise of super customizations, but, after the game was released, players realized the lack of options in costume and gear. This is not a straightforward problem, per se, as the issue is quite manifold. There are a huge number of gear and costume options for non-player characters and in several sizes. But, in many cases, even after a player has reached the maximum amount of street cred, they are stuck with the same jackets, helmets, and shirts, only in different col&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Cyberpunk actually has an excellent combat system for an RPG; it’s realistic and mindful of manual engagement. Certain limitations have been deliberately put in place to make it more realistic and satisfying. Not every gun shoots the same way every time, just like in real life, and, at times, it can take more than one shot to kill an en&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The fact that the game had so many hilarious glitches and bugs in the first place can single-handedly disqualify it from running, especially when one looks back at how long it&#039;s been in the making. But, the fact that it’s practically unplayable unless it’s on high-end PCs makes it very difficult to consider it seriously for the G&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Garry the Prophet is a homeless man who stands outside of Misty’s Esoterica and rants about fantastical conspiracy theories. After the fifth time V speaks to Garry, a couple of Nomads start harassing him. If V doesn’t intervene, they’ll kill Garry. The Nomads will appear if V gets anywhere close to Garry after the fifth conversation, even if V is inside Misty’s Esoterica getting a tarot reading, so it’s important that players are prepared to handle the situation. Ultimately, Garry ends up disappearing at the end of &amp;quot; The Prophet&#039;s Song ,&amp;quot; no matter what V does, but at least his mission can still be carried out by his discip&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Grabbing a new piece of iron and pulling the trigger against the gonks of Night City is made all the more fun with the best Pistols in hand for Cyberpunk 2077 . With 25 to choose from, only one Pistol can be crowned as the true Legend of V’s arsenal in Night C&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; How to Get Kongou: Looted from Yorinobu&#039;s Penthouse at the bed during The Heist. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Kongou isn&#039;t a necessary Pistol for the arsenal of V, and its main advantage of not needing cyberware to use its ricochet ability comes in at a rather pointless time considering the Hands Cyberware provides that technology fairly easily. The weapon itself also lacks an advantage to players, as who wants to shoot at the floor for trajectory instead of a heads&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Masahiro Sakurai - director of Super Smash Bros Ultimat e ( Switch ) - recently spoke on Cyberpunk 2077 ( PC , PS4 , PS5 , Xbox One , Xbox Series X ) and CD Projekt Red in his usual biweekly column in Famitsu magazine. While Super Smash Bros Ultimate players are currently enjoying Sephiroth , Sakurai is spending some time on Cyberpunk 2077 . In his column, Masahiro Sakurai shared several thoughts on Cyberpunk 2077 including his own gameplay experience, the bugs and performance issues, and  [https://testifix.com/ Continued] his point of view on it all as a developer. DualShockers read the column, translated, and summarized everything below. Keep in mind that while this issue of Famitsu magazine released on January 14, Masahiro Sakurai wrote the column in late Decem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Cyberpunk 2077 is definitely one of the most replayable games of this decade; it’s chock-a-block with entertainment, players can start afresh and make different moves, but the replayability is primarily about trying different builds. Players can go back to hidden quest options to see what they’ve missed. Players can opt for different kinds of combat in each round, and they can even switch lifepaths or genders, which essentially lets them have entirely new experiences. Bugs and issues aside, the replayability makes Cyberpunk a great investm&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The &amp;quot; War Pigs &amp;quot; mission is only available if V chose Cyberpunk 2077 &#039;s Corpo lifepath . In this quest, V will have the option to kill Frank or convince him to start a new life. The available dialogue options will vary, depending on how V spoke to Frank during the prologue, but either way, it’s possible to spare his l&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>JanisWilliford</name></author>
	</entry>
	<entry>
		<id>https://prophet-of-ai.com/index.php?title=User:JanisWilliford&amp;diff=3188</id>
		<title>User:JanisWilliford</title>
		<link rel="alternate" type="text/html" href="https://prophet-of-ai.com/index.php?title=User:JanisWilliford&amp;diff=3188"/>
		<updated>2026-03-03T15:00:48Z</updated>

		<summary type="html">&lt;p&gt;JanisWilliford: Created page with &amp;quot;Hello, I&amp;#039;m Angela, a 24 year old from Dorf Mecklenburg, Germany.&amp;lt;br&amp;gt;My hobbies include (but are not limited to) Audiophilia, Microscopy and watching Arrested Development.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;My homepage; [https://testifix.com/ mouse click the next web site]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello, I&#039;m Angela, a 24 year old from Dorf Mecklenburg, Germany.&amp;lt;br&amp;gt;My hobbies include (but are not limited to) Audiophilia, Microscopy and watching Arrested Development.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;My homepage; [https://testifix.com/ mouse click the next web site]&lt;/div&gt;</summary>
		<author><name>JanisWilliford</name></author>
	</entry>
</feed>