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	<updated>2026-05-05T09:17:19Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://prophet-of-ai.com/index.php?title=Red_Dead_Redemption_2_Review_--_Once_Upon_A_Time_In_The_West&amp;diff=9714</id>
		<title>Red Dead Redemption 2 Review -- Once Upon A Time In The West</title>
		<link rel="alternate" type="text/html" href="https://prophet-of-ai.com/index.php?title=Red_Dead_Redemption_2_Review_--_Once_Upon_A_Time_In_The_West&amp;diff=9714"/>
		<updated>2026-03-11T22:52:41Z</updated>

		<summary type="html">&lt;p&gt;AndreDavila6187: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;Another couple of pieces on the collectible item list is the Broken Pirate Sword, complete with a stylish Tricorn Hat. To snag these items, you&#039;ll need to head just South of Saint Denis, to the small cluster of islands nearby. Keep an eye out for alligators as you search for an old and mostly destroyed boat that&#039;s washed up on the shore. Sticking out of the boat is--you guessed it--the Broken Pirate Sword, entirely usable as a melee wea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Compared to the themes of revenge and justice that drove John Marston (and the player) throughout the story of Red Dead Redemption , the shift that Rockstar puts on to the Van der Linde gang as a whole places Red Dead Redemption 2 &#039;s storytelling in a very different context, but one that is just as compelling and engaging as John&#039;s hunt for the members of his former gang. Despite the fact that the game is a prequel, which gives players some sense of awareness as to the fates of certain characters such as John Marston, Dutch Van der Linde, Javier Escuela, Bill Williamson, and more, the story in Red Dead Redemption 2 -- without getting too thick into the weeds of spoilers -- takes so many twists, turns, and surprises that it holds its own in crafting an engaging tale with so many exceptional moments to enjoy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Unfortunately, GTAV felt a little too cliché. This is where I get nervous that Red Dead Redemption 2 might lean too heavily on certain tropes. I would much rather see an American western tale that resembles a classic, opposed to a film that has been rebooted as of this year. I do not need a game with big set pieces, explosions and more ammunition falling than the leaves on the trees. I’m going to make one more recommendation of the west I envision opposed to the west presented by Hollywood: the Lonesome Dove series puts on the glitz of western tropes while also doing a great job explaining how people lived at the time. This is more in the style that would be preferred in Red Dead Redemption 2. A game where cowboys are cowboys, people are living by the land they’ve settled and getting along fine with the natives. Yes, there were some bad Tribes, but mostly few and far between.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Calling Red Dead Redemption Grand Theft Equine is a dumb joke, even by my standards, but the GTA influence is as visible as the scars on John&#039;s face. The game is played in a large open world map that spans part of Mexico and part of the western American frontier, divided into three regions that are unlocked as the story progresses. John&#039;s actions can influence his fame and honor which have an impact on how townspeople react to him. Helping innocent people fight off bandits may improve his reputation but gunning down those same innocent townsfolk will have the opposite effect. Like GTA titles there is a wanted system, where if John decides to commit crimes he can attract the attention of the law and depending on how far he wants to take it this may escalate into military involvement. John can surrender to the law men, kill them all or simply high tail it out of there until the heat dies down. The problem with the last two options is the law might give up on John but that just means they&#039;ve decided to send a bounty hunter after him so they don&#039;t have to [https://www.Openworldpilot.com killer deal] with him themselves.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Getting back on topic, the problem with the controls is that they can be overly finicky. For example, mounting your horse and strangling a nearby pedestrian are assigned to the same button for whatever reason. Same goes with interacting with an item on the ground and say vaulting over a railing to your death. Throwing dynamite while in cover can also be hazardous as more than often it found itself on the cover in front of us. In addition, dealing with a horse is the biggest pain in the ass than anything else in video games and Red Dead Redemption 2 is no exception. The difference between this and Grand Theft Auto is that your vehicle won’t run away when it hears gunfire, ensuring you fail a mission when you need him. The physics can be a little wonky, too, as we had multiple instances where the horse could easily make a small dip or go over a rock, but instead decided to trip over its own feet, dying in the process once in a while. We even had an instance where it ran into another rider while in the cinematic camera angle (which allows you to put the controller down as the horse gallops to a set destination), something the recipient of the crash was not too happy about. Finally, I don’t know who thought it was a good idea to assign the run button (tapping X) to the horse, but there has to be a better way. As you can see, I’m not a big fan of horses in video games, as it consistently feels like you’re fighting with them, which doesn’t help with the already finicky controls.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The sense of discovery that video games offer is a feeling almost unmatched by any other form of entertainment. Deep down, you know that a developer went out of their way to create a mystery for the player to solve, or to put in a cool reference to another work of art. But in the heat of the moment, in the thrill of the chase, you feel like a detective pulling at a thread, ready to unveil whatever may be behind the curtain. There are few developers better at eliciting this feeling than Rockstar , and the Easter Eggs in Red Dead Redemption 2 certainly keep their reputation alive. Here&#039;s what we&#039;ve found so far in Red Dead Redemptio&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>AndreDavila6187</name></author>
	</entry>
	<entry>
		<id>https://prophet-of-ai.com/index.php?title=User:AndreDavila6187&amp;diff=9713</id>
		<title>User:AndreDavila6187</title>
		<link rel="alternate" type="text/html" href="https://prophet-of-ai.com/index.php?title=User:AndreDavila6187&amp;diff=9713"/>
		<updated>2026-03-11T22:52:36Z</updated>

		<summary type="html">&lt;p&gt;AndreDavila6187: Created page with &amp;quot;Hi, everybody! My name is Janna. &amp;lt;br&amp;gt;It is a little about myself: I live in Germany, my city of Berlin Britz. &amp;lt;br&amp;gt;It&amp;#039;s called often Northern or cultural capital of BE. I&amp;#039;ve married 3 years ago.&amp;lt;br&amp;gt;I have 2 children - a son (Homer) and the daughter (Mazie). We all like Collecting cards.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also visit my web site ... [https://www.Openworldpilot.com click here for more info]&amp;quot;&lt;/p&gt;
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&lt;div&gt;Hi, everybody! My name is Janna. &amp;lt;br&amp;gt;It is a little about myself: I live in Germany, my city of Berlin Britz. &amp;lt;br&amp;gt;It&#039;s called often Northern or cultural capital of BE. I&#039;ve married 3 years ago.&amp;lt;br&amp;gt;I have 2 children - a son (Homer) and the daughter (Mazie). We all like Collecting cards.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Also visit my web site ... [https://www.Openworldpilot.com click here for more info]&lt;/div&gt;</summary>
		<author><name>AndreDavila6187</name></author>
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